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Feedback comments for LD55
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| Timestamp | Since previous | Game | Jvdwijk's comment | |
|---|---|---|---|---|
| Apr 19 09:55:27 | Phasebound | ♥ 1 | This one is a bit overdue buuuut I really liked your game! Once again it is Giraffe O'clock and with a really polished version. One thing I missed were some collectables, that would've been a really nice addition with this mechanic as it could add some extra difficulty getting them and looking for them. Either way looking forward to the post jam version (if there is one like the text hints at), well done kep! | |
| Apr 19 23:50:42 | 13h 55m | Make New Friends | ♥ 1 | Really fun game, I can't believe people got to stage 8! Everything was really polished; the graphics, music and the gameplay, great entry! The only thing I would like to see change, is maybe some more distinct colors or add some lines or something within the shapes (green and yellow kinda similar-ish to me) Playthrough can be found here: https://youtu.be/9X9SR_20PuQ |
| Apr 20 00:02:29 | 11m 47s | Dungeon Summoner | ♥ 1 | Really cool concept, love the idea of being able to build my own tower defense level. How the stats were shown on the arm and the art style was also a great feature! Some things that would be cool include are a short delay to start up/figure out your wall placements, some enemy sfx for clarity (esp those flying creatures) and damage sfx for the portal! If you want to watch back my playthrough, you can find it here anytime: https://youtu.be/9X9SR_20PuQ |
| Apr 20 00:05:07 | 2m 38s | Ancestor Rain | ♥ 3 | Cute game! I got the bad ending, but I like the idea of doing a rain ritual to summon the Tiktaalik, my mind went straight to some sort of rain dance 😂 If you want to watch my playthrough again, you can find it again on the vod https://youtu.be/9X9SR_20PuQ |
| Apr 20 00:07:23 | 2m 16s | A Clash of Horns | ♥ 2 | Well done on this card game, these are usually pretty difficult to balance, but the balance felt pretty good! As I recommended on stream, I would like to see some synergies between the summons. Other than that, being able to stun the main enemy would be nice to keep them from healing and such! If you want to watch my playthrough again, you can find it in the vod: https://youtu.be/9X9SR_20PuQ Thank you for submitting to the stream ^^ |
| Apr 20 00:10:00 | 2m 37s | Zombie Shock | ♥ 0 | Good game, I didn't expect to see a zombie game in a summoning theme, but it works really well! Loved the different type of zombies you can summon, but I love the green one the most! As I mentioned, I think a stealth/detection-based system would work nice for this game, where the people only go into action mode once a zombie is within x range instead of everyone shooting all at once. Oh, and the tip taps (footsteps) from all your zombies to add an effect of a huge hoard would be really cool!! If you want to find the vod back, it can be found on YT https://youtu.be/9X9SR_20PuQ |
| Apr 20 00:23:14 | 13m 14s | My Little Demons | ♥ 4 | This was a really interesting puzzle game! I really liked the art and especially the sound effects (even though they made me go a little bit insane!). The only feedback I think I have: Switch the way you summon things. First click the number to select what you want to summon and then left click to summon, that way it is less about turning the staff on and off, and more about selecting where to place them, might be more intuitive! If you want to continue this, you could always stretch the levels a bit apart, as now the first couple levels introduce a new summon each time, you could give a bit more time for each summon, see what makes them special. You can watch my playthrough back in the published vod whenever you want: https://youtu.be/9X9SR_20PuQ |
| Apr 20 00:24:57 | 1m 43s | The Summoning of the Dark Forest | ♥ 1 | Interesting game, I got a little bit lost at times, but I really liked the esthetic of the game. The dark backgrounds gave it a mysterious vibe! Found the end but still wasn't sure what I was summoning, could have used a bit more context in a future version ^^ If you want to watch my playthrough back, you can do so on the vod: https://youtu.be/9X9SR_20PuQ |
| Apr 20 00:27:11 | 2m 14s | The Quacking Hour | ♥ 2 | Really cute game, I loved playing as father duck! Did not expect a microphone based game in this jam but it worked quite well! You can watch the vod back again on YT https://youtu.be/9X9SR_20PuQ |
| Apr 20 00:28:35 | 1m 24s | Summon Squad | ♥ 2 | Good entry! The puzzles were a bit interesting and I hope to see more, as it has a really good base for a puzzle game. Especially the last couple of levels were getting really interesting (just a small shame you can skip the skelie). You can watch back my playthrough whenever you want on here: https://youtu.be/9X9SR_20PuQ |
