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Feedback comments for LD50
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| Timestamp | Since previous | Game | Human Writes Code's comment | |
|---|---|---|---|---|
| Apr 5 07:59:21 | Executioner Must Be Present | ♥ 2 | Excellent game! I absolutely loved the art style. The world and the character designs felt really cohesive. The controls were snappy and responsive. The game itself has just the right amount of challenge. It's hard, but not completely impossible. Great work! | |
| Apr 5 08:06:36 | 7m 15s | Don't Drink and Dive | ♥ 3 | ~~Unfortunately, the game doesn't load past the title image for me. I get a "Uncaught (in promise) DOMException: The element has no supported sources" and a "Failed to load resource: the server responded with a status of 404 (Not Found)" error in the console.~~ ~~It looks to be related to sound effects, so I think maybe you're trying to play sound via a script before the user interacts with the page. But that's just a guess.~~ ~~If you manage to get a fix up, just tag me in the replies on here and I'll come back to take another look.~~ Tried it again the next day and it is working. Not sure what caused the error the first time around. See my actual feedback in a lower comment. |
| Apr 5 08:15:55 | 9m 19s | Reaching Home | ♥ 1 | Well, this was terrifying. Great job! The core game loop was good. Rushing madly from one end of the ship to the other with just non-stop chaos all around you was fun. I liked the implementation of the directional indicator arrows! All that was missing was a little haunting background music. Well done. |
| Apr 5 08:24:38 | 8m 43s | M.A.D - Maintain A Dictatorship | ♥ 4 | This is great! I love the student protestors chanting "No more school!", haha... that's awesome. The difficulty felt like it scaled well. You also did a good job of making some relatively complex interactions clear in terms of the effects that they were having. The only issue I really had was that selecting different troops felt a bit awkward and unintuitive. To be fair, I think a 230 second career as a dictator is about all I deserve anyway. Good job! |
| Apr 5 08:43:40 | 19m 02s | Dating under the Comet | ♥ 2 | This is such a great game! The art style is awesome. The game play is unique and interesting with a good amount of challenge. The music is a real bop. The only thing that I feel was missing was some UI interaction sounds. At first, the text heavy tutorial scenes had me concerned but playing the game feels pretty intuitive, I think! Also, it just seems so polished! Great work! |
| Apr 5 09:07:23 | 23m 43s | Withhold | ♥ 1 | Nice work! The art assets look really nice and the music and sounds really fit the style. The finite points to mount lasers and the cap on rockets means that, ultimately, you really are only delaying the inevitable. So nice work on fitting the theme. I did encounter two bugs. If you are playing the game and the asteroids have reached a higher level of difficulty then you restart the game from the pause menu, the first asteroids that spawn have the same difficulty as the previous game - so you can't destroy them with a single laser. The other bug comes later in the game when you have a bunch of little asteroids colliding behind the main asteroid - I think they are generating thousands of collisions among themselves and the game really lags out. Overall, though, I really enjoyed playing your game. Well done! |
| Apr 5 09:20:01 | 12m 38s | Rage Against The Cocoon | ♥ 1 | This game made me laugh out loud a few times. The dialogue was just fantastic and really gave the characters some life. It was also a really original take on the theme. I thought the controls and the character movement were really good (up until I had to crawl upside down on that board in the second level... that broke my brain). Incidentally, I was playing on a controller. Great mood. Great look. Original idea. Thumbs up from me! |
| Apr 5 09:25:47 | 5m 46s | MOTH | ♥ 2 | Well. I shouldn't have played this while sitting in a dark room on my own. I LOVE the graphics. I LOVE the use of light. I LOVE the sound design. I can't think of any meaningful criticisms. It was a clear, clean idea that was executed very well. Great job! |
| Apr 5 09:38:33 | 12m 46s | Panic | ♥ 1 | This game puts an interesting spin on the theme! I love the concept of it and the general gameplay loop. The idea of having to work but finding dealing with people to be anxiety-inducing is one that I'm sure many people can relate to. There were a few issues where I walked over a bag but it didn't pick it up. Also I had to turn down my mouse sensitivity a lot (that's not too unusual for me). Aside from that, I think you did a good job! Well done! |
| Apr 6 07:20:40 | 21h 42m | The Lute & The Liar | ♥ 2 | This game is so hard! I love the idea, it's very unique and it looks really great! I'm just waaaay too uncoordinated to get very far. Seriously great looking game. The mechanics are very intuitive - you can immediately understand how the game is meant to be played. The music and lute sounds fit perfectly, too. I'm just so bad at it, though! Well done! |
| Apr 6 10:49:54 | 3h 29m | Debt Train (card construction game) | ♥ 1 | Clever game and well made! The mechanics felt very well implemented and intuitive. I did find that the RNG seemed to hate me, but randomness do be like that. The game felt very snappy and well-optimized. The music and sounds suited the visual style, too. Incidentally, I don't know how I'd feel about living in a town were every single house was just metres from a train line. Great work! |
