Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → bentglasstube
Feedback comments for LD56
bentglasstube's games and stats for all events →
| Timestamp | Since previous | Game | bentglasstube's comment | |
|---|---|---|---|---|
| Oct 12 20:40:12 | Microstrike | ♥ 1 | I really enjoyed the art style and especially the effect when the enemies were damaged. It got a little monotonous but that's not surprising for a jam game. Very fun and wave 7 was surprising :) | |
| Oct 12 20:52:47 | 12m 35s | Rhythm of the Tinymon-Catcher | ♥ 1 | This was an unexpectedly fun entry. Great job on the music and pairing the charts with the songs. The story/overworld was a great way to tie the levels together. |
| Oct 12 20:55:28 | 2m 41s | Memzzle | ♥ 1 | I really like the mechanics of the size changing. Obviously the entry is short but it would be interesting to explore further when you have more time. |
| Oct 12 21:01:40 | 6m 12s | Tiny Lab! | ♥ 1 | Really complicated game to produce for a game jam, so nice work. Some minor details like progress on building things seemed to be missing but it was fun to watch the little workers scramble around building things. I enjoyed the calming music as well. |
| Oct 12 21:08:56 | 7m 16s | Soot & Stinker | ♥ 1 | This was a very interesting concept that I quite enjoyed. The visuals were spectacular. The controls, especially bumping into the blocks, were a bit unpredictable, and I was never sure if the blocks were in the correct position to damage the foot. All that said, I still enjoyed playing it quite a lot. |
| Oct 12 21:17:14 | 8m 18s | Look | ♥ 1 | This was a very strange and interesting concept. I had a lot of trouble keeping track of all 16 "players" but I managed to get about 10 of them to be checkmarks. Really great work with the unique mechanic and representing it well. |
| Oct 12 21:38:11 | 20m 57s | Gravity Well | ♥ 0 | This was a fun sort of idle/clicker game. I really enjoyed the visuals of the glorps consuming the planet. It seemed pretty easy to completely break things but it was still fun. |
| Oct 12 21:58:24 | 20m 13s | Tinybuns | ♥ 1 | Really well done match three. The visuals are adorable. My only complaint is that I couldn't use WASD instead of arrows <3 |
| Oct 13 04:17:54 | 6h 19m | Puny creatures | ♥ 0 | I really liked the concept here. Obviously hard to expand on things in a game jam, but I feel like some more mechanics would really make this one shine. It could be super fun to have as a couch co-op game as well. Great work. |
| Oct 13 04:26:18 | 8m 24s | Bermuda | ♥ 1 | I found the controls to be very confusing. There was no indication when I was "near" the machine or far from it so I felt like I had gotten stuck. I also couldn't hear the clues well because they came so abruptly and there was no way to replay them so I really had no idea what was going on. Eventually the creature got out and killed me. I enjoyed the graphics and probably would have enjoyed the puzzles if I could understand what I was supposed to do. |
| Oct 13 04:34:03 | 7m 45s | Bugsies | ♥ 1 | I really loved the visuals of the environment and the bugs. The maze puzzle in the third room was really fun with the bug guiding you. Both the player and the bug seemed to get caught on the elevation changes between the planks sometimes so I had to sort of shimmy around to make progress but it was still fun. The atmosphere of the cave was really nice as well. |
| Oct 13 04:52:34 | 18m 31s | Beetle with a Mixtape | ♥ 1 | What an awesome entry. The level design and puzzles were perfect. I couldn't ever have imagined playing a metroidvania in a game jam. Well done. |
| Oct 13 05:05:58 | 13m 24s | Ducks on the Road | ♥ 1 | This was a really cute entry. I loved the visuals and the sounds. By the last level it was pretty trivial to guide the ducklings to the mother, but I still had fun with it. Great job. |
| Oct 13 05:12:55 | 6m 57s | Buzzy Hill | ♥ 1 | This was pretty fun. I liked having to manage all the little items although sometimes picking up and dropping them was buggy and frustrating. The graphics were great and the movement controls felt good. Nice work. |
| Oct 13 05:16:00 | 3m 05s | Genus Arcanus | ♥ 0 | A very ambitious and complicated game for a jam. I really liked all the little details that went into this but in the end it seemed like the best option was to just breed them for a few rounds to get really strong guys to sacrifice. Certainly an interesting concept that could be expanded upon with more gameplay. |
| Oct 13 05:21:23 | 5m 23s | David vs Goliath: What the government doesn't want you to know | ♥ 1 | Very smooth controls and fun bullet dodging. Overall it seemed a little too easy but it was fun. The storytelling before and after were also enjoyable. Good to know I'll be okay if I have a gun or a spear. |