| Apr 20 00:30:14 | 1m 39s | Dungeon of the Bone Summoner | ♥ 1 | Really, really fun!!! If I had more time (and you didn't trick me 👀) I would've gone on for quite a bit! There is so much potential for future features as well, like some form of base building, taking over human settlements, and growing in power in general, well done! If you want, my vod is available over on YT https://youtu.be/9X9SR_20PuQ |
| Apr 21 20:12:04 | 43h 41m | Liberatio Periculum | ♥ 2 | Interesting use of the Helldivers/cheat code mechanic! I would've liked some more movement variation alongside of it like a dodge so that I can change my focus to moving around a bit more from time to time and maybe a build up of the enemies attack would have been nice for a better way of dodging them. Nice entry! If you want to watch back my playthrough, you can do so here: https://youtu.be/VrinXzvnhho |
| Apr 21 20:14:36 | 2m 32s | Summoning altar | ♥ 1 | Really cool art! The game had a good way of making the player risk losing their score by staying for another upgrade or leaving to the next level! I would've liked some more SFX feedback for player damage and enemy kills, and maybe have the game sped up a little bit more (less health, quicker enemy spawns, etc) to make the game feel more arcady. Great entry! If you want to watch back my playthrough, I got a vod on YT: https://youtu.be/VrinXzvnhho |
| Apr 21 20:16:58 | 2m 22s | Mammon & Sons | ♥ 4 | This game was really polished, I feel like if I had the time I would've kept going for quite a long time. If you kept on working on this game, I would love to see a more in-depth management system, maybe a way to feed your minions and use your money, some light basebuilding/upgrading (something like you already have, but for different facilities?) Everything fit nicely into one package, from the art to the audio, great entry! If you want to rewatch my playthrough, you can do so here: https://youtu.be/VrinXzvnhho |
| Apr 21 20:18:34 | 1m 36s | Wrath of Elements | ♥ 1 | Really good and hectic game! As I mentioned, some warning that a monster is spawning on the right would be nice, in case the player is collecting an ability/summon there. The game was a lot of fun, and looked really polished from the couple of tries I gave it! If you want to rewatch my playthrough, feel free to do so here: https://youtu.be/VrinXzvnhho |
| Apr 21 20:20:18 | 1m 44s | Demonic Panic | ♥ 2 | This game was very cool! The sock demons however, very weak!!! Really liked trying to create different demons while dodging the... cops? The only thing that was a bit difficult; at the start the cops could block you from creating demons by blocking your path. If you want to rewatch my playthrough of your game, you can find it here: https://youtu.be/VrinXzvnhho |
| Apr 21 20:22:01 | 1m 43s | Doppel Effect | ♥ 1 | Interesting puzzle game! I forgot about the undo button, but I really appreciate that in a puzzle game like this! You could maybe light up the beacons/glass thingies when they touch an altar, so that the player can easily see how many are on. If you want to watch my playthrough again for the feedback I gave, you can find it here: https://youtu.be/VrinXzvnhho |
| Apr 21 20:22:50 | 49s | Diner Dash | ♥ 1 | This game was really hectic, but a lot of fun! It took me a bit to figure out how it tied to the theme, but that works pretty well too :) You can rewatch my playthrough on YT here: https://youtu.be/VrinXzvnhho |
| Apr 21 20:24:48 | 1m 58s | PolyMancer | ♥ 1 | Really, really cool game! From what I have played it looked very polished as well. I feel like people can compete against each others for hours trying to get the highscore. Don't think I have anything to say other than well done :) If you want to rewatch my playthrough, you can find it here on YT: https://youtu.be/VrinXzvnhho |
| Apr 21 20:25:57 | 1m 09s | theGRIMOIRE_ | ♥ 1 | Interesting, but very difficult puzzle game! I liked the way the summons worked to help you beat the puzzles, some of these had very interesting solutions even though I needed a little bit of help to figure them out ^^ If you want to rewatch me struggle with these, you can do so here: https://youtu.be/VrinXzvnhho |
| Apr 21 20:27:22 | 1m 25s | Demon Chalk | ♥ 2 | Great entry, I struggled a bit creating circles (I know, even that's difficult 😠) but I loved summoning all the different creatures, so much art went into this! If you want to rewatch my playthrough, you can find it here on YT: https://youtu.be/VrinXzvnhho |
| Apr 21 20:29:05 | 1m 43s | Honse | ♥ 1 | Really fun game, I love these kind of games with lots of minigames and funny art. I really liked the concept of having to rush back to your pc to make sure you didn't lose. Like you left your multiplayer game running 😂 Great entry! If you want to rewatch my playthrough, there is a vod available right here: https://youtu.be/VrinXzvnhho |
| Apr 28 23:02:52 | 170h 33m | Summon Traffic Controller | ♥ 1 | Fun little game, really polished for a compo entry as well! It is a little bit frustrating if a random pawn walks onto the platform at the last moment, maybe being able to send the summon when its ready would've been nice! (would make it good for the last batch of summons as well) |