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snesgaard

Feedback comments for LD51

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TimestampSince previousGamesnesgaard's comment
Oct 3 17:43:56 Ninja | Thief ♥ 1 @rolferm Works for me! Also stole the baby, does that make me the bad guy?
Oct 3 17:51:24 7m 28s Following Footsteps ♥ 1 Very spoopy game, like the atmosphere.
Oct 3 18:14:33 23m 09s KindergARTen ♥ 1 Super creative concept! Loved it. Was pretty hard for me to pass the tutorial, but that's probably a me problem.
Oct 4 06:48:46 12h 34m Sheeple ♥ 0 Really loved the narrative here, so simple yet tells the story effectively.
Oct 4 06:53:13 4m 27s Weirdo Words ♥ 1 Great little game! Was pleasantly surprised that you can backspace if you happen to miss type.
Oct 4 19:57:53 13h 04m Killer Colour ♥ 1 Really cool concept, sort like The Colour out of Space. Would have liked some feedback when you click for others to follow you. Can sometimes be hard to know if they are following or not. Also I think having the followers match the player character speed would have been nice. Also had an issue where the character would start moving upwards, without my giving any inputs.
Oct 5 07:07:31 11h 09m Loop Arena ♥ 2 Great concept and controls. Suggest maybe lowering the brightness on the walls a bit. It kinda draws your gaze away from the main character and the enemies.
Oct 5 17:16:16 10h 08m Bygone Melodies ♥ 1 Presentation is quite amazing, both the music and the story! Must admit it wasn't clear to me when I was suppose hit the keys w.r.t. the guitar animation. Also was a little hard for me to follow both the foot and guitar at the same time, but that might just be a me problem.
Oct 5 17:26:00 9m 44s Every 10 seconds, mother comes in ♥ 2 Love the presentation and idea behind this. Would wish that collision was a bit more tolerant, so that it doesn't stop you the moment you hit something. Kinda allow you to slide along tangentially colliding.
Oct 5 17:49:43 23m 43s Red and Black's Discommunicative Communication ♥ 1 Very fun, always fun to see cards here at LD. Agree with others in the comments that some more in-game feedback to the cards you play would go a long way to make the game more understandable.
Oct 5 17:54:24 4m 41s J-Menuing ♥ 1 Loved this! Really fun take on the ATB battle system.
Oct 6 18:11:45 24h 17m Cascading Failures ♥ 1 Loved this, was quite fun. Wished the collision was a bit less glichy.
Oct 6 18:38:45 27m 00s SALARYMEN CHALLENGE ♥ 1 Really fun! Loved the music and dialog.
Oct 7 20:00:49 25h 22m Hellish Descent ♥ 2 Top notch presentation and concept. A suggestion for the controls. Instead of strictly only allowing jumps when the player is in contact with the ground, allow for jumps for a brief period after not being on ground. Something like 200-300ms. Would make jumping easier when trying to move off a platform and jump at the same time. I would also forego any acceleration on player movements, just change the speed instantaneously on player input. Would make the game feel much more responsive. Just some thoughts to improve an already great entry 😄
Oct 7 20:06:52 6m 03s Ten Seconds Again ♥ 1 Really appreciate the in-game tutorial at the beginning, very well done!
Oct 7 20:15:02 8m 10s The Worst Drummers ♥ 0 Loved the animations! Think having a consistent color for each key would make a bit easier to play. Just a thought.
Oct 7 20:18:38 3m 36s Ten 'em up ♥ 0 Getting an error running the linux binary: ```bash [8991] Error loading Python lib '/tmp/_MEIqoO05L/libpython3.8.so.1.0': dlopen: /lib/x86_64-linux-gnu/libm.so.6: version `GLIBC_2.29' not found (required by /tmp/_MEIqoO05L/libpython3.8.so.1.0) ```
Oct 9 20:06:12 47h 47m Stellar Sauce ♥ 1 Man the music in this slaps so hard. As others, I kinda wish the controls were a bit less floaty. Also for next time I suggest allowing for jumps a brief moment after the player character is no longer on ground. Something like 200-300ms. Can help make jumping a lot more forgiving.
Oct 9 20:17:56 11m 44s BUN-hop ♥ 1 Very fun to play! Loved the music, the level design and the general vibe. My criticism is that controls can feel a bit imprecise for the smaller platforms. Think instantaneous changes in speed without any acceleration would be an improvement. Otherwise flawless!