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Adam Jewell

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TimestampSince previousGameAdam Jewell's comment
May 4 00:04:28 30-second Deliveries ♥ 1 Very fun concept
May 4 00:15:33 11m 05s The Delivery ♥ 1 Cool vibe. Love the art and the humour. AGS was my first entry too!
May 4 17:20:23 17h 04m Popcorn Odyssey ♥ 2 The bees are the best. I was motivated to finish to hear the rap so I pushed through, but by the last 3 levels I was getting pretty frustrated from dying over and over! Definitely a good evolution of the angry birds mechanic, but perhaps more checkpoints are needed through a level
May 4 18:08:40 48m 17s Indefatigable Zeal ♥ 1 Really cool. I like the innovative concept of controlling one character with keyboard and one with mouse to collaborate on a single goal. Only took a few seconds to get the hang of and I would have loved to play more with the mechanic in a full version. Graphics were awesome and along with the gritty audio really added to the mood. The whole experience felt like something from a hundred years ago, maybe found in a dusty library if games were that old!
May 4 18:26:41 18m 01s Yuki's mystery ♥ 3 Pretty nice game. Clean and creepy art style, game felt very smooth and simple to play. I enjoyed exploring the house, figuring out which room lead where and solving the clues. I think I'd happily play more just to be immersed in the world longer as I found the graphics and sound to be quite relaxing. Would be nice in a full version for a larger house or town to explore and some interesting puzzles or mysteries to solve.
May 4 18:42:31 15m 50s Dr Stabby Delivers the Cure ♥ 1 I was drawn in with the rick and morty inspired graphics! Good looking game. Movement feels quite nice. The character could use a forward attack, or make the enemies smaller if you're attacking from above, with a sound when you make contact
May 14 17:35:04 238h 52m Gold Deliveries ♥ 1 Would have been nice if there was an end, a goal amount to collect. But otherwise it was an enjoyable mechanic
May 14 18:00:50 25m 46s Lost Souls ♥ 1 Very nice entry. Very feature full. No problems understanding what to do. Was fairly easy to play even on a laptop but I imagine would be better with a mouse. Gave me Alice Returns vibes. 3D platformers can be a bit frustrating as it's hard to judge distance, but it felt like you'd tested it well to make it so platforms were either a normal jump away or a dash jump away, so you could usually land in the right spot by confidently doing a full forward jump of one type or the other.
May 14 18:45:18 44m 28s Cassie's Truck ♥ 2 Very nice game. I liked the easy straightforward gameplay. straight into a story and then very easy to pick up jrpg mechanics. I liked how you could preview your ability area of effect before using it, and that there was some strategy for which ones to use in combination for synergies. Well done for having an ending and not making it too long! made for a satisfying conclusion. the story was a bit uninspiring, but i appreciated the humour. Especially "clown does a funny walk"! It's a shame you opted out of the music category for a few small sound effects as I really enjoyed the custom music, but they did add some fun so I'm glad they were in the game.
May 14 20:45:19 2h 00m Boxes Chaos ♥ 0 A good concept, interesting concept of working in a warehouse, definitely would be interested in playing more in a larger warehouse with more departments attached eg a lorry loading area for outgoing orders, incoming deliveries. the bats were too annoying though, couldn't complete a delivery. not keen on the shooter mechanics, distracting from the job simulator mechanics.
May 14 21:38:36 53m 17s Bloodiest Mary ♥ 1 WOW! This is fantastic. For a start I love the instant feedback of clicking the screen, the combination of the simple graphics and the beep sound effect makes the game feel extremely responsive. I really enjoyed the gameplay though. I like the concept of being a barkeeper, having to think about how your clients are feeling and match a drink to their mood, without if being dumbed down in any way so you have to use your intuition of the feeling from the blood of the corpse as well. I also enjoyed the intrigue aspect, talking to your customers about their day but trying not to pry too much and keeping it professional, reminding you that your job is to help them feel better about themselves and not satisfy your own curiosity or serve your own needs. Amazing job. Do you make any other games? Would be interested in playing past the 'demo'.
May 14 23:38:30 1h 59m Flight Dispatch ♥ 1 5*. Awesome vibe... had to pause my Kavinsky to appreciate the built in music player :D You brought Monday trauma to me early with the slack app, so well done on capturing the authentic workday feeling! Super impressed with the way windows work, and the command line. Instantly was able to set myself up for efficient drone delivery, one eye on the map and commands for multiple drones at once is super fun. I wasn't quick enough for the final delivery, but I feel that was because I didn't have enough screen to spread out my windows for watching the drones, keeping a location co-ord list and command reference handy at once. It did feel a bit unnecessary to specify the coordinates for each location instead of using its name, but it was fun to query it with it's own command so I'm not sure how you'd make that part more fun without feeling forced.
May 14 23:48:45 10m 15s Space Cannon Delivery Service ♥ 1 I like the mechanics of shooting something off and predicting it's orbits to hit its final target. This was done well but the design felt a bit cramped. not sure If it was because I was using the web player, but I think it would be better over a larger area, and possibly more predictable trajectories. I found myself adjusting the angle by tiny amounts trying to get it just right through trial and error, which didn't feel fun. I think more deterministic would be better, where planets give predictable outcomes if you come at them from a certain side, like divide them into quarters for a grid based system, or 6's for a hex system, 8's for an octogonal system. would still require precision but less so, and make it more puzzle like because of the determinism.
May 14 23:54:46 6m 01s Dangerous Delivery ♥ 0 Sorry, would have played this but no web player and on a mac
May 15 00:04:56 10m 10s The Death Delivery Service ♥ 1 Crazy taxi but kinda heartfelt with talking to dead people, nice concept! Maybe if the timer wasn't failure but bonus if you make it, it'd be more fair.
May 15 00:07:41 2m 45s Text AdDelivery Game ♥ 1 was very keen to play a real text adventure. not sure if it's helpful to know but It would have been great if it was web based.
May 15 00:25:19 17m 38s Sunset Delivery ♥ 1 ermagerd the icecream melterd!