2022-10-04 06:02
Well done, Sebe! The last level rotation was an amazing. It was nice to play. 👏 By the way, there was W and D in a guide (not A and D) but it's a little mistake.
Foon → Ludum Dare Explorer → LD51 → Sequence Run
By sbackman
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 910 | 3.18 | 21 | |
| Fun | 662 | 3.28 | 21 | |
| Innovation | 915 | 2.92 | 21 | |
| Theme | 579 | 3.65 | 21 | |
| Graphics | 920 | 3.02 | 21 | |
| Audio | 609 | 3.05 | 19 | |
| Mood | 948 | 3.00 | 19 |
Well done, Sebe! The last level rotation was an amazing. It was nice to play. 👏 By the way, there was W and D in a guide (not A and D) but it's a little mistake.
I can play in this game, whithout gameplay or screens?!
I finished the game!
It's a platformer game but we play as if we are a speedrunner. The rotating level is really cool, I would love to see more platformers like this.
My only problem is the control. It's slippery and I can't control it freely. I finally managed to get the hang of it, though.
It is so hard to walkthrough) This game is special for Flash)
This is a solid jam game - gameplay is fun, use of the theme is good, visuals and music fit; great work! The last level was great, the reversal took me by surprised but it made for a fun flow as I kept going.
This game is very good i liked the mechanics of the game.. Overall very beautiful game.... Cheers !!
Pretty fun game, but the levels are too complicated for me)
It's all about timing here, as in Mario for comparison. Gravity changing is a fun feature. I wish there would a few more levels with it.
The graphics here are a bit too monotonous, so I couldn't see my character very well sometime, but the style overall is pretty good.
This timer on the center of the screen is a bit annoying.
Thank you for a good time.
A little bit difficult and the player is hard to notice. I liked the screen rotating with the parcour, good job!
Good job! The character was a little slippery. I liked the rotation!
Great game! Simple and clear. However, I found it a bit difficult😁.
Pretty cool game. It's not easy to make good visual effects in a short time, the game seems to use simple way of drawing, but it turns out to present well, and I love it. I feel like most of the difficulty comes from the feedback of controls. In particular, the player may not get enough visual feedback during the gravity conversion. The levels themselves is not that difficult. The rotation channel in third level is a fairly good idea. If subsequent development improves the sense of control and retains the characteristics of gravity conversion, it will be definitely a great game. Good work!
Woo that level where you ran around the bends and the whole level moved around, I was not expecting that! It was great. Well done