Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Raphiell
Feedback comments for LD51
Raphiell's games and stats for all events →
| Timestamp | Since previous | Game | Raphiell's comment | |
|---|---|---|---|---|
| Oct 3 23:28:12 | Kalamity Kitchen | ♥ 1 | It was confusing at first, since there are no instructions, but I got the hang of it. It would be nice if there was a symbol for the effect that happens to you, rather than just text. Also a timer to tell you when a new effect happens would be sweet! I loved the art and the animations, very amusing! Well done! Capture.PNG | |
| Oct 3 23:37:38 | 9m 26s | Chicken Golem! | ♥ 3 | Fun mechanic, especially once it started swapping the ability instead of terrain, that was really fun! The art was cute and I appreciated the checkpoints. One thing I noticed is that killed enemies stayed dead after going back to a checkpoint. Well done!!! |
| Oct 3 23:45:55 | 8m 17s | 10 planet of the Alos system | ♥ 3 | I unfortunately could not repair the ship in time and will remain on the planet forever. Capture.PNG |
| Oct 3 23:58:00 | 12m 05s | Prom Pandemonium | ♥ 3 | Got 'em! It would be nice if the music looped, but it was little novel. Well done! |
| Oct 4 00:04:45 | 6m 45s | Impact-Effect | ♥ 2 | AWESOME! That was so much fun. I found the numbers in the middle too distracting, but otherwise it was great. It was really hard to get full clears on level that had tonnes of little rockets, but so it goes. Well done |
| Oct 4 00:11:24 | 6m 39s | SPACE KATANA | ♥ 2 | 130 seconds! Is there an end? Had a great time. Looked great and the variety of weapons and enemies was great. Well done! |
| Oct 4 22:58:04 | 22h 46m | Headcount | ♥ 0 | Nice! Got to 12 on my second try, a mode that starts difficult would be nice so I don't have to do the easier levels to test my skills. Had a good time with this. |
| Oct 4 23:05:34 | 7m 30s | minigames! | ♥ 1 | That was great! It was beautiful and sounded great. The games were fun. I only wish I could see my score! Well done! |
| Oct 4 23:10:59 | 5m 25s | BeeBeforeBosses | ♥ 2 | Interesting concept for a minit-style game. I could see this expanded on into a longer game. It was a little unclear how the respawning mechanics worked, such as them having multiple uses if you defeated more enemies before placing it, but I had a great time. Well done! |
| Oct 4 23:17:51 | 6m 52s | phase | ♥ 1 | Sweet little shooter. I blasted through the asteroids and found a bunch of orange ships sitting around and 2 more starbases. Curious! Well done! |
| Oct 4 23:33:40 | 15m 49s | It All Comes Crashing Down | ♥ 2 | Super cute and funny. I built realllll wide then only started going for height after a few minutes. got around 35m. Well done! |
| Oct 4 23:47:00 | 13m 20s | Opening Knight | ♥ 4 | That was SICK! A freaking cinematic opening??? Awesome, this was great. The style was ON POINT! Well done. Gotta make this my new profile pic: Capture.PNG |
| Oct 5 00:03:22 | 16m 22s | Descender | ♥ 2 | The mood was intense! Especially in the Abyss. Didn't manage to get to any 'end', but got 40 pearls. Well done! |
| Oct 5 00:11:49 | 8m 27s | Timed Well | ♥ 1 | Cool mechanic, but the collision of the player felt too big and unforgiving. Well done! |
| Oct 5 00:28:09 | 16m 20s | Dreihander | ♥ 2 | That was awesome! The mode switching was a lot of fun, and upgrading was fun too :) The guardians on the edge are really mean! Even if you go back into the arena they still hunt you down! Well done! |
| Oct 11 21:19:51 | 164h 51m | Undying Torch | ♥ 1 | Got stuck where @fiat-ventus did as well after getting the last egg. Sad. I don't want to do the mushroom course again 😢 |
| Oct 12 20:16:17 | 22h 56m | Luzy Lazer | ♥ 1 | I enjoyed the sound effects, and I think it would be cool if leading up to the next malfunction it would tell you what was going to break, or just a longer break between malfunctions. The player hitbox seemed bigger than I expected and I got hit a couple times just trying to get past enemies. Well done! |
| Oct 12 20:27:23 | 11m 06s | Chertilo: Infernal Creature | ♥ 1 | That was really fun! Definitely felt some vampire survivors in there. I would say the theme was pretty light since I found the minor stat adjustments un-noticeable. Well done, I had a great time with this. |
| Oct 12 20:34:42 | 7m 19s | Alfred, Coffee Pot [WIP] | ♥ 2 | Great art direction, music, and humour! I found the controls painful to play with, but otherwise had a good time. Well done! |
| Oct 12 20:37:51 | 3m 09s | Sequence Run | ♥ 1 | Woo that level where you ran around the bends and the whole level moved around, I was not expecting that! It was great. Well done |
| Oct 12 20:47:52 | 10m 01s | Ten Out | ♥ 1 | Great art and atmosphere, I found the light turning off every 10 seconds really frustrating since I had to run all the way back to light it. Not sure how else you could have implemented the theme though. Well done! |
| Oct 12 21:45:48 | 57m 56s | 10-sec pause mania | ♥ 1 | Hoowee some of those puzzles really got the gears turning. I loved it! Well done |