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Feedback comments for LD54
MasterOfCheese's games and stats for all events →
| Timestamp | Since previous | Game | MasterOfCheese's comment | |
|---|---|---|---|---|
| Oct 3 02:54:29 | YOOBD | ♥ 2 | So good! I really like your use of the theme, and the art is great. Honestly, all of it is great. Would've been cool if it got harder faster and if there were more type of enemies, but hey, I totally get not having enough time. | |
| Oct 3 06:46:21 | 3h 51m | Smash & Pack | ♥ 2 | It's a fun idea that goes on a little too long. I got tired of it within a couple levels. The theme is also a little vague, but I can kinda see it. Defiantly am not hating just trying to leave some constructive feedback. I thought the voice lines/sfx were very funny! |
| Oct 3 07:05:23 | 19m 02s | Space Phantasy XIV - Disc 5 | ♥ 1 | Love it. The humor is on point, lots of fun ideas and references(When do we get the comic spinoff where we learn the full story behind why Phesithor only has one wing???). Gameplay is solid, and graphics are consistent. My only problem is the use of the theme seems a little vague... Awesome entry though! |
| Oct 4 02:08:48 | 19h 03m | textures_failed_to_load | ♥ 1 | So sick! If you don't mind me asking how does the whole "texture loading" mechanic work in code? This is one of the games I think I've had the most fun with. I like how we both had the idea of a computer running out of space, and yet went completely different directions with actually implementing it. |
| Oct 5 23:30:31 | 45h 21m | Voyd | ♥ 1 | One of my fav uses of the theme, I liked the art, and the music was decent. I actually didn't mind the difficulty curve, and found myself waiting for the enemies to do something. Better enemy variation could've made it a little more interesting, but I understand that's difficult with time restrictions. |
| Oct 6 00:35:42 | 1h 05m | Forest Nothing | ♥ 1 | I love the age of empires influence! It's a little long, but it was still pretty fun and I'm very happy you added the speedup button. The only annoying thing was there seemed to be some trees that couldn't be chopped down? Anyway, very cool game, and very cool you used your own engine. |
| Oct 11 04:08:40 | 123h 32m | LD54 - Limipea | ♥ 2 | Very interesting, kind of reminds me of a game I made for the last ludum dare I entered. Is it possible to change bullets? I was picking up different types of what I assume to be bullets but I couldn't use them. The art is fun, and the movement, while it is a bit janky, is also fun. I think it could be cool with some polish! |
| Oct 11 04:33:38 | 24m 58s | Unsquished | ♥ 1 | Music slaps, gameplay slaps, graphics slap. Awesome work to all of you! The only note I have is it would be nice if your score wasn't capped at 130. I tried for a top score but I just don't have the chops... |
| Oct 11 05:04:40 | 31m 02s | Out of Side | ♥ 1 | Screenshot (169).png Super cool and good stuff. With some chill tunes I would give this a 5 as far as mood goes. I actually threw on some of the chiller track from the soundtrack of an rpg maker game called Yume Nikki and it fit perfectly. Definitely recommend. The whole game kinda reminds me of playing really hard levels on mario maker. They make you mad but are such a reward when you finish them. |
| Oct 11 05:15:02 | 10m 22s | Temple of the Abyss | ♥ 1 | Fun idea that I wish had more variation on it. Art is sleek and music is anxiety inducing(good thing). Also liked how juicy it is. |
| Oct 12 04:06:10 | 22h 51m | Limited 2 Space | ♥ 0 | Cool mechanic that got too frustrating for me. Art and music are very nice! |
| Oct 12 04:20:08 | 13m 58s | Out of Spacetime | ♥ 2 | Looks amazing. I think I enjoyed the look and mood of the game a lot more than the actual gameplay. It seems like there's just not a lot of room to get better at the game. Very impressive entry though! |
| Oct 12 04:35:00 | 14m 52s | Indcosmus | ♥ 1 | I think I have a lot of the same problems everyone else already mentioned, so instead I'll share some stuff I liked. You're are and mood are cool, made me feel like I was playing metroid on the original nes! Speaking of metroid, I think a lot of these mechanics could work really well as a metroidvania type game, if you're into that kind of thing. Your music was really nice and fit pretty well. Ultimately the lack of checkpoints is what made me give up on finishing. It's still cool though, nice job! |
| Oct 13 01:08:32 | 20h 33m | Gridlock: A Tiny RTS | ♥ 3 | Pretty fun and funny. I liked the voice acting, did you guys do any of it? The polish is impressive for 72 hours. I do wish that the map was a little more complex, though, that may be going against the nostalgic rts vibes haha. |
| Oct 19 04:43:24 | 147h 34m | Plate of War | ♥ 1 | I think it has potential. I like the direction of the art style(maybe change the lighting?), the plate mechanic is cool, but not super obvious at first. I would make the whole thing faster cause it moves kind of slow at first. Nice job! I know my feedback is very critical, but I hope it's constructive as well. |