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Frib

Feedback comments for LD53

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TimestampSince previousGameFrib's comment
May 2 09:23:12 Before It Gets Cold ♥ 3 I agree that it is difficult to judge when it is safe to change lanes. Sometimes the gap is quite small and if you are a frame too early it's instant game over, which is quite rough since the track is very long :D Some sounds would also help a lot, I think. But other than that, pretty neat and complete game, good stuff!
May 2 09:31:22 8m 10s Styx and Stones ♥ 8 Looks and sounds very nice! Also some nice banter text. I wish there was something else to do, or something else to work towards, rather than just grinding for souls. But other than that, great stuff! :D How is Charon?
May 2 09:38:59 7m 37s Lightbearer ♥ 1 I also have a very low framerate on the webGL version. I couldn't get out of the starting area :D and at some point I glitched into the default skybox. Not sure what I am supposed to be doing, I can place torches but other than that I just have a very small area to walk around in until I get teleported into the void. Got any hints to get further?
May 2 09:46:37 7m 38s Born Equal ♥ 1 Embedded version didn't work for me in Firefox, but it did work in Edge Funny concept and great execution! I questioned some of the feedback sometimes (don't tell me a mimic isn't unique!) but it was amusing seeing the variety of attributes etc come up while trying to fulfill an order. Good stuff!
May 2 09:55:05 8m 28s Costruttore ♥ 1 Wow! Amazing entry :D Definitely very entertaining and fun to play Edit: I played it some more, here's some more feedback: The game (webGL) crashes occasionally on a level reload, which is quite annoying. Also, I think that sometimes on a reload the machine is not the same as when you started. e.g. some parts are moved or rotated. When going to the next map, I'd love to see a minimap, or the ability to scout the level before building. I know level select has it, but normal play doesn't. If it weren't for the frequent crashes, I'd probably play all the levels!
May 2 10:00:56 5m 51s Night Rider ♥ 1 Nice mood, the topdown view looks surprisingly good with this art style. Difficulty is brutal, though :D people, fuel, timers, the only winning move is not to play lol. Quite impressive work for ~7 hours of work!
May 2 10:10:05 9m 09s DeliverPunch ♥ 1 I wish the upwards punch juggling across spikes was a bit more forgiving! Other than that, pretty neat game! :D
May 4 10:55:11 48h 45m Legal_Transactions.bat ♥ 3 Intriguing concept! Really liked the puzzle element that this has with the paths blocking new paths, which makes the bugfights more tactical. Well done!
May 4 11:13:10 17m 59s Pour and drink ♥ 1 The graphics and mood are pretty good. I think the gameplay is decent enough for what it is offering, but it feels tedious clicking through all the screens constantly, and it gets repetitive after the first few drinks. Something to spice up the gameplay would be nice. Other than that it's a pretty complete game, so good job! :D Also there are a bunch of typos. If this is something you are struggling with, you could always use spellcheckers or get someone to proofread. It's a minor thing, but it does impact how people look at your game, so it might be worth the few minutes just to polish up your game like that
May 4 11:23:10 10m 00s Blind Delivery ♥ 1 Graphics couldn't be more perfect, and I enjoyed playing through it :D How does the turning work, though? I assumed it would be 90 degree turns, but at some point the lumberjack guy said turn right like 6 times while on the same spot, so that got me a bit confused lol
May 4 11:36:46 13m 36s Food To Table ♥ 1 Pretty well executed concept! Wish I could kick those little gremlins away lol. My only gripe is that there's a lot of button mashing just to move, it would be great if you could also just hold it down and it moved you every .3s or something.
May 4 15:22:54 3h 46m Delivery of Duty: Same Shift Different Package ♥ 2 Not sure what's going on with your ratings, they are at 4 received at the time I'm writing this, yet there are many comments already. As for the game, I enjoyed it! Controls are wonky, graphics are sometimes glitchy, but it was quite entertaining and engaging. Well done!