Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → Alchemic
Feedback comments for LD58
Alchemic's games and stats for all events →
| Timestamp | Since previous | Game | Alchemic's comment | |
|---|---|---|---|---|
| Oct 24 01:28:03 | Carrot Collector | ♥ 1 | Cute and simple, an enjoyable experience. Just a bit too easy. | |
| Oct 24 01:37:58 | 9m 55s | Seven-Day Bargain | ♥ 1 | I really love the atmosphere and artwork here, but the gameplay felt a little shallow. Would love to see a post-jam version with more content! |
| Oct 24 05:48:17 | 4h 10m | Hop, Skip, Jump | ♥ 1 | Insane that you made this in just a few hours. I really like the visual style, and how it shows the upcoming line lengths. |
| Oct 24 05:53:36 | 5m 19s | TCG Star | ♥ 0 | Very cool little experience. I wish there was a bit more to it, but the fact that y'all were able to make this entirely on your phones is crazy. |
| Oct 24 06:09:32 | 15m 56s | Invasive Spectral Projectiles | ♥ 1 | Oh man, this is fantastic. I absolutely love shmups like this, and this one feels really solid. If this just had more content I could see myself sitting down and playing it for hours. (Although I feel like I say that about most of your games lol, you make great stuff!) |
| Oct 24 06:14:19 | 4m 47s | Purarger Collector | ♥ 1 | Fantastic artwork as usual! I like the chill music too. Very comfy game to play, I like it a lot! |
| Oct 24 06:16:54 | 2m 35s | To The End Of Time | ♥ 1 | I absolutely adore the main character model! The artwork is all very excellent, I'll be taking a lot of inspiration from it. I think the bullet time input wasn't working in the web version for me (probably one of my browser addons interfering), so I had to play the game without that, and it was extremely challenging! (I did end up trying the windows version too.) |
| Oct 24 07:16:31 | 59m 37s | Witch Solar | ♥ 2 | I love how unique the mechanics are! Being able to heat up the cats is so inspired. I guess it's a bit easy, but it's fun! |
| Oct 24 07:35:44 | 19m 13s | 30 Days in the Fog | ♥ 2 | This is a really cool take on these mechanics, I like how the bonuses are affected both by your mood (something you control) and also the weather (something random). Although, it does seem a little difficult to precisely plan ahead, so overall it still feels kinda random. I think it'd be cool if maybe, there was like some kind of system to get hints about the upcoming event and the stats that might be required. |
| Oct 24 07:55:35 | 19m 51s | Tiles Collector | ♥ 1 | I swear I had to write a solver for this as an assignment back in college... Very nicely implemented! |
| Oct 24 08:14:16 | 18m 41s | Lambball | ♥ 1 | This is a pretty neat spin on a qix-like. There's a lot of attention to detail here that might go unnoticed at first. I particularly like how the sheep get "cleaned up" when sectioned off, but the wolves don't. Overall very fun to play with, I just with the level design was a bit more fleshed out. |
| Oct 24 08:39:05 | 24m 49s | Echoes of Vorrune | ♥ 1 | This is a super cool concept! And implementation! I love the overall vibes. My only complaints are that the music's droning bass gave me anxiety, and Omen betrayed me. I'm sorry to hear about the issues that got in your way, but I'm really glad you published this, it's very good. I do hope you finish it at some point! |
| Oct 24 09:07:54 | 28m 49s | Gas Collector | ♥ 1 | Web version isn't playable for me due to the mouse aiming going wild and just spinning constantly. I can see what you were going for with the level design. I appreciated being able to barely see the third location from the second location to give a sense of direction. I just felt like I was lacking motivation. There's not really anything going on in the world, no interesting movement mechanics, and not really any reward for reaching the end. |
| Oct 24 09:37:37 | 29m 43s | A Bulletmaster's Ritual | ♥ 1 | Love this! Had me immersed pretty well. The writing is very good, I was fully invested in the world. Amazing artwork! Although I expect nothing less from y'all lol |
| Oct 24 20:00:13 | 10h 22m | Ionfall | ♥ 3 | Oh wow, this is exceptional. I got totally sucked in from the start, although it does get a bit repetitive at the end. I think I could have played this for hours if it hadn't ended. Thanks for being honest and opting out of the Art category. The art that was made by hand is all very high quality! I really like the character designs. Personally I think I would have just scrapped the location backgrounds, if that was the only thing that was AI. They do add a bit of atmosphere, but imo it's not necessary, since I'm mostly focused on the text anyways. |
| Oct 24 21:23:39 | 1h 23m | Trivia Hart in "The Case of the Porcelain Tricorn" | ♥ 1 | Yeah this was good. I did run into a glitch where the keycard wouldn't work, but since the game is so quick to replay, it wasn't an issue. That "2amato 2pmato" line is so inspired. |
| Oct 24 21:41:58 | 18m 19s | Revolution Nexus | ♥ 0 | This is so polished! I loved playing it. The visual style is fantastic, the character portraits are great. The UI is so clean! Honestly amazing work, you must have really been working hard every hour of the jam! Will be looking forward to a post-jam version ;) |
| Oct 24 21:50:30 | 8m 32s | Sense of Shelf | ♥ 1 | Cute and comfy game. Had fun seeing all the titles. I think the screen scaling messes up the photo though. |