Foon → Ludum Dare Explorer → LD54 → Feedback comment stats → LoicLeGrosFrere
Feedback comments for LD54
LoicLeGrosFrere's games and stats for all events →
| Timestamp | Since previous | Game | LoicLeGrosFrere's comment | |
|---|---|---|---|---|
| Oct 3 20:38:42 | Unlimited Space Shawarma | ♥ 2 | That's a cool game ! Some vide of "job simulator" that I pretty like ! The only things that I found difficult was to reconise what shawarma if wanted and I also confused backed multifruit with baked multivegetable (at least, that was not wasted, has I ate them) | |
| Oct 3 20:56:51 | 18m 09s | Emilien In Paris | ♥ 2 | I'm a little disappointed that my first 6m² room rented in Paris seemed smaller than the first level... Joking aside, I think it would be interesting to have synergies with furniture placement (like points earned when chairs are next to a table, that sort of thing) with a real time points tally. |
| Oct 3 21:23:34 | 26m 43s | Cosmic Carnage: Onslaught | ♥ 3 | It was really fluid and the weapon was powerful! I think the zombies are a bit too fast, so sometimes a zombie that's too close can't be killed :( |
| Oct 3 22:24:04 | 1h 00m | Vade Ratro | ♥ 0 | I found the lantern mechanic so difficult that I finished without using it... Apart from that, the game is beautiful! |
| Oct 4 09:48:01 | 11h 23m | Yet another tetris game | ♥ 1 | I made it to day 14! I think that when you restart, it would be nice to be able to go straight to the higher levels (it takes too long to get to level ~10). What's more, it's difficult to use the left and right zones because they're too slow compared to the convoy belt... Maybe a keyboard shortcut would be nice, or the ability to stop the convoy for a limited time, something like that! |
| Oct 4 10:00:36 | 12m 35s | Labyrinth | ♥ 2 | My first attempt was difficult because I got stuck with the wings and didn't realize that was the problem (thanks for the comment that told it!) I ended up with a cutscene when I ate a mushroom, but I don't know if that's the real ending |
| Oct 4 11:25:16 | 1h 24m | how you use it | ♥ 1 | What a game! I really enjoyed it from start to finish! The mechanics are really clean, I like it and I think it would be a great base for a local party game! I like the fact that enemies can kill each other, I didn't notice it until the last level, but it made me laugh 😆 Contrary to other comments, I like the fact that there are swords on the ground, it forces the player to move around |
| Oct 4 12:57:21 | 1h 32m | Galaxy in a Box | ♥ 2 | The game is very well finished and beautiful, I like the details like the effects when an asteroid hits a side |
| Oct 4 13:12:00 | 14m 39s | Pocket Goblin | ♥ 3 | I think it would be a good idea to mention the controls (at least in the game description) and for this kind of game, a tutorial or simplistic (and not time-limited) first levels are absolutely necessary for the player to understand what he has to do Incidentally, I made an OOB when I dropped an ingredient on the side |
| Oct 4 13:26:50 | 14m 50s | LD54 - Limipea | ♥ 2 | I found the controls a little strange, such as the jump that doesn't always respond, and if you walk straight, you sometimes go flying I also had trouble knowing when I was being attacked by enemies outside my field of vision Apart from that, it has an interesting style and works well! |
| Oct 4 14:02:22 | 35m 32s | Downsizer | ♥ 2 | I've had a few bugs, like nodes I can't hack, doors already (and definitely) closed... And I find it hard to do a good job, because the ten seconds for locking doors are too short for crowd control, and activating fans or generators is too slow (and makes targets flee). Otherwise, it's a beautiful game! |
| Oct 4 14:12:29 | 10m 07s | Train of memories | ♥ 2 | Incredible atmosphere! I didn't really understand the aim of the game (I thought, burn the bad events to keep the mind straight, but it seems that burning the memory is the opposite...) 😮 |
| Oct 4 21:41:16 | 7h 28m | Kaiju Road Rage | ♥ 1 | It's a nice game, I like the style of the different attacks, although I don't think the front and rear attacks really work, as the tanks don't seem to take any damage and I haven't seen any enemies in front of me! |
| Oct 4 22:44:27 | 1h 03m | Cavescape | ♥ 6 | I don't know why, but it reminds me of motherload, so I was convinced that the money man was the devil :laughing : My only regret is the lack of enemies, because every mission, I was with my big laser to shred some aliens, but it never happened :cry : |
| Oct 5 09:31:14 | 10h 46m | Tombstone terror | ♥ 1 | You have to read the "how to play" to understand what you have to do, but I think you can find ways to avoid that (like showing bad stones in different colors) too, as there's no way to destroy things or finish a game, if there are more than 3 stones that are too close, the game is ruined :cry : Apart from that, the graphics and sound design really set the mood! |
| Oct 5 15:32:30 | 6h 01m | Steel Zenith | ♥ 1 | I got stuck after 3110m... But that's cool, I need to go back to works 😅 Very cool game! I think there can be improvement to show where you can put the piece (and the outside limits, to avoid being stuck) |
| Oct 5 22:34:44 | 7h 02m | Purrimeter | ♥ 1 | I like it, but as I said, with the mouse, level 6 was really difficult... I think if the larger area created in the movement is kept, that would solve the problem (at least, it would be enough to focus on the starting square, then the direction, rather than the finishing square). There's no level 7, or I didn't get a metagame in the menu? (I'm in love with the left/right blocked animation, I'm really feeling the cat 😹 ) |
| Oct 8 21:45:28 | 71h 10m | Devolved | ♥ 1 | I think I've only got one neuron too, because I got stuck on the title screen (because I didn't know the keys 😆 ) Apart from that, I liked the concept, and I like the details (like the neuron leak) As it's a bit difficult, especially when you have to manage oxygen, I think checkpoints would be a good idea: I really wanted to finish the game, but since I got mauled by a raven later (which killed me instantly, with full-life, maybe it's a bug) redoing the whole path with the brain organization would take me too much time/energy to do it... 😢 |
| Oct 9 12:46:51 | 15h 01m | Bad Memory! | ♥ 0 | Hello, it seem that the webgl version is broken ! |
| Oct 9 20:33:55 | 7h 47m | Dogeon Survivor | ♥ 2 | It's a wonderful game, my only comment would be that it's a bit frustrating to get one-shot at by enemies 😢 |