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Feedback comments for LD48
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| Timestamp | Since previous | Game | PBG's comment | |
|---|---|---|---|---|
| Apr 27 12:01:26 | SPACE DEMONZ | ♥ 0 | Nice, fleshed-out game! I am impressed you were able to crank out something with so much depth and replayability - it is tough to crank out a sustainable arcade experience in a jam. At first I wasn't crazy about your shots carrying your momentum, but this can be remedied with upgrades - nice system! I also like how you skipped using money and just give the player a choice. Nice game! | |
| Apr 27 12:09:17 | 7m 51s | LD Double Feature: D'pur & Deepir | ♥ 0 | Cool concept! I really like the core idea - reminds me of the Nintendo DS days. I found the tiny lag between when control switches players and when they actually dig to be very disorienting, since sound is not a dependable indicator of when you can control. However, that being said, I really liked it! Looks great and the music is insanely catchy. |
| Apr 27 12:19:22 | 10m 05s | Deep Dive to the wormhole | ♥ 1 | As the above commenters have said, the digging mechanics are really good. I could have used some more visual cues to indicate why you cannot dig in midair, but I got it eventually. Classic digger game! I would like to see this fleshed out. |
| Apr 27 13:59:12 | 1h 39m | Dimidium Angelus | ♥ 1 | That was really fun! I am a big fan of the combat system. I have some small complaints regarding UI, but I figure you were pressed for time. I would love to see this fleshed out with a simple map to walk around - fun battle system! |
| Apr 27 16:32:42 | 2h 33m | Glitch Dip | ♥ 2 | Nice job! I like the concept quite a bit, but I found aiming to be pretty difficult. Since you are always on a 2d plane, maybe you could lock the persepective to always be straight ahead, like OG Doom? Some auto aim would help too, I had a very hard time hitting bad guys. Still, it's a cool blaster that fits the theme well. Nicely done! |
| Apr 27 17:32:57 | 1h 00m | Minelight | ♥ 1 | Nice looking game and the concept is nice, but I never figured out how to play. I don't really understand what I am doing with all of the different keys. Some more instruction text would help, you don't even need to change the game. |
| Apr 27 17:45:50 | 12m 53s | Downward Frog | ♥ 1 | That was delightful. Just the right difficulty for a jam. Really enjoyed it - just a fun way to enjoy some art and sounds. I think it is fine as is, but you could always add new areas, new music, etc. Really liked it. |
| Apr 27 19:42:23 | 1h 56m | GemStar Saga | ♥ 1 | This game is RAD. Reminds me of an awesome, pre-rendered Saturn game. I sort of wish it was a touch easier - your melee attack and gun are not very effective, since the enemies have such small hitboxes. Even with that being the case, its still super cool. Nicely done! |
| Apr 28 12:26:55 | 16h 44m | Sinking Feeling | ♥ 1 | I love the idea, and the game looks great, but I struggled a little to understand what is going on. Even so, it's a great looking game, and I did enjoy playing with all of the switches and buttons. It was cool to turn on the lights and see everything around the sub. Nice job! |
| Apr 28 12:34:36 | 7m 41s | Blue Beetle | ♥ 1 | This was excellent! I love the free-form digging. I am a big fan! It WAS a little difficult to hit the bad guys, but whatever, I was able to beat it. Nicely done!!! |
| Apr 29 14:55:26 | 26h 20m | Hey, Wake Up! | ♥ 1 | Fun, simple game. It looks great! I agree with some other comments that maybe it needs a few more mechanics. Also, while I realize this is a HUGE change, it would be fun if there were some 3d elements - the alleyway stretching into the back is begging for something to be coming at you! Nice work. |
| May 2 01:38:47 | 58h 43m | Door Door 48 | ♥ 0 | Hello fellow pico8-er! This was a cool idea, but as others have said, it could be fleshed out a little more. I like the door-opening mechanic - I think that is actually pretty ripe for puzzles. Would be interested in seeing you develop some trickier puzzles with this mechanic. |
| May 2 01:45:25 | 6m 38s | The Cavern Of Madness | ♥ 1 | Nice work! The game is very well put-together (looks great, plays well), but some of the level design felt a little cheap. There seemed to be lots of places where getting hit was inevitable. The game structure was good, I just think the level design needed another pass. Great job on the theme too! Nicely done. |
| May 2 01:55:05 | 9m 40s | Tiny Drop | ♥ 1 | Very original game! I think you did an excellent job with communicating lots of original concepts in this game - it immediately makes sense that the size of your drop is your life, that getting more drops is good, hitting obstacles is bad, and avoiding the gunk wave is important. Tons of concepts, but the game is very intuitive! I found the collision detection to be a little iffy sometimes, but overall it worked really well. Nice job! |
| May 2 02:21:06 | 26m 01s | Blackout | ♥ 6 | That was just great. I loved the ending lol. Very charming! |
| May 2 02:28:35 | 7m 29s | Fare Well | ♥ 1 | This was excellent! Nice pico8 game! I felt a little robbed by the RNG sometimes, but thats the way it goes I guess. If I am going to be picky, I would maybe get rid of the main character's inertia when you are airborne - i find that inertia never feels all that good in pico8 games. Thats just me though - the game was really superb. Definitely a pico8 highlight. |
| May 2 02:34:13 | 5m 38s | Doug: A Miner Drilling Incident | ♥ 1 | I dont think you are giving this game enough credit! I really enjoyed it - would make a great mobile game! I thought the gravity mechanics are really well done. |
| May 2 02:44:51 | 10m 38s | Happy Digger | ♥ 1 | Bring on the drilling games! Well done! I like how physics-y it is. This kind of game is my comfort food. |
| May 4 11:51:04 | 57h 06m | tetronimo! | ♥ 0 | Fun game! I would have preferred arrow keys for controls, and to use my other hand to rotate, but I got the hang of it. I love the aesthetics, and the music is really excellent. Would love to see more of a "tetris" game, instead of just how fast you can keep up with placing the right pieces. Nicely done! |
| May 4 11:54:45 | 3m 41s | Penguins can't fly | ♥ 1 | Fun, but tough. I found the amount of inertia the penguin had to be very challenging to manage. Excellent looking game! I played the webgl version and thought it looked great. |
| May 14 12:08:31 | 240h 13m | Poss Loot | ♥ 0 | The game looks and plays well. It could probably use a powerup mechanic to help digging through tougher blocks. |