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Feedback comments for LD56
Bstabuu's games and stats for all events →
| Timestamp | Since previous | Game | Bstabuu's comment | |
|---|---|---|---|---|
| Oct 8 15:07:35 | PODVAL The Game | ♥ 4 | The atmosphere is really good. I wish the game was longer. Also at least on my machine the mouse sensitivity felt like it was too high. (the MOUSE sensitivity, get it? Ba-dum-tss) | |
| Oct 8 21:17:14 | 6h 09m | Soul's Descent | ♥ 2 | I... couldn't get through. I think my biggest issue was that "launch pads" worked inconsistently. Sometimes they launched me just like I needed to move forward and sometimes they didn't. Good job on the visuals and art though. I think I'm gonna get back to this game for another couple of dozens of tries later. |
| Oct 9 18:44:02 | 21h 26m | Waddle | ♥ 2 | image.png Simply a very beautiful and relaxing game. A great jam entry. It's almost hard to believe this was made in under 72 hours. I was instinctively trying to press "space" to pause the game and I've noticed that sometimes it spawns a second duckling line! Also, the ducks get stuck sometimes when there are two of them commanding at once(like in the screenshot). |
| Oct 10 16:32:50 | 21h 48m | Slime Tower | ♥ 2 | Good game! My time was 80 something(I suppose that's good). However it looks like there's no fps limit on windows version so the game worked as a stress test for my gpu until I noticed that the fans were blowing and hotspot was over 90C. I had to limit the fps in the driver to play it. Hate those birds. |
| Oct 10 20:39:33 | 4h 06m | Interstellar Cargo Maidens | ♥ 1 | I think the game would fit the theme better if you had visualized a constant flow of tiny cargo ships moving between planets. Art and music are incredible. |
| Oct 10 21:04:14 | 24m 41s | Necrohorde | ♥ 1 | Good game and it becomes quite challenging after a while, but why is there no ratings for graphics and audio? Did you not make them during the jam or have you used a 3d party assets? Even if so, good job on putting them together, the scenes look great. |
| Oct 10 21:21:03 | 16m 49s | Tiny Balance | ♥ 2 | You have to pay rent even if you're a tiny cute round animal. The world we live in. |
| Oct 10 23:42:27 | 2h 21m | Hop hop don't stop. | ♥ 3 | I found a bug(ba-dum-tss): you can stay very close to the bugs and spam the tongue to eat the same bug many times. It's not game breaking by any means though. Great job on the game! Movement and feedback feels very satisfying. |
| Oct 12 14:17:40 | 38h 35m | Kill It With FIRE | ♥ 2 | Great game. It would be fun to actually have an extended version with property damage mechanic and have different missions with different objectives(kill all bugs fast, make the least property damage, make the most property damage, etc). I've managed to beat the game as a melee warrior with nothing but a bug spray and fly swatter. It was quite fun.image.png |
| Oct 12 14:47:53 | 30m 13s | Nano Commando | ♥ 4 | Survived for 9 minutes. At this point I've become a bastion that can just stand there and loot cells every once in a while. The gameplay isn't very challenging but I'd say it matches the overall chill vibe of the game. Screenshot 2024-10-12 at 17-43-02 Nano Commando ldjam.com Ludum Dare game jam.png |
| Oct 12 20:53:58 | 6h 06m | Grubbo | ♥ 2 | As others have noted, I really feel the tension in my hand after shooting for a while. This game is intense. The sense of archery conveyed through the mechanics, visuals and sound is amazing. |
| Oct 12 22:09:35 | 1h 15m | Restoring Reparia | ♥ 2 | Do you like robogirls? I like robogirls too. I didn't understand what different colored minions do so I was simply burying any enemy I came upon under a horde of little alien helpers. The final room had a real menacing vibe with what I assume was the robot boss. |
| Oct 17 13:29:50 | 111h 20m | I'm a Porter for the Worst Dungeon Party in the World | ♥ 4 | The game doesn't have a fps limit - I'm sure you're already aware. I locked my fps in the driver so it wasn't an issue. Environment models are really well made, but a mostly dark-gray dungeon is visually boring. More color would be good, I think. Also it seems that unlike the other two, Bucktavius had a bit of a personal thing going on against Lelou(I wonder what happened between them outside the dungeon?). He would always try to kill me and it was annoying until I found out that I can *pick him up while he's charging the attack and toss him into a crowd of enemies in the last moment*. Oh yeah - the character designs and character models are really well done. Great job. |
| Oct 17 19:23:44 | 5h 53m | Bunny’s Dusty Odyssey | ♥ 2 | Oh hey, it's a bunny game! Even though it was really easy I enjoyed playing because of the aesthetic, music and mood. So definitely a high score there. Personally it felt really awkward to control the character with arrows and not WASD, and to attack with a keyboard button instead of a mouse button. Also as other have noted sprinting should be the default, there's really no reason not to sprint. |
| Oct 20 18:13:11 | 70h 49m | Will of the Wisp | ♥ 2 | Really well made for a jam game. Controlling the swarm of wisps is a really interesting idea. I think the concept with expanding/contracting could be expanded. Here's a few ideas: contracting to get into the crack in a wall and then expanding to destroy it(if you have enough wisps for a "critical mass"), contracting and expanding in movement to accelerate, etc. Though I am sure you already had those ideas and many more. |
| Oct 20 20:21:04 | 2h 07m | Battle Pixie Mixie | ♥ 1 | Hell yeah. Dodging and blocking at just the right moment felt really satisfying. I agree that shield should block all damage. Great character design and really well made animations with nice attention to detail like hair physics and, you know... other physics. The game was good enough even with keyboard controls. |
| Oct 22 13:48:53 | 41h 27m | Gnomin' | ♥ 2 | Ah yes, the gnome game. A perfect game to practice inner peace and mindfulness. The thing I liked is that pickaxe really felt like a pickaxe: it would open secret paths in the walls, it would mine the rocks projectiles that's supposed to fall on your head, it would mine the gold(aka spirits?) etc. This systemic stuff is very good. And I think it has potential to be expanded even further. This was my first time playing a game of this type and I enjoyed it. I also somehow managed to get on the leaderboard! image.png |