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Adrien Tremblay

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TimestampSince previousGameAdrien Tremblay's comment
Oct 7 01:10:31 The Soul Collector ♥ 3 The environment with the grass (gives me inspo for my next jam) and particle effects are really cool. The models are also very good. The minigames worked well and were fun. Good concept for a game. The concept of the game feels a bit generic however. And im not a huge fan of the writing, it feels a bit awkward but I understand if English is not your first language guys. Well done overall
Oct 7 01:19:37 9m 06s They are comming! ♥ 2 Ok so funny game. A lot of the art is really funny and good. The random NPCs in particular in the background and the first enemy. My only comment is maybe work on color selection a bit? for example some of the greens on the foliage are super high saturation so are a bit jarring. Some basic sound effects would have been nice. jsfxr.com is a good site to generate them quick. The wait time at the beginning of the game is super long and confused me. And also, everytime you die you need to sit through all of that again? Bruh moment. Maybe a tutorial or a gameplay demo would be nice, not sure how to beat the first boss. Im bad at platformers
Oct 7 01:25:24 5m 47s LD58: Totem Traveller ♥ 2 Is this playable right now? Couldn't find a .exe in the folder
Oct 7 01:26:08 44s Bounties & Badasses ♥ 3 @kelldaw @jhonny111 the art is AI lmfao
Oct 7 01:47:48 21m 40s Raccoon Rumpus! ♥ 2 I like this game! Always wanted to be a raccoon rummaging for trash. Those dogs are straight out of CoD zombies. Scary. Love it. Love the glowing eyes on the player raccoon too. Sounds effects were nice. And I love the 3d main menu. Heres a tip from a fellow Godot dev: use UI anchors. The main menu doesn't move correctly when the window is resized. I liked the game design of bushes to hide in and holes to run through the escape the dogs. The dogs are a bit too fast though for my liking. Also really liked the animations. Procedural animation?
Oct 7 01:56:44 8m 56s Trick & Treat ♥ 1 Really liked the post processing. I thought it was actually isometric 2d for a sec. Gives me inspo. The look of the projectiles is really cool. A lot of models, cool world to explore. You clearly had a lot of fun making these models. The music is also super good. You made it? It isn't AI slop I hope? The upgrades as a game mechanic was fun. Wish the enemies had animations, right now the world kinda feels like a skating rink with everyone sliding around. Overall great job
Oct 7 02:07:07 10m 23s Hammer & Horde ♥ 1 Liked the art. Im a bit confusesd about the final score though. So there are placed you can't advance to without ditching ore, but then my score is down. Is there a win condition?
Oct 7 02:18:14 11m 07s Whiskers in the Dark ♥ 2 I loved this. I love the concept. PSX artstyle with postprocessing was great. Gives me inspo. I liked jumping up on top of stuff like the bed. Its a bit hard and takes practice though. I didn't like how E is the button to drop rats though, should be LMS. Also bro's house is infested with rats wtf. They're so cute though. Game felt a bit too hard, I got up to score 7 but then the human wakes up. Also, I didn't like how you can clip into the cats arms when u look down.
Oct 7 02:28:51 10m 37s Horror-Collector ♥ 5 The sound design is great. Very spooky. Overall spooky vibe. Im not a fan of the input delay though or maybe this is an issue with my machine or the web build. Also the vibe is quite spooky but there are random nonsensical/comedic elements like the giant floating cookies and the random picture of a goofy baby on the wall? Kind of clashes for me. Capture.PNG
Oct 7 02:39:03 10m 12s Wasteland Workshop ♥ 1 Ok so the models are really cool for the trinkets you get. The lighting is nice, I really feel like im a wasteland. Not a fan of the 2D sprite customers though. And the gameplay doesn't really change, it gets repetive. Also the clipping of the held objects with the environment feels weird. And the adherance to the theme feels a bit random. We get trinkets as a reward and "collect" them, but this isn't really part of the gameplay loop.