| Apr 6 10:58:20 | 8m 26s | SUPER 2 Late | ♥ 1 | Ha, I love the ending! This is a great looking game with a clear idea behind it. The art assets look great and the tilt-shift perspective is really cool. The only issue I had was with pathfinding. The little dude just loves to run into fences and got stuck in a house at one point. Overall, though, great job! |
| Apr 6 11:05:37 | 7m 17s | Apocalyptic Romance | ♥ 2 | Really good concept. It took me one "death" and a re-read of the instructions before I really understood the gameplay but from that point on I was a shoe-grabbing, child-helping, granny-walking, creep-evader of the highest order. I do wish that the difficult scaled a bit more and perhaps some colour cues on the icons flowing toward you would have helped with split-second decision making. Overall, though, great work! |
| Apr 6 11:12:16 | 6m 39s | Don't Let Me Down | ♥ 4 | Great simple game concept that has been executed very well! I love the art. It looks gorgeous. The doggo sound effects also brought a smile to my face. I feel like the difficulty ramps up enormously once the second balloon appears and I never made it much past that point. Overall, great job! |
| Apr 6 11:23:29 | 11m 13s | Prison Arena | ♥ 1 | Well. You did it. You made me install Java again. I swore I'd never go back but... here I am. Anyway, this is a great concept (although it's bleak as hell when you think about it). I had fun playing it. The sounds were cool and the art style, although basic, has its charms. Good job and congrats on your first LD jam! |
| Apr 6 11:35:51 | 12m 22s | The Last Patrol | ♥ 1 | I really, really like this! The space combat had a really good feel to it. It gave me big Battlestar Galactica vibes. And the narrative was really well integrated and paced. Clever use of graphics, from vast gaseous emptiness to massive planets, made the game world feel expansive. And the sound and background particle movement made the ships feel really fast. Subtle but very effective game juice. You did a great job with the friendly and enemy AI, too. Great work! |
| Apr 6 11:47:37 | 11m 46s | Aliens...S | ♥ 1 | The graphics look great and the knockback when you shoot enemies and asteroids gives the bullets/rockets a real feeling of force. Like some others I thought I was stuck on the initial cutscene because I don't think I've ever used J as a fire button (also, I could progress the cutscene with K but then got confused when that wasn't fire in the game). All that aside, I think this is a really fun game which looks and sounds great. Good job! |
| Apr 6 11:54:45 | 7m 08s | Live, Flame, Live! | ♥ 3 | You have developed a great mood in this game through the use of lighting and sound. It feels bleak and cold and worrying. The animations and graphics and controls are all well done. Interestingly, this game is conceptually similar to my game though the setting and presentation are entirely different. A game about supplying resources to something that will eventually die. I think it has a similar flaw to my game in that there is probably not enough variety of things to do. Overall, though, you did a very good job! |
| Apr 8 06:54:41 | 42h 59m | Herbert vs Homework | ♥ 0 | Ah, this one made me laugh. Sure, the jokes are all pitched at the 12 year old audience but I remember being 12 and my sense of humour hasn't really changed much. The gameplay was fun. The art style was consistent. The music matched the feel of the game. My only criticism is that the font was hard to read. Despite the fact that I died to an actual butt, I still think you did a good job! |
| Apr 8 07:06:24 | 11m 43s | Operation Slow & Steady | ♥ 2 | I love that you made a game about the eternal snail that will follow you forever and instantly kill you if you touch it. It suits the theme very well! The gameplay was fun and the levels were well designed. The movement controls felt pretty good (though perhaps a little bit floaty). The audio was a bit glitchy for me, though. Overally, I enjoyed this game a lot! Well done. |
| Apr 8 09:53:52 | 2h 47m | Shoal | ♥ 3 | Absolutely fantastic game! It looks beautiful, the sound effects and music are perfect, the controls feel very snappy and the shoaling is very impressive (especially when poor fish friends get left behind). A really innovative take on the infinite runner idea! Excellent! |
| Apr 12 08:33:39 | 94h 39m | Delay The Inevitable | ♥ 0 | I am utterly awful at this. However, it is a great game. The controls feel tight, the music is perfect and the graphics are really good. I did find it a bit difficult to distinguish the mines/bullets and feel like they could have been a bit more obvious (just a colour that stands out more would be enough). Overall, great work especially considering you had such little time. |
| Apr 17 01:22:09 | 112h 48m | Airborne Retribution: Legacy: Revelations of Invasion: the Return 4 Deluxe: Gold | ♥ 0 | 25 seconds. That's how long I lasted. And I'm proud of that. PROUD! Fun little bullet hell game with tight controls and a good variety of enemies/attack patterns. The music really adds to the sense of urgency and I liked the 3D animations. Overall, good job! |
| Apr 17 01:27:28 | 5m 19s | Cloud Surrounded Fate | ♥ 1 | Graphically very nice and the controls felt responsive and tight. The physics felt a little odd to me and I found myself slipping off the swinging bar a bit but teleporting back on at the last second. Still, a fun and very challenging game with a great aesthetic! |