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Erik Tate

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TimestampSince previousGameErik Tate's comment
Apr 16 23:09:00 Not the Right Way ♥ 0 Also not able to start the game in html5 😞 For some reason the download link seems to not be working either. From what I can see though the art direction looks really interesting!
Apr 16 23:21:10 12m 10s The Ascension ♥ 1 I have ascended! This was a cool twist on the cookie clicker genre. I really dig the art. It's simple but well done and fits the theme really well. I think you did a great job avoiding scope creep and this felt like a small, complete game!
Apr 16 23:32:29 11m 19s Hell's Kitchen ♥ 0 This was a super cool idea! Graphics, theme, and audio were all fantastic and I think the gameplay would be really fun too. Unfortunately I found it pretty rough to figure out the correct demon and then summon them in time. When I finally did the game seemed to break (every customer just gave me a cha-ching sound when I talked to them). Outside of that, though, I could totally see this getting made into a full game!
Apr 16 23:46:43 14m 14s Fausto ♥ 8 Art and atmosphere were super dope. I'm not sure I fully understood all of the game mechanics but for what I played it was fun!
Apr 16 23:50:06 3m 23s Temptation Summoner's Aprendice ♥ 1 Love the simple art and it's fun to just watch all the NPCs fight eachother haha. The background track is good too, but I genuinely have no idea what the summoned temptations actually do hahaha
Apr 16 23:55:38 5m 32s Elements ♥ 1 I like the palette and the main character art a lot! The idea is interesting (fighting by playing mini games is a neat concept) but every time I kill an elemental the game unfortunately crashes
Apr 17 00:17:52 22m 14s Succubi Slayer ♥ 2 This was sick! I would actually play a full game of this with some expanded mechanics. It was surprisingly fun just to run around experimenting with drawing different shapes. I found drawing a straight line between me and a group of enemies seemed to be really efficient and wiping them out. Scope is hard in game jams, but I this was a really cool idea with good (albeit minimal) art. Great job!
Apr 17 00:28:07 10m 15s Aurora's Ascendance: Orbs of Destiny ♥ 1 The main game mechanic was really cool! It reminded me a bit of playing Magicka back in the day, which I think is a great thing 😄 The delay took a bit to get used to, but I actually liked it towards the end as it created a bit more strategy. The final boss fight was great and the the isometric tileset was super cool and not something I see a ton of. Overall, y'all did a great job 👍
Apr 17 00:44:19 16m 12s Summoner's Emporium ♥ 3 This was great! The art style is fantastic and the concept is great too. I didn't realize for the longest time that I could summon better slimes (even though this is mentioned in the tutorial 🤦). I unlocked everything, got epic slimes of each type, and started creating omnipotions in every cauldron. The background music and sound effects were great as well and really fit the game. Overall just a really cool little game
Apr 17 00:55:52 11m 33s Dialtide ♥ 0 This was really cool! I made it 2m 29s 🙌 The typing mechanic was really cool, the only downside was it made it difficult to watch the epic battle taking place before me 😂 The art was great, the background music fit really well, and I like the weird organ/synth sound as you're typing numbers. Towards the end, when there was a bunch of units on screen, the game started to lag pretty hard, but the typing mechanic still worked great even with the lag. Great job!
