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Meep

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TimestampSince previousGameMeep's comment
Oct 3 04:59:06 Wizard n' Slims ♥ 2 Another aesthetic boats (and ricky) game :D lv420.PNG
Oct 4 14:32:22 33h 33m Commission Hell ♥ 2 Really unique game- and pretty relatable. :') Mostly just took the constraints literally and put together a minimum acceptable painting, but would be fun to go back and try and draw more creative stuff while still satisfying them. :D
Oct 4 14:33:21 59s Shrimpwrecked! ♥ 2 Super cute shrimp! :D Like others have pointed out, the top jellyfish was hard to workaround, but was a lot of fun otherwise.
Oct 4 15:02:46 29m 25s Ominos ♥ 1 Really fun game! Might add some fun replay value if you could get some sort of ribbon for satisfying the constraints while also completely filling up the board (in addition to normal level completion)- it seemed possible on every level! :D
Oct 5 02:05:10 11h 02m Headbanger's Beer Run ♥ 1 headbang.PNG Despite the RNG it's unreasonably satisfying when everything lines up!
Oct 5 02:14:00 8m 50s Just why? ♥ 1 I really like the scope and design of this. The difficulty was appropriate, and combined with letting you see what's coming, it never felt overwhelming or daunting. Every section *looked* doable before even attempting them, being good for motivating completion, and every death along the way felt fair. Great work!
Oct 5 02:47:04 33m 04s Survivor Island ♥ 1 Really fun wave/defense game. :D As others mentioned, the starting sword was a little too slow- rushing a key to get a bow at the start made things much more enjoyable. I wish there was more enemy variety, but that's understandable given the time constraints, and it's a good sign that people want more. :)
Oct 5 15:00:14 12h 13m Critical Core ♥ 1 Really addictive game :D I think others mentioned this, but the main thing that stood out to me was seeming inconsistency between level difficulty. There felt like a difficulty spike on round 4, followed by another set of relatively easy rounds, into another spike. They seemed related to the specific distribution of spawning circles vs hazards, and the rate the center expands. Was still really satisfying nevertheless. :D
Oct 5 18:00:28 3h 00m Troubled Turtles ♥ 1 Lovely puzzle game! I think it was just the right length where the moment I felt like moving on and decided to check how long the game was, I was already on the last level. :D Of course, had it introduced new mechanics the interest would have been prolonged further, but the pace that things were introduced felt natural. Were the levels hand-designed, or generated somehow? turtle.PNG
Oct 6 13:03:02 19h 02m Bit Golf ♥ 1 bit.PNG iirc was able to lower level 9's record by 1 byte :') The rest were ties or a few above
Oct 11 07:48:48 114h 45m Squeeze & Wiggle ♥ 3 image.png Sub-40 :D Something seems up with YuryScript's time- it showed them as second even when I had a 40.xx PB.