| Oct 13 19:21:22 | 13h 59m | Tiny Skweek plays Breakout | ♥ 1 | I liked the added mechanic of clicking on the blocks to make them solid. The gameplay was a little slow at first but as the creature grew it became a little more stressful, which was fun. Nice work all around. |
| Oct 13 19:26:25 | 5m 03s | RiboJam | ♥ 1 | Really ambitious and impressive to make a rhythm game in a jam. I would echo some of the feedback from tuism. The vertical alignment made it really hard for me to keep track of which colors were which notes. The lack of feedback on timing also made it hard to know how well I was doing. I did really enjoy the visuals and the music though. |
| Oct 13 19:33:13 | 6m 48s | Tiny Creatures Creator | ♥ 1 | You have really captured the feeling of being on a support call with an automated system. This was certainly the most novel game I have played this jam. Well done. |
| Oct 13 19:43:53 | 10m 40s | Tiny Friends :) | ♥ 1 | Very fun concept, my biggest complaint was that it was too short :). The controls were a little confusing, and it wasn't clear why I needed multiple tiny friends, but the mechanics of the puzzles were super fun. |
| Oct 13 19:50:27 | 6m 34s | Dollhouse Blaze | ♥ 0 | There are a lot of objects and mechanics which is impressive for a game jam, but it definitely felt like smashing through all the doors and tossing my friends out the window was the way to go. Very silly game that I played longer than expected. Nice work. |
| Oct 13 19:54:59 | 4m 32s | Moldable Monster of Mine | ♥ 1 | Well that was a strange but enjoyable game. Getting to build my own little pixel art monster was super fun. The controls were a little tedious at times, but I'm not sure how I'd improve on them really. Until the "boss" it felt like I was invincible but I was ill prepared for that encounter :) Very nice entry. |
| Oct 13 20:24:13 | 29m 14s | Shrew | ♥ 1 | Easily the best game I have played this jam. The graphics and audio were spot on. I loved all the animal drawings. The puzzles were engaging although with the code and room matching I was able to kind of brute force them once I was close. The "real treasure" message is always entertaining. Great job. |
| Oct 13 20:29:56 | 5m 43s | Dream Quest: Land of the Living Wishes | ♥ 0 | This is an interesting concept that just lacks a little polish to shine. It's pretty difficult to understand what the wishes are and how they help you without repeatedly dropping them and checking the menu. The hitboxes are also pretty difficult to reason about, making the combat difficult in a frustrating way more than a fun way. I really enjoyed the art and the music and just the overall feeling of the game though. I think it would be excellent with a little more work. |
| Oct 13 20:33:55 | 3m 59s | Daredevil Ant | ♥ 0 | This is a really simple but fun game. The risk-taking aspect makes it a lot of fun to try to get as close as possible to getting hit. The ant was a little hard to see on the background, maybe having it in brighter colors or with a border would help. Also some vertical movement might spice things up a little. Really fun and simple concept with lots of polish. Well done. |
| Oct 13 21:23:25 | 49m 30s | Crumbs | ♥ 1 | Really great art and storytelling. I loved the animation of the cracker walking. My biggest complaint was that it was too short. |
| Oct 13 21:27:26 | 4m 01s | Those Darn Nanobot AI Will Be The End of Us All | ♥ 0 | Screenshot 2024-10-13 142611.png This was a fun little arcade style game. I loved the graphical aesthetic and the sound effects. The game got pretty hectic by the end and I got overwhelmed but I think that was probably the point. Nice work. |
| Oct 13 21:36:58 | 9m 32s | Roll to Attack | ♥ 1 | This is a really cool concept and I love the physical aspect of rolling to attack. I had a really hard time with the game and I couldn't even beat level 2. The art of the miniatures and the sounds of the dice were great. Nice work. |
| Oct 13 22:05:48 | 28m 50s | The Scrimbly Bimblies | ♥ 0 | This was a great arcade type game. The controls took a few rounds to get used to but once I had them down I had a lot of fun. I loved the chaotic pacing and the music matched it well. Great job. Screenshot 2024-10-13 150503.png |
| Oct 13 22:11:37 | 5m 49s | Blendimals | ♥ 0 | This is an interesting game. It's not quite clear to me how the color merging works. I think the problem is the little triangles wander all around and I don't actually know which one was the result of the merger. I never figured out how to use the coins or recycling but I still had fun trying to match the colors. I enjoyed the graphics and the music as well. Nice work. |