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Feedback comments for LD53
Douwe_Ravers's games and stats for all events →
| Timestamp | Since previous | Game | Douwe_Ravers's comment | |
|---|---|---|---|---|
| May 1 09:40:53 | Space Docker | ♥ 1 | Nice job, very polished! The audio is was very quiet. Maybe you can increase this in the settings or something. The game felt very smooth, I like that. | |
| May 1 09:56:40 | 15m 47s | Ensomniac | ♥ 1 | Ah a fellow godotter 😄 Really liked your game, felt pretty polished. The music was great and the spawning of drones was perfect in the not-overwhelm / not-to-boring ratio! The upgrades did't feel really as updates but that is the only feedback I can give. Very nice job! |
| May 2 12:25:18 | 26h 28m | Seedling | ♥ 1 | The audio is very relaxing. I like the fact that you went of a planetary setting instead of a flat infinite plane. It makes it more interesting. |
| May 2 12:57:31 | 32m 13s | Hover Bites | ♥ 3 | I really liked the game. Logistics games are my favorite type of games, so very nice to see this in LD as well. Did not expect it here. I liked the UI I recognise the Godot styling but it just makes it better hehe. Especially that you used drag-able windows that was a nice feature which I would have overlooked. I could not find the recipes in game but used your screenshots. Not sure how to access them. |
| May 2 13:13:20 | 15m 49s | Derry | ♥ 1 | I like the artstyle a lot. Are they 3D scans put together or did you model them? It felt very smooth, the level was hard but if it was easy it would just be boring so.. nice job! |
| May 2 20:00:56 | 6h 47m | PACKGO: Ultimate Road Train | ♥ 2 | Liked the game! Simple yet fun. Felt very polished. Sometimes it took to long for the boxes of the right colour to spawn. |
| May 2 20:09:27 | 8m 31s | Unicast Network Simulator | ♥ 0 | Cool take on the theme. Network package delivery was not on my brainstorm list, dahm. The concept was very original, I have never seen this stype of puzzle before. Very cool. Game was very easy to learn and then the puzzle was just fun to perform. The only note I have is that once you have your previous goal the new goal doesn't spawn directly. That was annoying as you were just waiting while the ticker was going down. |
| May 2 20:18:19 | 8m 52s | Under The Moon Delivery | ♥ 1 | Those graphics are super nice! Very well done! It was a little to hard for me so I never managed to get a package home but the game felt very nice. Only when going high speed the ship was moving in small increments instead of fluent motion. I played web so could be that though... |
| May 2 20:27:09 | 8m 50s | No Man's Cubzh - Deliver package between planets, reach the top 5 astronauts | ♥ 0 | Always appreciate scoreboards, cool you put it in there. Cool concept of a game. Interplanetary travel. |
| May 2 20:39:46 | 12m 37s | Hexy | ♥ 1 | That random guy with the delivery really got me laughing. I love these kind of weird random events. The music was really nice! Did you play the song on a real instrument? Concept was also fun. Even it was just against the CPU. |
| May 2 20:54:45 | 14m 59s | Spaghetti Rails | ♥ 1 | Cool game. I got all trains to the right locations but nothing happened, not sure why.. The track laying felt very fun. Only if you move the mouse to fast it stops the drag, that is a little annoying. Good job! |
| May 3 18:55:07 | 22h 00m | Goods With the Wind | ♥ 1 | Love the big map. Don't see that often in LD games. The little tribes were also nice. A nice thing would have been if the plane had some gliding mechanics. But this was very nice as well. Loved the calm song. |
| May 7 12:06:32 | 89h 11m | Vanslaughter Inc: Extreme Parcel Service | ♥ 1 | Nice game. Never played a blender game before. Good controls and good design. Only the goal of the game was a little unclear to me. But once I got that I enjoyed the bloody mess. 😄 |
| May 7 12:20:55 | 14m 23s | Space simulation | ♥ 1 | Last year, I did a similar project for my thesis as well. Maybe you will be interested. I called it the [The planet engine](https://github.com/DouweRavers/ThesisProject-ThePlanetEngine/). It was a planet generation tool for Unity. I focussed on optimizing as much as possible using shaders. |
| May 9 18:56:21 | 54h 35m | Deliver | ♥ 1 | I didn't like the fact you had to constantly click to get to the different views. That being said the game felt very polished. The graphics were very consistent. |
| May 9 19:01:43 | 5m 22s | Crazy Baby Delivery | ♥ 1 | Creative view on the theme. Good game difficulty. It's both hard yet manageable, difficult to achieve that. |
| May 9 19:07:34 | 5m 51s | Travelling salesman | ♥ 1 | Ambitious project. I like the concept very much. It feels hard to play right now but still a good entry in my opinion. |
| May 9 19:13:03 | 5m 29s | Fast Parcel Service | ♥ 1 | This was fun to play! Sometimes a little frustrating how the boxes wouldn't budge when i needed them fast but that is part of the experience. |