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Feedback comments for LD51
spudboy's games and stats for all events →
| Timestamp | Since previous | Game | spudboy's comment | |
|---|---|---|---|---|
| Oct 3 18:23:17 | 10seq | ♥ 1 | I like that it's a teeny tiny version of what I'd want out of a groundhog day game. Really cool stuff! | |
| Oct 3 18:49:04 | 25m 47s | Back Alley Quality Assurance | ♥ 2 | why do they gotta throw the card in smh Really like this one! The instructions were pretty funny which is a nice touch. |
| Oct 16 03:36:50 | 296h 47m | Chicken Runner | ♥ 2 | Really hard haha. Made it 14.08s. |
| Oct 16 03:47:18 | 10m 28s | Tentris | ♥ 1 | Subtly different from Tetris but definitely different enough to be interesting. Really solid implementation of Tetris as a baseline too! Good job! The one thing I wish I had is ghost pieces to show where your hard drop will go. My high score is 9448 with 29 lines on level 3, Trusty mode. |
| Oct 16 04:27:44 | 40m 26s | Art School | ♥ 1 | I hacked into the [ARTGENIUS] servers but their algorithm is too complicated for me to replicate. |
| Oct 16 05:01:25 | 33m 41s | Teleporter Malfunc-ten | ♥ 1 | Interesting game. Cool to see a ludum dare game properly support controllers! Made it through 67 teleports! |
| Oct 17 01:10:55 | 20h 09m | No Man's Land | ♥ 1 | Pretty good overall. Reminded me a little bit of Super Crate Box. |
| Oct 17 01:19:14 | 8m 19s | It's a Sliding Puzzle | ♥ 1 | Sliding puzzles like this hurt my brain under normal circumstances, and the jump every 10 seconds doesn't help haha. Still super cool that you made a gameboy game for this. Well done! |
| Oct 17 05:28:57 | 4h 09m | Baseball Kid & The Nightmare Dimension | ♥ 1 | Wow so polished! Good music and art. Touches of hitfreeze and intro voiceover really makes it stand out for a jam game. Well done! |
| Oct 17 05:40:58 | 12m 01s | Robotbotbot | ♥ 3 | Doesn't seem to work on Firefox but I booted it up in Edge and it ran fine. Fun stuff! I wish the walkspeed was a little faster but I get that's the only way to really make 10 second loops work properly. Overall a neat use of the theme, and the character art is cute :) I demand my secret ending prize! |
| Oct 18 05:58:33 | 24h 17m | Hyper V-Ball | ♥ 1 | Incredibly polished, but the controls feel so awkward to me the game was basically unplayable :( |
| Oct 18 06:07:26 | 8m 53s | The Bear's Drunken Adventure | ♥ 1 | Feels very "first game," but if that is the case, nice job, and congrats :) Hope you continue to get better at making games :) |
| Oct 18 06:46:30 | 39m 04s | Memory mini game. | ♥ 1 | When I was in fullscreen it was super common for clicks on icons to just not register. Besides that, a pretty decent memory game with a good selection of icons. |
| Oct 18 06:52:26 | 5m 56s | Neon Speed Gauntlet | ♥ 1 | The player controller is so close to feeling *really* good. I think just making the player feel faster overall would do a lot to make this game feel super satisfying. |
| Oct 18 07:02:22 | 9m 56s | Celestial Survivors | ♥ 0 | This may be my favorite one I've played this time around. Core gameplay is solid but it's everything being on-beat (or the offbeat :D) that makes this just viscerally satisfying to play. Amazing job! |
| Oct 19 03:33:05 | 20h 30m | Deca-second | ♥ 0 | I don't really understand how the enemy AI works, which is unfortunate cause I'm pretty sure you need to understand how the enemy AI works to play the game properly. |
| Oct 19 03:43:38 | 10m 33s | METAHACK | ♥ 1 | Pretty fun, pretty well polished. Just wish there were more levels :) |
| Oct 19 03:49:32 | 5m 54s | Sunburn | ♥ 1 | It's pretty unclear to me which enemy is hurt by which obstacle. There's nothing that gave me an intuitive sense of what corresponds to what, and just straight up memorizing them dind't seem worth it. |
| Oct 19 04:28:29 | 38m 57s | Croissant Quandry | ♥ 2 | Starting with the invisible debuff on first playing was very confusing lol. Overall, a neat little game. Decent platformer controls. |