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RubixNoob13

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TimestampSince previousGameRubixNoob13's comment
Apr 8 20:11:34 THEMARUNGA ♥ 1 I enjoyed the voice acting a lot. I've played through a couple times now, and I'm still not 100% sure what I'm supposed to be doing. I tried hitting the balls, then using the arrows to collect powerups by moving the jumper. I don't know if I won or not, but it was pretty fun. Good job!
Apr 8 21:05:56 54m 22s Cosmic Castaway ♥ 1 It's a shame I can't rate this game, because I had a lot of fun. I spent time googling things that I apparently didn't even need to look up before I ultimately figured out what the heck I was doing. Since I'm an old school gamer, I remember a lot of the old point and click try to solve the puzzle with no idea what you're supposed to be doing games, and this one was pretty awesome! Great job!
Apr 8 22:47:56 1h 42m CVC Presents: The tale of Plague Doctor Man (John Withah) ♥ 3 First of all, I like that you threw a random silly easter egg into the description about "Click" 😆 Next up, not sure if it's intentional, but "Game Over" screen also has "Sample Text" on it. I feel as though the timers counted down quite fast and I wasn't 100% sure what I was doing, other than trying to stay alive by trying to keep my meters full. Might help if when you have an option to buy food, water, health, etc. if you could still see what your current amounts are of each of those things to make it easier, instead of having to try to remember them all. Still, good music and atmosphere, solid entry.
Apr 8 22:55:09 7m 13s Workplace Accidents ♥ 2 This game was really well done! I really appreciate that since the play area is pretty large, there's an arrow to the closest thing I need to fix. Once you start getting a lot of workers, I have no idea how I'd keep up with them otherwise. Really, the only thing I have to add has already been said, that a WebGL build does tend to get more plays and reviews than having to download (some people have slow internet, others are like me and just kinda lazy lol) Seriously, great job on this entry, though!
Apr 8 23:12:44 17m 35s BANKRUPTCY ♥ 1 First off, it may sound like a nitpick, but the download is a zip file inside a zip file, so I had to unzip the game before I could unzip the game. However, I did have quite a bit of fun playing the game, I did think the music was a bit TOO loud, so I had to turn that down. Otherwise, the pace was fast enough to make it feel as though you really are just trying to delay the inevitable. Good entry!
Apr 8 23:32:03 19m 19s Grounded! ♥ 1 Pretty good entry! I do have a couple suggestions based on my play through. The timer is kind of hard to see because the text is white and most of the background is white / very light color. Maybe change the timer color to be more visible to help players see it. Also, I really like that you have arrows to point towards the issues that need to be fixed, but I wish the arrows were a bit bigger. Last, some music or sound effect can really help your entry to shine. Still, this was a pretty fun little game and a cool story concept, especially for a first submission!
Apr 8 23:41:05 9m 02s DisasterGuard ♥ 2 This was a pretty fun little game. I both loved and hated that I needed coffee to move at a faster speed. Loved it because it's a good idea, hated it because I kept having to go back for more coffee, then fix the coffee maker, then getting jumped by like 14 aliens while trying to have a cup of coffee. While also everything else in the world was exploding. Great job! :)
Apr 8 23:47:10 6m 05s Brickroll ♥ 1 As someone who spent WAY TOO MANY hours back in the day playing DX-Ball back in the day, this game was a lot of fun! I really like how you basically flipped Breakout on its head and instead of blowing up the bricks, the player is now trying to build them before the ball can destroy them. Very neat concept, amazing visuals and sound, I could sit and play this game for hours. Honestly, my only complaint after several plays of the game is that once you DO hit game over, the animation of the bricks filling up the screen takes a few seconds and I want to get back to playing like right now 😆 Great job!
Apr 9 00:14:32 27m 22s teleBOTation ♥ 1 @phoenix-fireflower I really hope you read this, because I also use Godot engine and I can help you fix at least one thing I've seen others mention. For my review, this game is amazing, I love the little character, and the first time I managed to get myself killed I was a little sad because he's so cute! As for bugfixes, the sound thing is really simple, and here's a (long-ish) explanation as to why it was "broken" in the first place. The audio only plays out of the left side. I looked at the source code, in your Bgm.tscn file, you have an AudioStreamPlayer2D node, which defaults to have a position of 0,0 (top left of the game). So, the audio plays from that "direction", which in 2D is the left side of the game itself, so people will hear it out of only the left speaker or side of headphones. So, if you move the node to the middle of your screen, then it SHOULD play out of both sides as intended. The same with any sound effects you use, they are directional, so if you WANT something to play out of the left or right side only, you can. Otherwise, if you move them to the middle, they play in both sides. To be honest, I only figured this out in Ludum Dare 48 when I had the same issue with my music only playing on the left. The only other things I noticed were that if you spam jump REALLY fast, you can manage to get a TRIPLE jump (pretty sure it has something to do with your coyote time, but I didn't look into it too far) A small typo, on the game over screen, you have an "F" in "Fenerators" instead of "Generators" With all that being said, I really enjoyed this game and I would love to see a post jam version of this!
