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Daegonz

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TimestampSince previousGameDaegonz's comment
Apr 26 14:22:35 all the king's men ♥ 1 The connection between the mechanics and the story is awesome! I really enjoyed the mood and the overall consistency of the game, great music too! The only issue i had was with the difficulty of some levels where I got stuck for too long, haha. Great job!
Apr 26 14:32:12 9m 37s Paleontologist with bombs ♥ 1 Found myself caught in the digging process, luck was with me cause I made it to level 5 like Turkey, haha. Straightforward and effective, it works well but yes, as a lot of people already said, adding clues to avoid too much random will help! Good job :D
Apr 26 14:48:37 16m 25s Into the Forest ♥ 1 Good idea behind the different sources of light and the effect it has on the enviro. I liked the mood too! Not too dark, really felt like a lost child who spent too much time playing with their friends, except... monsters, I thought they were fire camps first so i ran to them x) Maybe the monsters spawn too soon, doesn't give us the time to understand each item. Good job anyways! :)
Apr 26 15:07:13 18m 36s What Swims Beneath Us. ♥ 1 514 meters. I guess it's not much but I'm afraid of depth and scary underwater monsters so I tread carefully. I even think mt heart synced with the heartbeat x). Awesome job on this, perfectly polished on every aspect, great job! :)
Apr 26 16:50:45 1h 43m The Hookmarine ♥ 1 What a lovely little game. I absolutely loved that little submarine with its frog tongue. Took me a few seconds to master the hook but once I got it it was a pleasure to play. There's a good feeling about it when you manage to navigate and grap the barrels at the same time, I felt like a pro player When I actually made a mess in the ocean [oops.png](///raw/45f/c3/z/3dab1.png) Great job!
Apr 26 19:19:15 2h 28m Deep Sleep Explorer ♥ 4 I really like the concept of microgames linked to "dream phases". Audio is awesome and the overall mood works very well. A timer would be very welcome in this type of game. Great game :)
Apr 26 20:00:07 40m 52s Down, Down, Down ♥ 1 Oh the aesthetics *-*. I like playing through all these different views and mechanics. Really Good job! :)
Apr 27 08:51:08 12h 51m Swing Shroom ♥ 1 This is beautiful : art, animation, sound design (really great job on the different mushrooms, they're so cute). The overall mood of the game works really well for me. In terms of design, it's simple and effective, the only thing I'll add is maybe that the hook felt a little weak or maybe it's the level design that's a bit too narrow. Thanks for this, it's really great (:
Apr 28 08:36:16 23h 45m Blackout ♥ 7 **The hair and cigarette animation will forever stay in my mind**. Not only that of course, everything looks and sounds good in there. There is not much to say except really small details that have no reason to be pointed for a jam (cause the level of polish is increeeeeedible). If you want to take it further, consider the possibility to skip dialogues and maybe a little pass on the affordance/logic of some elements (i'm thinkin about the pack of smokes). But this is being picky for the LD. Amazing entry, one of the best. Godd job :)
Apr 28 12:02:13 3h 25m Deep Descent ♥ 1 I said on your stream I that would try and beat the high score but after a lot of introspection I finally accepted that I was not good enough to beat it. Took some time to get a grip on the rotation but i eventually managed to get it. Fun little game, as said above i'd definitely see a mobile version for this. Good job :)
Apr 28 22:27:18 10h 25m Boombox ♥ 4 The juiciness of this one, I'm really impressed. Good job :)
Apr 29 20:05:16 21h 37m Monkey Quest ♥ 2 This was really good. The music, the graphics, I mean, everything was perfectly executed and coherent. I even managed to save all the monkeys even if I'm not a fan of the genre - *meaning i'm bad at this* -. I was just on board with Bubbles, running from ennemies is totally what I would do. Great job!
Apr 29 20:57:05 51m 49s Going Down ♥ 4 "Unexpected decline of Stocks" _**DOUBT**_ Fun concept, I loved the music during the finance game. It was a little repetitive but i didn't stop me from going on. I wanted to Okay this boss till the end. And what a satisfying ending 😈
Apr 29 22:35:26 1h 38m Donut Chat ♥ 1 That was something else! The answers made me smile a lot and I totally recognized Yann in these lines, haha. The fact that you rescoped everything mid-jam but still came up with this is impressive. I personnally like this kind of experience where it's actually just chatting with a bot - *and I know how branching dialogues can be exhausting* -. I'm sure you already know this, I saw some comments mentioning it but there is a scaling issue on the web version, that's not blocking but it can bug the eye. Also I would have loved an option to restart without f5-ing cause I'm lazy and maybe a real "point final" when we reach the end of a dialogue The colors and the music really worked together, good job on that. I'm so glad I was sober while playing though, jk. Good job :) *I'm still thinking about the geeteehaveeeee*
Apr 30 08:16:28 9h 41m A Taste of the Past ♥ 2 My throat hurts and I'm about to have a meeting for work, lol. This really gave me strong ghibli vibes, and now I just want to cook a family recipe, *all it took was a taste from the past*. *brb crying* Ok I'm back. The colors and the music were so cozy, playing this in the morning with my coffee and orange juice was definitely the perfect move. I'm sure you already know this but the last puzzle with the bowl has a very little hitbox and it can easily block someone. Not me cause I clicked everywhere, I wanted to see mom. Thanks for sharing this :)