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Feedback comments for LD50
mirianbr's games and stats for all events →
| Timestamp | Since previous | Game | mirianbr's comment | |
|---|---|---|---|---|
| Apr 9 21:39:10 | Run Run Granny! | ♥ 1 | I'm the worst, poor grandma! Very well executed, nice graphics and audio effects. I couldn't get too far though, and would love to see an "easy" slower version 😄 | |
| Apr 11 22:32:09 | 48h 52m | LD50: The Mages Massacre | ♥ 2 | I loved the story and the writing. When I first saw the dice system I thought it was going to be too hard for someone that didn't play RPG a lot, but that didn't happen - it worked perfectly and (for me) didn't disturb the story at all. I missed a little sound though - it would make the game super immersive in my opinion (I just saw you have already commented on this). Also seeing the boat progress (and the mages' agreement) in more real time would add more action (but perhaps disturb the reading? not sure!). Great story! ♥️ |
| Apr 11 22:42:39 | 10m 30s | Blockage | ♥ 2 | Great art and audio - super atmospheric, almost hypnotic! I don't know what happened when I played, got myself into a shooting loop I couldn't escape, but I had a nice time exploring before that. Very nice entry! |
| Apr 14 00:00:54 | 49h 18m | Grounded! | ♥ 1 | Hey, great first submission! I think it may be too easy for most folks here (I managed to keep delaying the inevitable for as long as I wanted, and I'm super slow), but anyways: I loved how easy it is to start playing and resolve the issues -- no need for a mouse or for alternative keys in the keyboard. Fun, easy to play, nice atmosphere. Very good job! I'd like to have audio effects to signal when things are about to go out of control. More than just visual controls, this can help the gamer (and it's usually easy to add -- not sure about your platform, though). And the random events/issues appearing (despite they are a nice abstraction, smart concept!) could have a random description... It might have been hard to get them to match the different rooms in the house, I get it, but just the yellow and red bubbles could use some story behind them. Very nice entry nevertheless, looking forward to see what you come up with in the next Ludum Dare 😊 |
| Apr 14 00:21:18 | 20m 24s | Try Again | ♥ 1 | I really like the story, but unfortunately didn't manage to see the end -- just kept going back to the start, until the point I gave up. I like your music, but didn't like it was the same during my entire play, even for different moments (action, waking up, getting the rifle). A little variety would improve the atmosphere, I think? Other than that, I love to see more and more story-based entries in Ludum Dare each time. Yours is super creative, and with a very interesting background (dystopian stories are among my favorites). Great entry! |
| Apr 14 22:17:34 | 21h 56m | Nekawa | ♥ 1 | Beautiful game, the art and the soundtrack is very... well, dreamy 😊 I couldn't do much more than explore and wake a few times, even knowing about the double jump. Am I missing something? Anyway, it's a very beautiful entry, good luck on future versions of it! ♥️ |
| Apr 16 00:43:33 | 26h 25m | Pachinko is Life | ♥ 2 | Whoa, I wasn't expecting this to be so fun 😊 Funny jokes and writing, easy to start playing (even for beginners to pachinko) and the soundtrack was a perfect fit. Great entry! |
| Apr 16 00:57:33 | 14m 00s | Timeflight Alpha | ♥ 1 | I'm too ashamed to share my score 😆 Fun game, even though this is def not my kind of thing (I'm too slow!). So, I'd love to see an "easy" version people could play maybe with the mouse (or just with a more generous timer?). Something else is that I kept confusing the signs for the upgraded gun and next level (so I got this new gun and hurried to the base, only to die with it). Not sure if this was just me? If they could be a little more different, or maybe use different colors, it would be easier to differentiate. Anyway, super nice entry, and wow -- done in the Compo!! Congrats! |
| Apr 16 21:31:55 | 20h 34m | Oops, I'm Sinking! | ♥ 2 | Nice art and soundtrack choice (and cute little player)! ❤️ I found it quite fun also, when I figured out what to do. Having more ways to dump the water (or to try to fix the boat, maybe?) would be nice and add a lot to the gameplay. |
| Apr 17 22:26:26 | 24h 54m | Death Or Taxes | ♥ 1 | Hey, very nice story! Fitting soundtrack and audio effects, pretty good options (despite they're never enough for who is playing, we always want more lol). Also, it was good to be able to try the other story branch ("Go back") to see how it played out without having to restart the whole story. I just felt it was way too short, even exploring the other branches -- but this is a Ludum Dare thing: we never have enough time 😆 |
| Apr 17 22:38:31 | 12m 05s | GameJam Tycoon | ♥ 0 | Hey, very creative idea! I'd love to see new situations, but the ones you put there are very fun (a little dark, perhaps). In some of them I didn't know for sure how my option would affect the variables, but maybe this was intentional? Also, a soundtrack or audio effects would add a lot to the atmosphere, if you're planning to work in a extended version. Nice entry overall, congrats for your project! 😊 |
| Apr 18 23:01:15 | 24h 22m | A Dank Cave | ♥ 0 | Beautiful ascii art, and fun mazes! Nice work! Another suggestion, besides the simple instructions people above already commented - I'd love to have audio effects to help me understand what I was doing 😆 for I didn't look at the text all the time while moving (and even for creating some atmosphere). |
| Apr 19 20:42:51 | 21h 41m | Ten Steps of Life | ♥ 1 | Very nice idea, but I really would like to see the next steps 😢 |
| Apr 19 20:54:01 | 11m 10s | My Story | ♥ 1 | Super cool entry, loved it! ❤️ The narrative kept me engaged the entire time, and the puzzles/little games in the middle were a nice touch. Congrats! |
| Apr 20 22:11:50 | 25h 17m | Warmer | ♥ 0 | Very nice game, especially for a first jam! The game may be incomplete, but it's very playable and (at least for some fires) actually fun. Besides the soundtrack and graphics, already mentioned, we can also see little touches here and there, like increasing the game speed, for instance, or having a instructions page -- few games in the jam have it, and I usually struggle with anything more complicated than pressing enter or direction keys. Congrats on your entry, see you in the next Ludum Dare! 😊 |
| Apr 21 16:14:04 | 18h 02m | Island Management | ♥ 2 | Hey, nice game! Not really my type, but I liked the way you implemented it and after reading the instructions I very quickly could play it (kind of) successfully. I missed a little engagement, though: there were no attempts of humor in the text (or I didn't notice?) and absolutely no audio or soundtrack, so atmosphere was not really a thing. At least for me, these tiny things can make a lot of difference on having me engaged in a game/story, and playing for a longer time. On the other hand -- I find it super hard balancing things and coming up with the variables/resources when developing this type of game, so congrats for having something playable in such a short time. I hope you make to your 20 ratings! In any case, if you don't, don't let this discourage you: there's always LD 51, and you got a lot of nice feedback in the comments already. Good luck! 😊 |