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Feedback comments for LD48
Iron Leonem's games and stats for all events →
| Timestamp | Since previous | Game | Iron Leonem's comment | |
|---|---|---|---|---|
| Apr 27 03:16:26 | Vax Quest | ♥ 0 | Well done! This is a well executed bullet hell with a good head for progression. The aesthetic is a little unpolished, but entertaining and whimsical :) One critical comment- I'd recommend just having fire always on, or maybe toggleable, or have it cost something to shoot- having to hold down the attack button the whole time was a little awkward. Otherwise, a great entry :) | |
| Apr 27 03:22:01 | 5m 35s | Down To Hell | ♥ 3 | Damn, valiant entry! The reloading UI is a little buggy- I thought it hadn't reloaded, but it just hadn't updated the ui until after I shot. Over all, a cohesive aesthetic and a solid play! Well done! |
| Apr 27 03:28:55 | 6m 54s | Dungeon Divers | ♥ 1 | Good head for design and iteration here- the turn angle was a fun idea. Simple thought for an improvement- have a difficulty selector that slows your enemies down for an easier, more thoughtful play- otherwise really well done! The simple aesthetic was a lot of fun ^^ |
| Apr 27 03:52:53 | 23m 58s | Palette's Bottomless Backpack | ♥ 2 | Absolutely stellar game. I kinda wish you had to put things back together, but this was really fun! Also, it's possible to soft lock if you toss the bill or card off the table haha |
| Apr 27 03:57:34 | 4m 41s | Curiosity | ♥ 1 | Fun game, great pressure mechanic. It was a little hard to get used to the controls at first, but a stellar title over all! I think the cracks could have been better pronounced, some of the mechanics felt a little difficult to read. |
| Apr 27 04:04:16 | 6m 42s | Y-Sokombanator | ♥ 2 | The text and ui were difficult to read, and I didn't understand the basic gameplay at first, but once I got in to it, I was hooked. Sadly I don't have the brain power for this right now, but man, what a brilliant execution! I was surprised at being disappointed I'm not up to the puzzles just yet, but I'll give it another play when I'm more "here" |
| Apr 28 02:15:10 | 22h 10m | Trash Squid | ♥ 2 | I had some graphical problems I think, but the movement mechanic was really fun! The music was pretty painfully loud- definitely have a look at that. Over all, it was really fun to play! Thanks! |
| Apr 28 02:45:07 | 29m 57s | Debt Collector | ♥ 2 | Fun game- I enjoyed the music a lot! |
| Apr 28 02:55:48 | 10m 41s | Falling Bot | ♥ 7 | Absolute blast to play! Beautiful art, and your sound design was mostly spot on- the first blaring sound when you start is a bit jarring though. The only other feedback is that sometimes you can mine crystals, sometimes you can't- It's a little confusing which is which. One of the most fun I've tried so far though! |
| Apr 28 03:23:28 | 27m 40s | My name ? | ♥ 3 | Really fun art and puzzle design! I felt a little lost for a clue, even after applying some common escape room tactics, but other people seemed to get it haha. Still, really fun play. I will say the music's a little loud. |
| Apr 28 14:24:24 | 11h 00m | ARG: Journey for the Sushitos | ♥ 0 | Hey, good on you for putting it together! Congrats! It's always a challenge :) I will say the map felt a little too directionless, and there were a lot of red herrings where I thought a door should go somewhere, but it didn't. Also, you might consider slowing down the encounter rate on the spider floor- the combination of a huge, sprawling map and constant spider interruptions with no variation was a bit of a bother- still, I had fun playing it! Thanks for putting it together. |
| Apr 28 14:33:50 | 9m 26s | Cave Rider | ♥ 0 | Yeah, everything I'd say has been said above- the pixel art and music are phenomenal, but I couldn't get past the first four enemies. |
| Apr 28 14:38:18 | 4m 28s | Manic Miner | ♥ 0 | Oh woah, lots of comments haha. It was a fun little project, and I had a blast playing it, but it's not something I'm drawn to play again. Some kind of shakeup in the gameplay would really put it over the edge. But for a compo, this is something to be extremely proud of. The art and sound were both clever uses of minimal aesthetics. |
| Apr 28 14:45:52 | 7m 34s | Dungeon Painter | ♥ 1 | Okay real talk, are you actually 12?! If this is a solo project, and you're 12 years old, you've got some incredible talent. You show a head for game design that people twice your age don't have. I felt the music was engaging and lead well to the mood. I actually felt the game's zoom was fine, it just shows up small before you full-screen it. I am deeply envious of your talent- even done in Construct 3, this still shows an excellent hand at design and aesthetics. Keep it up- I'll be watching for your next submission. I'm not exaggerating- you'd do well to consider a career in indie game dev. You've got a great head for it. |
| Apr 28 23:49:55 | 9h 04m | Gettn' Diggy Wit It | ♥ 3 | Graphics- Tiling, otherwise beautiful. Loved the character Loved the fossils. Great movement mechanics. Needs a little gamification, but very satisfying to play. |