Apr 17 01:06:12 10m 20s Summon Shuffle ♥ 1 This was really nice! I liked the art and slight shifting effect for the main character. The tileset is really well done too, I just wish it would've made it into all of the environments. I think I did all of the puzzles, but it looked like there was another area to the right that I couldn't reach 🤔 Anyway my only real complaint is that there wasn't more puzzles to solve! 😄
Apr 17 01:31:32 25m 20s Sorry, I can't come to the summoning today ♥ 4 The splash screens are gorgeous. I really liked the voice acted intro as well 😄 I thought the interpretation of the theme was really creative and the sprites were really good. I ended up collecting so many movement buffs that I killed myself because I was completely uncontrollable 🤣
Apr 17 01:42:49 11m 17s Sorcerers Folly ♥ 4 This was a really cool concept! I thought I lost at first and then I realized I was going through different missions. It's sort of like Asteroids but instead of a lazer you have a blackhole lol. The art was great, the music felt really fitting, and I think inverse-summoning is a cool interpretation of the theme
Apr 17 02:05:00 22m 11s SUMMON THE COLOSSUS ♥ 2 The intro was insane and the sense of scale playing this game is really something. I love how mysterious it is and the background "music" really drives that feeling. The ending low-key triggered my megalophobia but was super cool. I the mini games are pretty simple and straightforward, but I think this more of an experience at the end of the day. Really impressive to pull off during the jam and a job well done 👍
Apr 17 02:13:37 8m 37s Alchemess ♥ 4 This was insanely dope. The art was great, the mechanics felt good, throwing imps is hilarious and crafting potions for game like this was really neat to see. The music and sound fit super well too. I don't really like that the arrow keys select potion ingredients (taking my hand off the mouse in a game that requires the mouse is a bit annoying) but otherwise I just wish there was more content because I could probably play this for hours. Great work!
Apr 17 02:20:00 6m 23s Undead Survivor ♥ 2 Really fun take on the vampire survivors formula! I really liked experimenting with different combinations of ingredients and ending up with new minions I hadn't discovered yet. I think the difficulty ramps a little fast (I didn't realize I could spam summons as fast as I could type initially) and trying to hit 1-4 while controlling with WASD is a bit tricky sometimes. The art and music were both stellar though and this was a really polished experience overall!
Apr 17 02:37:27 17m 27s The Ritual ♥ 2 This game has the juice. The audio and visual feedback are fantastic. The art is also adorable and the concept is super cool. I might just be over-tired but I ended up getting stuck and couldn't figure out how to progress, but based on the comments I think that might be a "me" problem 😅 Phenomenal job especially for the compo!
Apr 17 23:26:45 20h 49m Slaymore ♥ 4 This was really good. The art was probably my favorite part, loved the limited/retro palette. I ended up saving all of my summons for the final battle which worked out pretty well! I think the movement and the combat was a little awkward, but the level design was really impressive for such a short jam. I did notice it was impossible to summon the small dragons which was disappointing, and I'm pretty sure if I spammed the summon key I could actually summon more minions than I had defeated. Overall, though, this was a really great entry!
Apr 17 23:45:31 18m 46s Don't Get Summoned! ♥ 2 This was so cool! A few things remind me almost too much of work 😅 The art, sound, and overall vibe were all superb and I loved the sense of humor. All of the mini-games were cool and made sense, and the office psycho was absolutely terrifying. Great job!
Apr 17 23:59:53 14m 22s Baphocat ♥ 1 This game doesn't even feel like a jam game. This is like something I would expect to see on Steam or for sale on Itch. Absolutely fantastic work 👏 It's a bummer you had to opt out of the graphics category because the art and overall style is top notch. I remember seeing some of your progress in the discord and being blown away at how good things were looking even then! The game mechanics were all smooth and I never noticed anything not working the way I expected it to. I wasn't good enough to make it to the boss, but the difficulty really seems to ramp up suddenly. Not sure if that's been a common occurrence with others or not. Great work! You should be super proud!
Apr 18 00:16:15 16m 22s Gods of the Forest ♥ 1 The writing and story was very good 👍 I also really enjoyed the art. It was simple, but well done. The elemental mechanics were cool but I found them really difficult to use when fighting enemies. Although, the part towards the end with the ice and all the trees was *very* satisfying 😄 That ending though...
Apr 18 00:27:45 11m 30s Deathless Sentinel ♥ 2 This was a truly great entry. Art was solid, concept was solid, game mechanics were solid, level/puzzle design was solid. I'm really impressed y'all were able to pull this off in 72 hours, great work! 👏