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Bytomancer

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TimestampSince previousGameBytomancer's comment
Oct 5 00:17:53 Bit Golf ♥ 1 bit_golf_score.png I was hoping someone would take a nerdy approach to the theme like this, well executed! I've been dabbling in embedded development, so data compression has been on my mind a lot lately 😅 A minor complaint I do have is, as a colorblind person, some of the colors weren't all that helpful when trying to analyze the output. It would have been nice if the color-coded • markers were replaced with â‘  or ➊, or some other distinct symbols.
Oct 5 02:47:38 2h 29m Space! Ltd. ♥ 1 It's impressive to see such a well thought out puzzle game in a jam; I loved the art and mechanics. I did get somewhat frustrated at level 3, as I'm red / green colorblind so I had to click each pattern every time to see what it contained. A small icon would have been a big help.
Oct 7 18:50:30 64h 02m for lonely giants ♥ 1 Nice music, fits the mood. Seems like you have the start of something nice here.
Oct 7 18:59:29 8m 59s Capurrcino - Your Own Cat Café [v1.2] ♥ 1 Very cute, I love that all the cats have names.
Oct 7 19:10:44 11m 15s I also was a detective once but then... ♥ 1 Shame the game was cut short, would've liked to have seen it all played out. I also noticed there's no collision preventing the player from walking too far left/right and exiting the rooms.
Oct 7 19:19:53 9m 09s Fac Spatium ♥ 1 I like the player, very cute design, and jives well with the geometric minimalism to the rest of the game. The controls are a little awkward, could be improved with a little more feedback indicating what the bot's next action will be. I kept picking up the railgun thinking I was going to launch. There also seems to be a bug where the player can run out of resources while the rocket is launching, causing the player to lose the game, then have the screen changed to the win screen.
Oct 7 19:27:05 7m 12s Knight vs Crabs ♥ 1 Very cool CRT shader and glitch areas! The shifting arena also gave me some claustrophobic moments, nailed the theme with that.
Oct 14 04:53:17 153h 26m Ark of the Dogbear ♥ 0 Never thought I'd see a game combine fishing and tetris. Very unique idea. I would've loved to see the score implemented, as well as a little more direction and a clear end-game objective.
Oct 14 05:09:17 16m 00s Bag of Clicks ♥ 1 What incredible animation! The wizard is adorable, and even the cursors are juicy. The gameplay ramps up very nicely, introducing things at a casual pace, and eventually becomes hectic. Definitely my favorite LD54 game I've played so far!
Oct 14 05:17:34 8m 17s Shotgun hockey ♥ 1 This would feel at home as a Mario Party minigame. Very creative take on the theme.
Oct 14 05:33:24 15m 50s DeskStop-30 ♥ 1 I didn't even know something like that was possible on the Pico-8. I like your approach to the theme as well, as it simplified the concept of running out of "space" on a computer by having a file limit, represented by the icon grid. Very quirky and impressive entry!
Oct 14 18:36:39 13h 03m Farmer Defence ♥ 0 Pretty fun little game, I'm sure with some more time you could turn it into something great. I noticed after getting my area built up that the towers can sort of "shove" each other by placing new towers down, causing them to slide off the grid. You may want to play with the tower's collision masking layers to fix that.
Oct 14 19:03:19 26m 40s Tetryian ♥ 0 Took me a second to figure everything out, but once I had a grasp on the ship building I had a blast. I have a soft spot for 1941-style games, and this did not disappoint. I do appreciate the attention to detail where the projectiles spawn at different locations of the player's ship based on your build pattern. I didn't notice any appreciable difference from the engines, as launching a ship without any engines seems to have fine maneuverability. Also, I made it a goal to build a ship that could use the particle wave weapon, but once I had the cash to do so it turned out to be less impressive than I was hoping for. Overall a very fun entry, and great to see another build-your-own spacecraft game. I think you'll enjoy our game since we did something very similar.
Oct 14 20:12:06 1h 08m Unlimited space ♥ 1 I've never heard of Squarity before, but looking into it I'm extremely impressed by what you've done with it. As a programmer, it's kind of fun to me just browsing through the code while playing the game. I love all the charm squeezed into this game. Excellent job creating unique passengers with quirky vocabularies to give them all different personalities.
Oct 14 20:23:47 11m 41s Dancing With Bombs ♥ 1 Wow, this game really made me think. I got up to 103 turns. Excellent implementation of strategy and emergent gameplay (thanks to the push mechanic). I love seeing games like this because it's so inspiring to see something so simple be so fun.
Oct 14 21:43:20 1h 19m Dogeon Survivor ♥ 2 Very cute game. I like the moody lighting and the characters. It is very unforgiving though, having HP would have helped a lot for keeping the player invested longer (as well as giving more variety to the cards).
Oct 14 22:03:52 20m 32s Noah's Ark Destroyer ♥ 1 I'm glad I stuck with this game, I was about to skip by it. Once I started getting a few animals, it was actually pretty fun. I love their unique behaviors! Really made me want to keep exploring and build the ultimate arsenal.
Oct 14 22:51:14 47m 22s The Crypt ♥ 3 Neat idea, but it's pretty unfair. Missing an attack is extremely punishing, and there's no indicator of when/where a skeleton will spawn.
Oct 14 23:43:23 52m 09s Moon Base Constructor ♥ 1 I love this aesthetic. Looks like you adhered strong to a palette, using just enough color to make the buildings pop. And the music is very relaxing. I do wish there was a bit of opposition or something that created a bit of tension, as I find these types of games more enjoyable with a drive to complete the objective before dying, or the enemies get stronger, or something. The theme was well executed in the build space, but I would have loved some arrow key camera controls. A little bit of zoom out (or smaller menus) would have been appreciated too, the interface tended to clutter the screen as I would watch the resources increase with the build menu prepared to place the building. Ultimately, it's a solid game and I did enjoy it to completion.