Apr 9 22:16:28 22h 01m Cat in the Bag ♥ 3 10/10 would select random items resulting in human's death again :)
Apr 10 00:06:25 1h 49m MoonDoggle ♥ 2 I was spamming the mouse button so fast at the end that I didn't even see how many bugs I killed, because I was still trying to kill them all to the bitter end. I agree with others saying that we should just be able to hold the button down to fire, because currently my mouse is mad at you lol Other than that, it was a fun little game!
Apr 10 04:39:56 4h 33m Thermal Runaway ♥ 1 Graphics, audio, and mood are all on point! I agree with a lot of the others that a map would be nice, I got lost like, a lot. :) Other than that, this entry was really awesome and I think you did an amazing job!
Apr 10 05:12:29 32m 33s You shall not pass ♥ 1 Pretty cute puzzle game. I did manage to get stuck around level 11, and there wasn't an option to restart the level. So I refreshed the page, and alas, it had me restart at level 1. This would be a nice feature to add a restart button so this doesn't happen to other people. On the positive side, the art style was cute and I liked it a lot. I also liked the "programmer sound effects" of the voices, and the nod to the Final Fantasy fanfare on some of the wins. Good job!
Apr 10 05:18:01 5m 32s The Pit ♥ 1 Pretty fun game, although I don't like the little thief gnome guy yelling at me and calling me an idiot when it's inevitable that he's going to die anyway, lol Great job!
Apr 10 05:38:11 20m 10s Back2Work ♥ 1 So, I own a Valve Index. First off, launching this game makes my SteamVR launch, and from a quick Google search, it seems like there is a plugin somewhere in the UE editor that you should disable unless you're specifically targeting SteamVR, otherwise it will launch as though it's a VR title. Other than this, the game was pretty fun. I played through a few times, but wasn't ever able to escape (maybe because I'm using keyboard and mouse instead of an analog stick, so my aim isn't as precise as it could have been?) Still, this was a really gun little game! Great job!
Apr 10 05:43:29 5m 18s On Thin Ice ♥ 1 I agree that some music would be nice. I don't fully understand why the cows are needed.
Apr 11 19:44:21 38h 00m Mutating Escapist ♥ 0 I liked the voiceover. I would have liked it if the mutations stayed, so that one life you get double jump, then the ability to crouch, but you can also still double jump. That way, the puzzles could build on one another. Still, it was a very fun game and I got some "Will you snail?" vibes from the evil A.I. Great job!
Apr 11 19:57:37 13m 16s Natural Resources ♥ 1 Fun little game. I managed to lose around 8 times before I gave up. I got pretty close to the airship at least once, but I managed to somehow use all the iron(?) before I could build it lol
Apr 11 20:03:12 5m 35s Delayed Destruction ♥ 2 I agree that the player moves too fast and once I let go of the movement button I'd expect him to STOP moving, but otherwise it was a fun little game!
Apr 11 20:08:37 5m 25s Impending chemical catastrophe ♥ 0 Nice job! I think this was the first P5.js game I've personally seen on Ludum Dare. I agree with some of the other people who played and left comments that it makes more sense to me to move the dropper rather than the tray at the bottom, but other than this, it was a fun little puzzle game!
Apr 11 20:16:23 7m 46s Delayed Gratification ♥ 1 I agree that the game could have used some sound effects or music. Otherwise, fun little game!
Apr 16 05:33:37 105h 17m Oh No My Trophy ♥ 1 Fun little game! Always good to see more Godot games on these jams as well :) I also *think* I might have gotten a new high score of 684 based on what I see in the game description at least. 😄 highscore.PNG
Apr 19 07:12:15 73h 38m The Hero (...Always Wins) ♥ 2 Pretty fun little game, however I think my high score was only 3 heroes killed, so either I'm just bad, or the difficulty curve is pretty wicked. Still, played it multiple times, so there's probably something here :)