Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → Strega
Feedback comments for LD54
Strega's games and stats for all events →
| Timestamp | Since previous | Game | Strega's comment | |
|---|---|---|---|---|
| Oct 12 07:08:27 | STOP BURYING ME ALIVE, BEAUTIFUL! | ♥ 2 | Really cool game! The visuals were great, the sounds fit really well, and the story was interesting, but kind of confusing to me, I probably should have read the about first >_< I think I got a good ending though. I couldn't tell if there was a trick to the card game or if it was more or less random, but the interactions were cute none the less. | |
| Oct 12 07:20:16 | 11m 49s | MY LIL WIZARD | ♥ 1 | Nice fun, survival shooter! The graphics were super polished and created a great aesthetic. The audio was great too. Gameplay was straight forward and frantic, in a good way. The weapon get effect was really jarring initially, but I guess I got used to it. It's an endless mode game right? (want to make sure I didn't miss any content) |
| Oct 12 07:28:38 | 8m 22s | Escape from the clutches | ♥ 1 | Rare to see a fighting game in Ludum! Character and UI art look great! I wasn't sure if there was a more effective away to play than to spam attack and stun as much as possible. It didn't seem like I could effectively block since the enemy was more or less constantly attacking. |
| Oct 12 07:42:59 | 14m 21s | FELL OUT | ♥ 2 | Very charming adventure/exploration game! The visuals are so clean and adorable, definitely feel a mix of Toem, Animal Crossing, and A Short Hike. It's a pretty great amount of content and very efficient use of all the assets and things to make the world feel big. I only wish the movement and interactions were a bit snappier/juicier, but great overall! |
| Oct 12 07:57:39 | 14m 40s | Homeward | ♥ 1 | This is great! Super well executed adventure game that fits the theme really well. I loved how you could use items on the buttons to make certain choices. I liked how clean the presentation was with it all being contained in a single screen. The location icons really helped make you feel like you were traveling. Everything about this hit some kind of nostalgia for me. Is there actually some randomness to each run or fixed branches? |
| Oct 12 08:16:21 | 18m 42s | Floodwater | ♥ 0 | Really lovely puzzle game! The mechanics were well introduced and the puzzle designs were great. I'd love to play more :D |
| Oct 13 06:38:41 | 22h 22m | Packed to the Gills | ♥ 2 | Very cute game!! Love the cute graphics and characters. The music and sounds fit really well too. I was a little confused about the icons in that the fish had above its head at first, I feel like I would have liked a mini arrow keys UI that had the icons to better drive that connection of fish shape to button input. Overall, well done! |
| Oct 13 06:49:02 | 10m 21s | Cosmic Carnage: Onslaught | ♥ 2 | Nice top down shooter! The shooting and movements felt great and the hoards of enemies were well done. Sounds and environment were good too. I wasn't sure if there was an end? I eventually got to a point where it didn't seem like I could advance anymore and zombies were just constantly flowing out of a room. |
| Oct 13 07:01:19 | 12m 17s | leaving the nest | ♥ 1 | Very cute! Nice and clean presentation with lovely art. I didn't realize I could end at any time at first and thought the goal was just to fit everything in lol. Once I realized you can't actually fit everything, I kind of treated the space outside of the grid to be like the outside of the home. Very cool integration of sharing your creation. |
| Oct 13 07:50:58 | 49m 39s | Pazuru Packing Sushi | ♥ 3 | Awesome puzzle game! Loved the sushi theming, and cute art. The sounds and music were really fitting. The puzzles were pretty tricky. I wasn't sure if I could use any of the maki or it had to match the order's coloration, but other than that I had fun. I wish there was a clear all button so I could start over easier. |
| Oct 17 06:52:26 | 95h 01m | wild maid | ♥ 1 | Amazing! Loved the polish, juice, animations, effects, and silliness. Really great and fun interactions. Even the background is responsive! You could totally take this further and make a full release :D |
| Oct 17 07:51:24 | 58m 58s | Parking Ltd. | ♥ 1 | Cool parking game! The controls were intuitive and was funny how the cars just smashed into each other. Loved the deformation that was happening to the cars, and the customers were fine with it lol. It got hectic really fast, I tried to fix the parking job at first, but ended up just scrambling to try to deliver the cars to the people quickly. Overall, great job! |
| Oct 17 08:02:20 | 10m 56s | Compress(space) | ♥ 1 | Nice puzzle platformer! Great use of post processing to create a polished feeling. The controls felt tight and the platforming felt good. I would have liked a quick key to instant expand the folded space rather than clicking and dragging again. Great job! |
| Oct 18 06:58:56 | 22h 56m | World Weaver | ♥ 1 | Really awesome puzzle game! Loved the pixel art, simple controls, transition effects, music, and story telling. It took a bit to understand how the world weaving worked, but once I grokked it, it all made sense and I was able to complete the game. Great entry! |
| Oct 18 07:23:18 | 24m 22s | Citra's In Fact Actually 2048 | ♥ 1 | Very cute game! 2048 is actually a really good game for this theme, I'm surprised I haven't seen more variants of it. The art and presentation was super cute! I loved how the video player details actually functioned and acted as really good menu/audio controls setup. Great job! |
| Oct 18 07:45:35 | 22m 17s | Tiny Island | ♥ 1 | Great little town builder! Very polished. All the sounds and interactions felt really good. I liked the straight forward goal and how all the cards interacted with each other. The island building was also really neat, I like how it was different segments that could be arrange creatively instead of whole tiles. It would be interesting to see this taken further with multiple levels with maybe prepositioned obstacles and environmental effectors, maybe a light progressive story as you go through the stages or even an endless mode, more building types and some kind of tech-tree system. Minor things that could be improved, maybe some kind of highlighting to help indicator the benefits of each building as you're dragging it around before you place it. Anyway, enough scope creeping, great job! |
| Oct 19 02:40:47 | 18h 55m | Just why? | ♥ 1 | Wow I haven't played a mouse maze in a long time. This one was indeed brutal, but the checkpoints are a great to have. Really clean art, it's fun to look at and experience all the little details in the different areas. Great job! |
| Oct 19 03:43:21 | 1h 02m | Before The Trip | ♥ 0 | Great packing game! Loved the art, music, sounds, and interaction feel. Really cool how you could combine and fold things. I totally tried to just fit everything I could. I think the only thing I would add would be a little display that showed you the item's name while you were holding it to help you understand what everything was, and maybe a little description to help tell a light story through the objects themselves. Great job! |