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Ten Steps of Life
Ten Steps of Life
By igor-kingamer
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1408 | 2.13 | 21 | |
| Fun | 1396 | 2.10 | 21 | |
| Innovation | 1367 | 2.26 | 21 | |
| Theme | 1292 | 2.86 | 21 | |
| Graphics | 1257 | 2.36 | 21 | |
| Humor | 515 | 3.21 | 21 | |
| Mood | 1332 | 2.36 | 21 | |
Comments
reulan
2022-04-05 05:42
i counted 8 physical steps in the animation :D
for 9 hours it's a good concept to go off of, the interactable are there and I could feel this becoming like a point+click adventure but with some real-time moments
for the time constraint i think this is solid!
Was very short. But is a fully function game technically
tescoone
2022-04-06 17:40
Haha the physics on that rock is great :D btw, on the itch page, it says "Made for Ludum Dare #47" instead of 50 ;)
@tescoone Oh, copy and paste :sweat_smile: Thanks, fixed!
I did like the scene you were able to make for this, it was obvious that the rock needed to be moved without needing a direct arrow pointing at it. Having it needed to be moved all around was also neat. Very short game but I can see where it was going.
I also tried out the post jam version, and it seems that it keeps replaying the 2 month scene over and over. Would be nice to see all ten steps eventually!
I would like to see all the 10 steps with more challenging levels :)
joe40001
2022-04-19 03:29
Welp the LD version is indeed astonishingly incomplete. lol. Still appreciate the idea/effort.
mirianbr
2022-04-19 20:42
Very nice idea, but I really would like to see the next steps :cry:
jzucc12
2022-04-20 18:09
The end dialogue made me laugh. That being said, having more levels would have been nice too.
yep