Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → jkyd

jkyd

Feedback comments for LD50

← LD48   LD53 →

jkyd's games and stats for all events →

TimestampSince previousGamejkyd's comment
Apr 5 04:11:50 Stopping Karen ♥ 2 Great theme!
Apr 5 04:31:58 20m 08s Life Finds a Way ♥ 1 This is awesome!
Apr 5 04:36:36 4m 38s Glub-Glubmarine ♥ 1 Love the idea! I think prompts for the controls (specifically the space at the beginning) would be helpful
Apr 5 04:39:38 3m 02s Healer, LFG ♥ 1 This is great! Really like the concept
Apr 5 04:44:17 4m 39s Bee Rescue ♥ 1 Love the concept! Little confused at first with how-to-gameplay
Apr 5 04:55:30 11m 13s Harry the Haemophiliac Vampire ♥ 1 Awesome! @d00kl1 has a point with the style change though -- really love the watercolour!
Apr 5 05:27:30 32m 00s Dungeon Crawl ♥ 1 Love the idea! The pixel art is awesome :D
Apr 5 05:32:08 4m 38s I Refuse to Hibernate! ♥ 1 Nice puzzle game!
Apr 5 05:38:08 6m 00s Last Moment ♥ 1 Aw, I get an error when I try to play: "indirect call to null" :(
Apr 5 05:42:10 4m 02s Bomb Fuse Madness ♥ 1 Fun game! :)
Apr 5 07:50:03 2h 07m Executioner Must Be Present ♥ 1 Nice game! I really like the art style :)
Apr 5 07:55:15 5m 12s Withhold ♥ 0 Cool game! Like the art :)
Apr 5 08:00:21 5m 06s Snowcastle Meltdown ♥ 1 Cool concept!
Apr 5 08:22:21 22m 00s Ballgeon ♥ 2 Fun gameloop! Felt myself reaching for a shift-incurred boost at times -- there's definitely potential for more exciting upgrades/mechanics. Overall, it's got a polished look!
Apr 5 21:27:18 13h 04m Large Number Collider ♥ 2 This is great! Had a fun time jostling some balls. Please don't quote me on this.
Apr 6 00:31:55 3h 04m Nightwaker ♥ 2 Awesome mood and art! Having to type out the words was a cool design choice, but I found it conflicted a little bit with having to spam J and L throughout the whole game. I guess that's part of the challenge! I could see the 'J+L/keeping your eyes open' portion replaced with having to type out sleep-related words at random intervals (and made less frequent!). Really solid entry!
Apr 6 02:36:21 2h 04m Hotel Lazarus ♥ 1 Very cool! @suvi has a point -- super impressive especially for a compo game!
Apr 6 04:52:55 2h 16m Ceaseless Rain ♥ 1 Awesome, love the arcade feel and the pixel art! It's begging for a tech tree with upgrades :)
Apr 6 18:05:46 13h 12m Cup Half Full ♥ 1 Fun twist on Tetris, nice job!
Apr 6 18:15:04 9m 18s The Stone Curse ♥ 1 GORGEOUS artwork, absolutely loved watching the changing scenery. In terms of game play, I would've liked to see more interactive elements along the journey. Regardless, watching the landscape go by was enjoyable on its own, just not necessarily riveting game play. When I clicked on the flower, I was a little confused about what had just happened, but I think that was the end of the game? Overall, an enjoyable experience! Awesome job :)
Apr 6 18:37:03 21m 59s Unfaithable ♥ 1 Cool idea and fun to play! Love the artwork, animation, and the JUICE. Side-note: the 2 full-screen buttons on itch.io are overlapping -- if you disable 'fullscreen button' under 'edit game' on itch.io, that should remove the offending one Awesome job overall!
Apr 6 18:53:35 16m 32s Fifty Dollar Smash ♥ 1 Nice job! Fun little arcade game
Apr 6 18:58:14 4m 39s 1 Man 6 Bullets ♥ 6 Very, very cool! Love the concept and the execution is well done.
Apr 6 23:00:59 4h 02m Elbativeni ♥ 1 I really like the concept and the art style! I feel like taking inspiration for more monsters etc. from the board game Munchkin would go really well with this, if you were planning on expanding it in a dungeon-crawler direction. Awesome entry!
Apr 7 03:26:30 4h 25m Rising wind Island ♥ 1 I really enjoyed how intuitive this was to play -- a simple concept that was very well executed. It didn't feel like it was exactly possible to lose, or like there was any delaying of the inevitable, but I still enjoyed playing through till the 'end' :) Great job!
Apr 8 17:48:07 38h 21m Stir Cry ♥ 1 Really fun and funny! I'm a fan of the art style and the premise, would love to see more juice on bullet impacts! :)
Apr 8 18:44:21 56m 14s Calm Retreat ♥ 1 Very cute and relaxing! With the game play being minimal by design, I feel like strategically adding some sporadic nature visuals (i.e. fish splash/bubbles in the water, trees swaying with a gust of wind, etc), would help hook the player into continuing to watch the serene scene. Especially if placed between story lines both for variety and carrying over that intrigue. When you're not giving the player many things to do, there's a bit of a trade-off with giving them a variety in things to hear or look at. The changing day/night cycle, the fireflies by the end, and the moving shadows were all wonderful touches, that some players might miss if they're not hooked at the beginning. Adding in some ambient movement on the flowers/trees/bobber, or having the cat occasionally flick their tail/twitch their ear, especially at the beginning, would add some visual interest and hopefully give the player an expectation that the game will change visually over time. Also I would have loved if there was the sound of running water, especially with the cat pointing out how calming it sounds! I feel like I'm missing out! But maybe the cat just has better hearing than me... :) I really liked the story touches and you definitely nailed the relaxing mood, nice job!