Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → ChewieCB
Feedback comments for LD48
ChewieCB's games and stats for all events →
| Timestamp | Since previous | Game | ChewieCB's comment | |
|---|---|---|---|---|
| Apr 27 13:23:11 | Wrath of the Stone | ♥ 2 | - Nice art style, felt consistent and I liked the earthy colour palette. - The dwarf voice sfx were charming. - Love a good tutorial. - The music speeding up to ramp tension was a nice touch. - Didn't check the dwarf's intention very much once it got going, too busy trying to spam bombs all over the place. - Possible bug where I had one gem left but the dwarves weren't coming out to get it and the game just sorta softlocked. - The current mana level wasn't super clear at a glance when you're frantically trying to murder dwarves, I like the mana crystal art but I'd like to see a number as well. | |
| Apr 27 13:48:44 | 25m 33s | > Retrieve Legs | ♥ 1 | - Art (especially the intro) was great. - Lighting and particle effects were really nice, added to the atmosphere. - Movement was a bit fiddly and attacking took a while to get used to, but it felt pretty good once I got the hang of it. - Great enemy variety. - Sound effects were punchy and well varied. - Didn't realize until the 3rd level that the pick was shooting bullets instead of a harmless particle effect. - Music was cool, liked the 2nd spookier track and the boss music a lot. - The boss was really hard to damage, tried kiting the fists towards his face but could never get a hit in. |
| Apr 27 14:07:22 | 18m 38s | Deeper-Geddon | ♥ 3 | Small bug with the conveyors flashing/overlapping buildings, great game overall though. Art style and music were good, really liked the intro animation/transition. |
| Apr 27 14:14:50 | 7m 28s | Purgatory | ♥ 1 | - Always grateful for a Linux build :) - Awesome art style - Face generator was cool - Kinda hard to tell what the right option was sometimes, contradicting actions like "cheated on lover" and "faithful to lover" right next to each other. |
| Apr 27 15:31:54 | 1h 17m | Deepest Sword | ♥ 0 | Cool and original idea, great art & music, that last level is reeeeally hard though. |
| Apr 27 15:46:27 | 14m 33s | Endoparasitic | ♥ 1 | Great mechanics (this guy has some insane arm strength to move that fast haha), the gun mechanic was great and incredibly tense, that last level had my hand cramping trying to feverishly empty and reload stuck in the corridor. Awesome bleak/gross atmosphere overall, music might have added a bit more to it, but the silence/ambient noise kind of works to make it feel lonely/tense? |
| Apr 27 16:04:08 | 17m 41s | Going Down in Fishstory | ♥ 3 | Awesome graphics, very appropriate sound design and music, the areas felt huge without being so big you get lost and it felt like there was a lot of *depth* to the design. Some very cool environmental storytelling/environment transitions, and I really liked the little extra area around half-way through with the two circling worm fish things that was a nice touch. |
| Apr 27 16:21:14 | 17m 06s | Nuclear blaze | ♥ 2 | The fire and water graphics are incredibly impressive, the art design in general is fantastic. Loved the way the areas reveal themselves and snake through the background as you progress. The backdraft mechanic was cool but the controls felt a little sluggish overall, especially jumping. |
| Apr 27 16:29:40 | 8m 26s | Tiny Drop | ♥ 1 | Nice game, mechanics are good but the jumping height feels a bit inconsistent at times between jumping manually and hitting a rock. |
| Apr 27 16:39:39 | 9m 59s | Hot Rods: Highway to Rod | ♥ 2 | Interesting mechanic and good dialogue, I'd space the dialogues during the gameplay out a bit more though it got repetitive having them cycle through after every shot. Had some minor issues with the camera being blocked by higher up blocks, but overall it was an interesting game with a fun mechanic, chill music, and cool art. |
| Apr 28 13:27:30 | 20h 47m | Psycho Stellar | ♥ 3 | - The design of both the plants and the interior of the ship were great, very colorful with a cool style. - Really liked the music and sound design, low passing the music in camera mode was a nice way to differentiate between the two mechanics. - Controls felt natural and easy to use. - Overall felt very polished and well made. |
| Apr 28 13:35:15 | 7m 45s | Jungle Navigator | ♥ 0 | Fun dialogue and good art, would have preferred to restart from the previous location on death instead of starting over but other than that good job. |
| Apr 28 13:53:10 | 17m 55s | Cliffhanger | ♥ 2 | Very cool mechanic with the reflection aiming and using your own platform as ammo for a risk vs reward mechanic, overall a well polished and fun game - great job! |