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tempestCognitor

Feedback comments for LD53

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TimestampSince previousGametempestCognitor's comment
May 3 10:43:31 Drone Diner Dash ♥ 1 The physics worked really well and made it a lot of fun to try to get good at the game. My fingers were cramping by the time I got to the end, but I had to hit the leaderboards. Great work!
May 3 10:51:32 8m 01s Drone Delivery Service ♥ 1 Love the sprite and the animated propellers, and the wiggly rope. Would have liked it if the walls were a little forgiving, but it's realistic for flying a drone.
May 3 11:01:41 10m 09s Forklift-em-up ♥ 2 Loads of fun smashing zombies, love the music, the combo meter, super crunchy. The pixel 3D was great, can't believe this was made in 48 hours. Great work!
May 3 11:07:55 6m 14s Don't read all about it! ♥ 2 Loved the dog animation and sounds, and the woof music, even if I'm a little frustrated that I can't do better than 2/4. Oh! And really liked the menu with the backstory.
May 3 11:19:58 12m 03s Postman Battle ♥ 1 The voice lines were amazing, loved hearing Postman Battle! Classic controls were quite easy, random controls broke by mind, but I really enjoyed the individual battles - it's almost like a dance-off. Could be cool if the drop off point was randomised.
May 3 11:29:23 9m 25s Deliveride ♥ 0 Really captured the existential horror of being a delivery person in a capitalist society that cares only that we consume. Also the music was really chill and made me feel like a space trucker
May 3 11:42:37 13m 14s TOWER CLIMB ♥ 1 Really fun platformer, I enjoyed the bouncing of enemies with dash mechanic a lot, I thought it added a fun dimension to movement. Likewise the "player" corpses around to show difficult bits.
May 3 11:47:00 4m 23s Deliver Us From Evil ♥ 1 Love the idea of deliver us from a religious context, and the prayer powered beat-em-up. Also quite funny when the red-eyed dudes stomped me.
May 3 11:58:56 11m 56s Dingsi ♥ 1 Really interesting enemy design, it took a while to realise I could get some screws by jumping higher, it would be cool to have a screw slightly higher up to show that you can jump to get them. Lots of fun!
May 3 12:07:15 8m 19s Zip Drone Dash ♥ 1 Enjoyed the speed mechanic to stay airborne, and ZipLine is a great company to showcase, first heard of them in the Mark Rober video. Would be cool to see the drop off points as indicators when you're too high to see.
May 10 10:46:19 166h 39m Entrega ♥ 1 The core gameplay is a lot of fun! I found the controls and the spinning camera kinda hard to wrap my head around, but it made it challenging in an interesting way where I don't think that it would have been the same without it. Also the music is a banger!
May 10 11:03:39 17m 20s soul sender ♥ 1 Love the pixel art and the colours, the itch page is just nicely put together too. The van is fun to drive, I kept wanting to go fast, but my old/young people weren't having it. And the screen wrap was a nice touch, made it feel less impossible in some of the situations.
May 10 11:38:57 35m 18s Neural Rot ♥ 1 Wow, holy crap. This game is atmospheric as all heck. The controls were really awkward to begin with, but by the end of the game I'd gotten used to them, and it just made all the rooms to clear that much more terrifying. The music really adds to the tension as the enemies spot you, and even though I could cheese them in some corridors, I felt like I needed that to get used to the shooting and the movement. Great game!
May 10 11:56:41 17m 44s Cerberus ♥ 1 These heckin' souls! I love how there's a risk/reward mechanic, where you can make it harder for yourself by trying to collect more souls before going back. I really want to see a run where someone gets all the souls in one try, but I did enjoy delivering some and getting more stamina, to make it easier.
May 10 12:07:02 10m 21s Pizzapocalypse ♥ 0 Would have loved music, even bad music can be fun for a game like this. The driving was really satisfying and fun, and I loved the art style, did not expect the meteors to ramp up anywhere near that fast.
May 10 12:35:43 28m 41s Lo-Fi Pizza Delivery Guy During Armageddon Trying To Earn $10000 To Buy A Car ♥ 1 I was forced to choose between sacrificing a cold pizza to someone who had waited patiently, to give a hot pizza to a new order that would tip me better. Such are the cold realities of pizza delivery during the apocalypse. Great music, and struggled to stop playing!
May 17 10:47:17 166h 11m Early Morning Tofu Delivery ♥ 1 Driving was great, loved the controller support, and I thought the jump at the end was a fun touch. Would have been cool to have more of the jumps and physics based stuff in the route.
May 17 11:01:47 14m 30s Cozy Courier Co. ♥ 1 The coop mechanic was a fun twist, as were the events leading up to it, and the music really added to the mood. The mirrors/cameras were a good touch, it would have been hard to understand what was going on without them.
May 17 11:08:32 6m 45s Beep Beep ♥ 1 Loved the putt putt sound as the truck speeds up, the model is simple and cute, and it's a real joy to drive around the town, flipping off of jumps, smashing boxes, and delivering packages. Not many games nail the fun to play part, and this did for me!
May 17 11:28:30 19m 58s The Dark Forest and a Delivery Through Distant Lands and Geometric Oddities ♥ 1 Amazing experience, the wonderfully coloured fractal landscapes matched well with the chill guitar vibes, and I love the story of delivering to a far away galaxy. Would have loved to see more landscapes with motion, like the bubbles, but it was a good length as it was.
May 17 11:43:39 15m 09s Badger Break Out ♥ 1 The music was really fun and complemented the game really well. I love the Banjo-Kazooie-esque team up character and that this is just the latest chapter in their story. I got a bit lost in some of the levels, but for starters it's rare to see more than level in a Ludum Dare, and I felt like I could see the time trial potential with some of the honey boosts.
May 17 12:08:18 24m 39s Mission: Programmable ♥ 1 Cool to see a game that also teaches programming, controlling via the console is a neat idea and reminds me of games like Duskers. I wrote an infinite loop and crashed the game once, sorry, but I'm glad it started me at the level I was up to before I wrote dumb code. Great music, and a fun ending!
May 17 12:23:36 15m 18s The Nearsighted Mailman ♥ 0 The car explosion effect was visceral, and the sound design was great, the whoosh of cars passing, and the incessant whine of my engine as I approached speeds unsafe even had I perfect vision Which I did not The graphics really sold the lack of glasses, and I appreciated the desert bus like drift so I couldn't stay straight easily.
May 18 11:34:42 23h 11m Holding Out ♥ 1 Really fun, the zombies were satisfying to kill, and seemed quiet harmless until I had to start waiting for the dialogue to be delivered. It felt like it was very hard to win with some upgrades compared to others, and I didn't really feel like I needed to use dodge that much. That said, I really loved the ending!