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OddballDave

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TimestampSince previousGameOddballDave's comment
Apr 5 08:16:40 Web of Lies ♥ 1 Is it even possible to get a job! I've been trying for half an hour now. Are you just messing with me!? Anyway, great idea and executed really well. I liked the responses. Graphics fitted the the game and it all worked together. I would have liked a bit of variety(graphics/music) for the different workplaces, but that's only a minor gripe. Good stuff 🎱
Apr 5 14:07:13 5h 50m Sandwich Drop ♥ 1 Interesting idea. The environments look nice. I couldn't get past level 2 so seems a little unfair for me to give it a rating when I've seen so little of the game. Good stuff 🎱
Apr 5 14:16:39 9m 26s 3 Minutes to Die ♥ 1 Nice simple mechanic but you get it to do a lot of work. Plenty of variety in the level layout meant having to use the dash in subtly different ways. The music was good, although it did start out a little annoying it got much better as it went on. In the end a solid entry. Good stuff 🎱
Apr 5 14:27:44 11m 05s Malevich in Budapest ♥ 1 I strangely really like this. Chapter One works best as a game. That could have been a whole game in itself with a few extra additions. Chapter Two was actually my favourite. Though it is a little broken. Sometimes you roll into the water before you can do anything, and being able to bounce off the sides of blocks would have helped. Chapter Three is perhaps the weakest, but it's still a pretty solid game. All the graphics look great and the was plenty of polish. It all sounded good too. You've done a great job on this all round. Good stuff 🎱
Apr 6 08:43:58 18h 16m Trauma Center (futile medical care edition) ♥ 1 I love all the little touches and interactions. It was fun to play. The WebGL version kept forgetting that I'd adjusted mouse sensitivity and I had to keep changing back each play. It looks good, and sounds great. And it has a style that it sticks to perfectly. Good stuff 🎱
Apr 6 09:04:35 20m 37s One Sided Pong ♥ 1 I know this is meant to be one of those jokey type games, but I had a Binatone Machine in the 70s/80s and it legit had a mode called Squash(practise) which was exactly like this. This is a gaming concept as old as videogames themselves. You've kind of proved that the Ludum Dare 50 theme is as pure as gaming itself. Whether by choice or by accident your game has validated the Theme Suggestions, the Theme Slaughter, and the Theme Voting rounds as the absolute and only possible solution for game jam theme creation. Whenever anyone on this, or any website, ever questions how the theme is decided upon I will direct them here so they can eat that humble pie they are spewing. I am printing this page in triplicate as I type and I will be framing it. One copy will be sent to the National Museum of Videogame History. One copy will be sent to @pov. The last I will keep for myself, placed on the wall next to the first drawing that my daughter drew of me. I salute you. 🎱
Apr 6 09:20:27 15m 52s Fight or Flight ♥ 3 This is a solid tower defence game. Very simple to understand, and hits all the right marks for the genre. Then the added twist of trying to evacuate the workers was very clever. It's a constant balance of trying to have enough workers to man towers and trying to save as many workers as possible. I'm wondering as the developer what your best score is? Is it possible to get a perfect score or, as in life, do some sacrifices _have_ to be made? Good Stuff 🎱
Apr 6 09:30:30 10m 03s Keep Yourself Alive ♥ 5 Art 👍 Audio 👍 Gameplay 👍 My gaming skills 👎 Seriously though this is a solid entry. Works as a game, and is a complete experience. Can't ask more from a jam game than that. Good stuff 🎱
Apr 6 10:17:53 47m 23s Aster Defense ♥ 4 This looks and sounds fantastic, and I really like the concept. I can see what you were going for, but it needs to ramp up the number of asteroids and quickly. It took me forever to create my fortress of asteroid death because I had to sit there wait for asteroids to appear. None of them got remotely close as they were all mowed down the second they appeared. Shield are pointless. They need to be able to withstand multiple hits radar and turrets are far superior at the moment even at the higher cost. Anyway, don't mean to sound negative as I really enjoyed playing, it's just this could be a great little game with a few tweaks. Solid entry. Good stuff 🎱
Apr 12 12:28:36 146h 10m Never High Noon ♥ 1 Ha, great idea! I don't think I've ever had to shoot the sun in a videogame before. I like your interpretation of the theme. It plays nice, sounds and looks good. A really solid compo entry. Well done. Good stuff 🎱
Apr 12 12:37:01 8m 25s Hostile Life ♥ 1 This is really good for a first LD Jam game. I liked pretty much everything about it. I even liked that the character would glitch out on occasion and warp around the level. I did find that the crates seemed to spawn in regular spots, so a bit more randomness there would have been nice. I could see this being expanded into a much bigger game, kinda like a Starseed Pilgrim type thing. All round though a great entry. Good stuff 🎱
Apr 12 12:54:57 17m 56s Meteodate ♥ 1 I lasted 64 days. I had the meteor travelling so fast in the other direction at one point, but alas I could not delay the inevitable. The dialog makes the game though. Very funny. Solid entry. Good stuff 🎱
Apr 12 13:21:00 26m 03s 1 Man 6 Bullets ♥ 3 Yea, so this is f##king amazing. It's kinda like SUPER**HOT** and Hotline Miami rolled into one, SUPER**HOT**line Miami if you will. I'd play a full scale version of this with proper levels and stuff. I could imagine entering a level full of enemies with only 6 bullets and having to clear the whole thing out. As is though it's still a great game. Lot's of style, and the audio adds so much. It made me feel like an action hero pulling off all those combo shots. I usually add a comment or two of constructive criticism, but well, truth is I can't think of any negatives. Good stuff 🎱
Apr 12 13:37:12 16m 12s Chickenator ♥ 0 I bought everything and I still got the CHOP!! It seems I was only _delaying the inevitable_. Great little jam game. Had a lot of fun. Would have liked some kind of scoring system. I didn't hear any audio so I've not rated that. Good stuff 🎱
Apr 12 13:45:04 7m 52s You Are The Snooze Button ♥ 1 An interesting take on the theme. It's well polished, and the graphics are cute. The big hands gave me a chuckle. I didn't hear any audio so I didn't rate that. It all works well as a little time wasting game. Good stuff 🎱
Apr 12 13:53:52 8m 48s Oh No My Trophy ♥ 1 Oh wow! This got hectic fast. I thought I was doing well, then all of a sudden I was overrun with trophy thieves. The power-ups/attacks are quite random, but they work nicely with the wacky premise. Some questions do remain though. Like, why have I got so many trophies? And why is everybody after them? And why am I so violently protecting them? Good stuff 🎱
Apr 12 14:23:23 29m 31s Gone Out ♥ 2 I **hate** this game!! I **hate** that I care so much about my little guy in the woods. I **hate** that I played this for an hour straight(seriously my bum is numb now). I **hate** how much the lovely drawn forrest drew me in. I **hate** how much the music and audio had me on edge. I **hate** having to look at his cold sad face as he hopelessly searches for firewood. But most of all.. I **hate** that no matter how much I tried I couldn't get my poor little guy through the night. Now take my 5*s and don't make me feel for a bunch of pixels again. Good stuff 🎱
Apr 13 08:47:15 18h 23m Ride the Sauze ♥ 1 I love the graphics, and had loads of fun playing. After about 50 the game becomes impossible, which I guess is the point given the theme. I feel the game would have benefitted from some audio. It still kept me engage enough though to have quite a few goes at getting to the bottom of the mountain. Good stuff 🎱