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Feedback comments for LD51
UnitedFailures's games and stats for all events →
| Timestamp | Since previous | Game | UnitedFailures's comment | |
|---|---|---|---|---|
| Oct 11 02:05:30 | Tenjutsu | ♥ 2 | The combat in this game feels so nice. | |
| Oct 11 02:31:57 | 26m 27s | Time Loop Traffic | ♥ 2 | Fun game. Beat it with a score of 623. Respect to the artist - really liked how the game looked. |
| Oct 11 03:03:03 | 31m 06s | CART CRASHERS | ♥ 1 | Hahaha, fun little game. Loved the art style. Reminds me of Teardown. The cart physics felt nice, and I liked when you janked things around causing carts to go flying. Overall, good controls. Good work |
| Oct 11 03:16:45 | 13m 42s | Pet the Damn Cat! | ♥ 1 | This game is very cute :). I love the core gameplay of multitasking the little work minigames with the cat petting. A lot of the `10 second` games feel a bit overwhelming as a result of reoccurring challenges every 10 seconds - but this is one of the few games I have seen that strikes a nice balance where I never quite feel overwhelmed and annoyed, but I also feel reasonably challenged. Fun game, great art, and overall good job! |
| Oct 11 03:48:36 | 31m 51s | Speed Dating for Misfits | ♥ 1 | Haha, love the dialogue. Glad I was able to match with the Cat at the end. |
| Oct 11 03:54:33 | 5m 57s | Out To Pasture! | ♥ 1 | Yoo, cool that you got planetary-walkig working. I've struggled implementing that is the past - so props to you |
| Oct 12 05:08:29 | 25h 13m | Spacemine Defense | ♥ 3 | Shoutout to the dude that speed ran the final level in ~8 minutes O__O |
| Oct 12 23:08:01 | 17h 59m | Mr. Kittys mana potions | ♥ 1 | I enjoyed this game. I liked the art, I'm a big fan of simple low-polyish art with highly saturated colors. The lightening and fire mechanics are really good. Good job on the dynamic terrain - you got a pretty good baseline here. My one suggestion would be to add some sort of passive gameplay so you're not just waiting idly between using special attacks. |
| Oct 12 23:35:59 | 27m 58s | Empire Under the Clock | ♥ 0 | This game is really good and is reminiscent of old school civ. Love the diversity of starting nations - reminds me of mods like Lekmod where you're just like "what the hell? This game has Ireland" lol. The procedurally generated terrain seemed fine, and the AI for nations also seemed to be pretty solid. My main complain really comes from the UI. A lack of labels slightly hinders the initial experience - but once I got used to it I had a good time. Something as small as just adding labels to some stuff (like the building icons) would go a long way, Overall great game, and good job! |
| Oct 12 23:45:46 | 9m 47s | 7 in 1 in 10 | ♥ 1 | Funniest game I've seen in the jam so far lol. Really does feel like a WarioWare spiritual successor |
| Oct 13 00:34:00 | 48m 14s | Poda Wants a Statue | ♥ 2 | Love this game. I love to micromanage and optimize things. Found myself trying to speedrun and early game carry-canceling the bunnies to just bring over the resources myself. My best time was 110 years - but I see some faster times. I'll have to try harder... Great work on this game! |
| Oct 13 00:38:31 | 4m 31s | Gravity Blocks | ♥ 1 | This is a fun platformer. I would have liked the gravity switch to be more noticeable - but once I got used to watching the timer I was able to have a good time. Good job! |
| Oct 13 01:15:21 | 36m 50s | The Fabulous */10 Song | ♥ 2 | I don't see any other commentators saying they were confused, so I think I'm just dumb, but I struggled for like 10 minutes trying to figure out how to play this game. Once I finally beat the first 2 rows I felt like I could see through the matrix. Fell into the groove of the game and had a really good game. Another awesome puzzle game, @oadt. I think you've commented on every one of my jams so thanks for that, you legend! Look forward to seeing what you make next jam! |
| Oct 13 01:54:06 | 38m 45s | HEAT | ♥ 1 | Cool game mechanic, and great work setting the mood of the game. Would love to see this mechanic stretched out into a slightly longer game like Scanner Sombre. Pretty innovative/Unique, and GJ! |
| Oct 13 16:59:09 | 15h 05m | Last Pawn Standing - Chess Battle Royale | ♥ 1 | This game is really awesome. I could see this becoming a legit variant on Chess.com or something. I love the idea, and the game has been really well executed. The only real point of improvement I can think of is the camera angle - where it is sometimes hard to click pieces behind other pieces. Also, maybe an alert when you're "in check" aka your king is threatened (if this exists I missed it). Other than that, the art is nice, the piece movement feels smooth, the ui is clear about what units to move and such I'll definitely show and play this game with my buddies later. This is something I would play outside of the jam - so I definitely encourage you to stick with it after the jam. Solid work overall. GJ! |
| Oct 14 04:18:50 | 11h 19m | Orb Golem | ♥ 3 | This is a really cool and unique game concept. |
| Oct 14 04:29:04 | 10m 14s | MMO Minesweeper | ♥ 1 | Yo, this is an actually good idea and implementation that is brought down by adherence to the theme lol. After this jam I strongly recommend you release a new version that uses a longer period of time - like a 30 secs or a minute. That way you can have more time to strategize. I wanted to troll the other player in my server by misplacing traps - but hardly had the time to think that through. Only enough time to accept the board as it is, and play with it. I'd also consider switching up the point system. IMO - points should be awarded for area cleared. Then an additional set of points for clearing a board (to keep the strategizing of that). Once again, this is an awesome game and awesome idea. I really think with a little more polish this could be a big hit. |