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Lifeforce

Feedback comments for LD48

Lifeforce's games and stats for all events →

TimestampSince previousGameLifeforce's comment
Apr 27 03:03:29 PogoFall ♥ 2 Woah, great stuff, the pogo stick mechanics are on point. Please extend this game into a full release!
Apr 27 03:31:20 27m 51s Gold Digger ♥ 0 Fun stuff, but I'm not sure if I'm just not qualified to operate the drill, but I fell and couldn't get the drill back anymore. This feels like a great concept given a day or two more of polishing, not bad at all. I especially like the models and the game's look :)
Apr 27 03:59:32 28m 12s Just Defuse the Bomb!! ♥ 1 This was such an atmospheric game, but I feel like I'm too dumb to get it lol. I definitely need to spend more time with it.
Apr 27 06:18:11 2h 18m Submarine Adventure ♥ 1 Great atmosphere, this would benefit greatly of a more robust set of gameplay rules though. Awesome entry!
Apr 27 06:24:11 6m 00s Damn, that's deep! ♥ 1 I found the game to be simple and fun, but the transitions between levels are too jarring, and I didn't even get it was supposed to be me going inside a hole down to the next level until I read the comments section. It's a winner game if you make the level progression follow each other naturally!
Apr 27 06:34:05 9m 54s Fish'o'gram ♥ 1 I give it full marks on most rating categories, this was really well done! I enjoyed the whole upgrade sub aspect even though I was soon making obscene amounts of money too fast. The atmosphere and gameplay are great.
Apr 27 20:33:56 13h 59m Infinit Pachinko ♥ 1 How about a game of lucky hit?
Apr 28 04:04:44 7h 30m Cavity Tycoon ♥ 1 This was great! The only problem really is having the game suddenly tell I won, the "win" rate grows up too fast while I wanted to keep playing (I actually played 4 or 5 times in a row trying to explore but got disappointed every time I won too fast). Make the game more long lasting, maybe tweaking how the victory condition works (change it to population?) and this is a winner. Also, you could implement a full view of the map once you win/lose so you could see all the structures you built on some poor soul's cavity filled teeth.
Apr 28 05:02:01 57m 17s Nice Fall ♥ 1 Cool game overall, but it would be nice to have a depth indicator to be able to compare where you are exactly vs. the opponent.
Apr 28 07:52:54 2h 50m Down To Hell ♥ 3 Super cool game, but weapons feel too weak and short-ranged for the number of enemies the game throws you. I only cleared it by cheesing the last two levels by staying in the corridor, getting the enemies intentionally stuck.
Apr 28 21:53:06 14h 00m Hadal Depth ♥ 5 It was very fun, nice job!
Apr 28 22:29:48 36m 42s Undermined ♥ 1 Very well done puzzle game. Is there a leaderboard? I inputted my name but it didn't show up anywhere.
Apr 29 05:20:41 6h 50m Mrs. ScubaMan ♥ 1 It's not perfect but I think it's a bit better than you give it credit for. But, of course, it does seem like it would have benefitted from a few more hours in the oven. The whole game loop isn't all that engaging or challenging: I ended up hitting obstacles on Mrs. Scubaman's ascent on purpose at some point because I wanted something else to happen (only then I found out this game had a lose condition). Descent mechanics aren't very good either since you'll almost always get stopped in your tracks by the platforms/obstacles, some mechanism to make movement more agile would complement making the obstacles themselves more interesting and varied than a mere annoyance you have to go through every time you touch one. You know, make a risk reward dynamic for getting gold vs. losing life, oxygen or something of the sort. On the plus side, I like the presentation and minimalistic graphics, and I thought the game over screen was a bit funny. Jams are very time constrained and we shouldn't expect masterpieces everytime (my game suffers from a lot of easily fixed issues too because of the 3 day limit), so don't beat yourself too much over it.
Apr 29 05:35:30 14m 49s Super Drill Diver! ♥ 2 The game is no doubt incredibly well made, but jumps are too floaty and easy to miss. I couldn't clear more than 2 or 3 levels before getting booted to the beginning because I failed to jump on a column with an insta-death void around it. Maybe it's better with an actual joypad? Love the art style and the music, though, it's something I'd see myself buying on Steam if it ever gets developed into a fully fledged game. Nice work!
Apr 29 05:43:35 8m 05s Mariana's Trench ♥ 1 Very atmospheric, but I wasn't really sold on the ending. Aside from that I enjoyed what I've seen though. Nice!
Apr 30 21:18:35 39h 35m Deeper Into Enemy Lines! ♥ 1 Wow, really fun and deep for what simple the game is. I enjoyed it a lot! Last level was tough lol! [won.png](///raw/120/b3/z/41d65.png)
Apr 30 21:29:57 11m 22s Piranha Drama ♥ 1 Great game, love the art style and how panic inducing hearing the bite sound effect is. Nice job!
Apr 30 21:35:25 5m 28s The Deepest Dungeon ♥ 2 Cool little idle clicker, the problem is that it's a tad bit repetitive, more variation would be cool, but overall not bad!