FoonLudum Dare ExplorerLD54 → Pocket Goblin

Pocket Goblin

By duhan, INumenor, gokaytacal, Yumiyum and berk-utku-karadeniz

View on ldjam.com

CategoryRankScoreCount
Overall9493.1022
Fun10332.7222
Innovation9052.9023
Theme5853.6123
Graphics2104.2022
Audio1303.9421
Humor4073.2319
Mood7083.3621

Comments

blinyadebil 2023-10-04 06:31

I liked the concept of the game, though it gets chaotic pretty quickly. A nice sumbission overall, the art is pretty aswell.

anton4ik-dev 2023-10-04 12:48

Oh I like the idea and art. Good job I think!

kr4sh3 2023-10-04 12:53

I couldnt really figure out what I was supposed to be doing, but the art looks really well made!

loiclegrosfrere 2023-10-04 13:12

I think it would be a good idea to mention the controls (at least in the game description) and for this kind of game, a tutorial or simplistic (and not time-limited) first levels are absolutely necessary for the player to understand what he has to do

Incidentally, I made an OOB when I dropped an ingredient on the side

madasski 2023-10-04 14:29

Great art style and music. Controls are not intuitive.

torte478 2023-10-04 16:11

Excellent graphics and sound design!

nick-baggett 2023-10-05 02:53

Nice art and music, but I could not figure out what I was supposed to do at all. Really needed some sort of in game tutorial I think. Good looking submission though!

margoovian 2023-10-05 08:32

Is that a goblin in your pocket or are you just happy to see me?

the-iaald 2023-10-10 15:32

Nice art.

notnasiul 2023-10-10 16:14

I'm quite sure there's a game in there. You can move with WASD, grab things with Z and seems you can interact with locations with X. And place finished things in slots 1,2,3... but all this is guessing. Interactions didn't work? There was a bar that never got to increase...

Would love to see where this is heading to! :D

eroxxie 2023-10-10 16:15

Cute and charming game! I like it!

fabula-rasa 2023-10-13 22:45

Very nice idea and an awesome interpretation of the theme! Space is indeed very limited and you can feel it.

The game itself is very buggy, though, which sadly takes away from the enjoyment. - You can leave the area very easily by accident and not be able to come back. - Interaction with work stations often just do not work. You put a thing/things in, try to work it and... nothing. The progress bar just doesn't move. - Sometimes you can take the thing out of the work station, sometimes you can't. - Apart from level one (which seems to work fine in that context), you can get orders for things you have not work bench to make. - You can get stuck on a level with time going into minus, and you can never fail/progress further.

I'm sure that with a heap of polish this can be a very fun game. Add a recipe book for the player to view (or maybe fill, as the recipes are discovered by experimentation), fix the bugs, add some progress tracker (like checkmarks at orders properly delivered and an X at the missed ones), and maybe even level summaries with scores. And you have a banger of a game :smile:

The art and animations are great. The music, though repetitive, does not get annoying and is very fitting.

xett 2023-10-14 21:51

Very interesting concept, but I couldn't quite figure out what I was doing. Definitely wish there was some type of tutorial or better instructions. Otherwise, I love the art and music of this game, and the style is all there, good job!

dan-str 2023-10-17 20:15

I found the game incredibly captivating. The concept is truly impressive. Keep up the excellent work, and you'll undoubtedly reach a high level of professionalism

kazuma 2023-10-17 20:19

wow, interesting style of drawing and mechanics is also interesting, I liked it (atmospheric game).