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bradur

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TimestampSince previousGamebradur's comment
May 13 08:08:56 Chain Mail ♥ 0 It's a great foundation for a real game. Currently the strategy element is very shallow but understandably so since it's a jam game. It's very impressive for such a short development time though and the UI and audio design are top notch. I would have liked to see a little more technical details on how the different stats of the characters affect the result, like seeing the battles happen instead of just hearing the result :).
May 13 08:16:03 7m 07s Crystallium ♥ 1 Once I got the hang of it was quite pleasant. Just needed some more variety and perhaps a music track. The collision feature was great, I did some flips in the air and managed to get back on track :D.
May 13 08:23:13 7m 10s Rail Blazer ♥ 1 This game had a lot of going on. There's the unconventional movement where the train has to obey the train tracks but can still choose which way to turn. Then there's the build mode that adds complexity to the movement. And then there's the procedurally generated map! Quite a good combination of mechanics. I really enjoyed it.
May 13 08:25:39 2m 26s A Bag ♥ 1 I have spent 5035 hours on this but the last patch the dev released added a change that ruins my strategy. Please bring back price tag on the bag. I can't play without it. Leaving negative review until dev fixes.
May 13 08:39:25 13m 46s Purrfect Delivery ♥ 7 I don't think I've laughed out loud to a jam game before but this one hit the spot. Lovely game and the gameplay itself got harder little by little which was very cool!
May 14 06:30:19 21h 50m Parcel Blaster 2099 ♥ 0 Lots of juice in this one. The shooting part is a little frustrating but a hit is very satisfying. I appreciate that you had two different music tracks, one for after you crash and the main theme. A very solid entry all in all.
May 14 06:39:48 9m 29s Pack It Up ♥ 4 This game is too good for a jam game. Nothing stands out as sub-par in it. My only gripe is that it makes me realize I suck at games :D.
May 14 06:48:49 9m 01s GobEx ♥ 1 What a sweet mischievous goblin! I think the tutorial should have had the same setup as the main game. For a while I was confused where the pile of coal was in the real game :D. But eventually I figured it out. I think the game looks and sounds very good and the gameplay itself works fine but the possible strategies are a little shallow. The production values are so good though that it could be like an older actual flash game. Nicely done!
May 14 06:56:03 7m 14s Beelivery ♥ 1 I really liked the gameplay and managed to finish it. The game looks and sounds great. I'm not sure how I feel about using a combination of original music made for the game and someone else's compositions (intro Ghibli song & end credits Beatles song) and still having audio rating. It all works very well though!
May 14 07:05:22 9m 19s Maily Melo ♥ 3 There was much thought put into the writing which I appreciate. What was missing was some sort of challenge. Currently it felt much more like a story where the choices appeared matter but ultimately didn't. Not to say I didn't enjoy my time :). The graphics and audio were top notch!
May 14 07:13:36 8m 14s Popcorn Odyssey ♥ 1 There is some stuttering with the camera in WebGL. Cool game with some deep mechanics! It could use some tweaks to the controls & game juice. Loved the music and sound effects.
May 14 07:18:02 4m 26s Delivery Boy ♥ 1 Very juicy gameplay. A little stress inducing though haha. There's not much I found to critique. Graphics and sound effects work together well. I suppose the ringtone could be something less annoying but it works in the spirit of the game :D.
May 14 07:37:48 19m 46s Hellfire Pizza ♥ 0 This oozes personality. The gameplay is not distracting but serves as a great vessel for the story. I was fully invested. There is a serious street crime problem in hell! Love it!
May 15 08:07:42 24h 29m Boxbrawl Delivery ♥ 1 Looks and sounds like the real thing. The controls are tight and fair. I managed to die a lot :D. Perhaps not the most original thing but everything is well executed.
May 15 11:20:24 3h 12m Holding Out ♥ 1 Geat game and I really appreciate the way it's written. I wish there was more difficulty to it though. The game starts very slow and never really gets hard. If the difficulty ramped up faster and there was more of the game it would be awesome! And with some scoring system. But right now it's already great, the graphics gameplay and sfx are all very well done.
May 15 11:38:57 18m 33s Rogue, fluff & nuts ♥ 1 I was furiously spamming the arrow keys to move as fast as possible. That was kinda fun its own right haha. It was a nice experience, getting stronger with the new weapons. It was slightly annoying that I had to go back every time I had three nuts. Maybe if more shortcuts were to open as you progress it would be less of a problem. Also I wish you had some sounds and music to give the game more atmosphere. But I liked it, no bugs and the graphics looked neat :):
May 18 19:20:59 79h 42m The War is Over ♥ 1 *You're a godsend. A savior!* *No, I'm... I'm just the Postman.* I enjoyed the setting and the atmosphere. Good work on the music! Platforming was quite good. Shooting was a little here and there but still serviceable. Those are some juicy looking hearts.
May 18 19:25:14 4m 15s Goods With the Wind ♥ 1 Like in real life I find it impossible to navigate without modern technology. So I was lost constantly in this game. What I'm saying is that a minimap would be swell! Great success on all other fronts though. There's a slight learning curve to the controls but I think they're quite good. Consistent simple graphics and UI. I think you made the sfx with your mouth. You should make the music in the same way!