Oct 7 02:46:14 7m 11s gathering ♥ 0 I got the same error. RIP
Oct 7 02:54:40 8m 26s Unholy Black Hole ♥ 0 Fun simple game. Directing crows by coordinating demon spawns is an interesting concept.
Oct 7 02:59:16 4m 36s The Raven Job ♥ 1 The art is great. The perspective is a bit weird though
Oct 7 03:07:26 8m 10s Spore Scout ♥ 2 The runa nimation has be dead. Good music. Voice lines add a lot. You did not make the player model did you though?
Oct 7 03:12:20 4m 54s City Bike ♥ 1 i figured out how to play this game without cramping fingers. I played with my feet
Oct 7 03:20:01 7m 41s Give me your name ♥ 3 The are is very good. Especially the close ups on the apples. The gameplay gets a bit boring for me though. The emphasis on simply collecting things gets boring.
Oct 7 03:31:42 11m 41s WYP ♥ 2 This game is psychedelic baby. interesting vibe. Was fun collecting watches just to see what they did. The cubes were annoying me so I lowkey ran them all over and killed them.
Oct 7 03:37:10 5m 28s Lafufu Collector ♥ 1 Bruh the song. Well polished. The visuals of caollecting the labubus is cool. The arrows doesn't really go with the song though. And im not sure how the connection between doing the arrows and collecting labubus of varying raritys works.
Oct 7 03:51:32 14m 22s The Antiquary ♥ 2 What you have is clean and polished. The UI is very functional, intuitive, and looks nice. I feel like there is a lot of potential. The three different artifact attributes is interesting. I feel like with a more complicated request system and one that gave some sort of indication of what requests will come in, so that the player has to pre-stock items for future requests, strategize, the game could be quite interesting. Good luck expanding on it! Some music and additional visuals (art for the vendors?) would add a lot too.
Oct 7 03:59:34 8m 02s What's Left to Keep? ♥ 1 The visuals are really really nice. I love the feel of the virtual computer. Unfortunately i'm personally not really into visual novel esque games. Wish there was more gameplay lol.
Oct 7 04:27:20 27m 46s Normal Parts ♥ 1 normal.PNG I am normal
Oct 7 04:42:24 15m 04s Collect O/R ♥ 2 Very cool concept and well executed. The actual cutting and pasting of letters mechanics looks very clean and works perfect. Not sure how I feel about basically rips of actual game covers in the game though.
Oct 7 23:20:04 18h 37m Relic Seekers ♥ 1 Graphics are really good. The vibe and mood is great. The post processing added a lot. Wasn't able to find the 5th piece
Oct 8 14:34:30 15h 14m The Secret of the Statue ♥ 1 Sound design, general vibe and visuals are great. Unfortunately, I only have GTX 1060 so the game ran at around 20FPS. I feel like going for a simple Slender the 8 Pages formula was a good idea for the jam. The statue didnèt really feel scary to me though, Im not sure if its bugged but the statue never stopped moving, it would continuously slide and follow me. Some sound or visual effects when looking at the statue would have added a lot I feel.
Oct 8 14:45:18 10m 48s Crumbled Legs ♥ 2 I really liked the concept of the game. Fun gameplay and good interpretation of the theme. The adventurer is a bit too fast though :/ Good visual style though. The skeleton walk sounds were good. Was cool to have a first person view where I could see my skeletal body.
Oct 8 14:55:33 10m 15s All on Red ♥ 2 Bruh. So I like the game concept. Very good take on the theme. Getting some balatro vibes. The devil models were also great. But have some complaints: - The post processing is cool but makes it impossible to read the board - When you roll, the camera doesn't switch to the spinner - The drinks didn't seem to work for me? The guy just lunges at me and the game ends? wtf
Oct 8 14:57:04 1m 31s Trailside Mycologist ♥ 1 For some reason i first read the game name as trailside misogynist
Oct 8 15:07:02 9m 58s The Collector ♥ 2 Hell yeah. Great game. Polished. Good cutsenes. Fun and simple gameplay. Funny story and twist. A pixelart platformer done well. Good job