Foon → Ludum Dare Explorer → LD55 → Feedback comment stats → Iron Leonem
Feedback comments for LD55
Iron Leonem's games and stats for all events →
| Timestamp | Since previous | Game | Iron Leonem's comment | |
|---|---|---|---|---|
| Apr 17 23:27:37 | bergs | ♥ 2 | Thank you for your submission! I'll be finishing all levels and providing more feedback later ^^ | |
| Apr 17 23:43:53 | 16m 16s | Race to Kaiju | ♥ 1 | Thanks for coming to the stream!! I appreciated your entry- more feedback might be coming later! |
| Apr 18 17:34:07 | 17h 50m | ⸸ INVERSIO NEGOTIUM ⸸ | ♥ 4 | I reviewed this game live on Twitch, and in my notes for viewers, it says "If you play no other game on this list, play this one." Great aesthetic, mood, and sound. Fantastic gameplay loop- dodging bullets to draw the glyphs was a fantastic gameplay mechanic! The two notes I came up with during the stream were that having all the glyphs at once felt a little overwhelming, and that gradually unlocking them would be an easier onboarding experience for the player, and also, that you could introduce a roguelike component with upgradeable candles- something like amplifying healing using green candles or something. This would encourage using transformed and rotated glyphs, and reward players who get really good at drawing those in any orientation. Please keep working on it. In a post jam version, I think I'd like to see a little more visual variety, and integration of some more systems like the one I mentioned above with roguelike progression, but I could easily see myself dropping $10 - $15 on an early access version of this title if you guys had a solid plan and roadmap. |
| Apr 18 23:24:47 | 5h 50m | Canoe Summoner: I Rose To The Top Despite Having a Garbage Skill | ♥ 1 | Great fun little project! I loved the physics based combat, heck of an accomplishment! |