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Feedback comments for LD48
cacciatc's games and stats for all events →
| Timestamp | Since previous | Game | cacciatc's comment | |
|---|---|---|---|---|
| Apr 26 23:41:16 | The Adventures of John Drillman | ♥ 4 | This is surprisingly addicting. Well done! | |
| Apr 26 23:52:35 | 11m 19s | Downward Dog | ♥ 0 | Those snakes! |
| Apr 27 00:01:09 | 8m 34s | Well, that sounds fun! | ♥ 0 | This aesthetic is fun. I need to try a couple more runs, can't get past 40%! |
| Apr 27 03:51:59 | 3h 50m | Mine Cards | ♥ 1 | Slick animations and overall a cool feel. Nice work. |
| Apr 27 16:35:24 | 12h 43m | Crystal Mites | ♥ 0 | Enjoyed this one even though it turns out that I am horrible at bouncing! Also love that lil critters anim. walk cycle. |
| Apr 27 16:59:43 | 24m 19s | Mine Mayhem | ♥ 1 | Impressive! Solid movement. Good mood. :) I wish (and this could just be me not being very good) that I had a little bit of hang time after taking my finger off the jetpak button for maneuverability and more time to fire at baddies. |
| Apr 27 17:39:41 | 39m 58s | Into the Deep Web | ♥ 1 | I really enjoyed this one. Well executed! |
| Apr 27 17:45:15 | 5m 34s | Monkey Quest | ♥ 2 | Ha, love the shops. Too cute. Great vibes. Game soft-locked on me upon entering a shop on 1 of myy playthroughs. I think I was still holding up and the action button maybe? |
| Apr 27 18:34:36 | 49m 21s | Below the Ocean | ♥ 1 | Great vibes! Everything gels together real well. |
| Apr 27 20:34:21 | 1h 59m | Through Dimensions | ♥ 1 | The NES master of the light/dark world mechanic returns! I was stumped for the longest time til I realized you can scroll to another screen! Nice work, I am enjoying this one. |
| Apr 28 16:17:21 | 19h 43m | escape | ♥ 1 | The wall jump felt good, which is not always easy to get right! |
| Apr 28 17:01:40 | 44m 19s | Quick Scrap | ♥ 0 | The jetpack movement felt good. Solid entry :) |
| Apr 28 17:21:36 | 19m 56s | Blackout | ♥ 7 | Great puzzles, humor, and mood. I love seeing LD point & clicks adventures! |
| Apr 28 17:55:36 | 34m 00s | Into King Rabbit's Mansion | ♥ 2 | Ha, there are a couple really cool touches here. I like the idea of the camera zoom being limited with a power meter and I also like the trap door mechanic. Sometimes it felt like the rabbit's detection cone was a little bigger than pictured. All around nice job! |
| Apr 28 18:05:18 | 9m 42s | Deep Breaths | ♥ 1 | A breath of fresh air. I was smiling the whole time :) I would have liked for the bad thoughts/squiggly lines to have a slightly smaller collision box, but other than that great entry! |
| Apr 28 19:25:19 | 1h 20m | D. Per & Dee Per: Treasure Hunters | ♥ 1 | Oooo some nice Lost Vikings game-play here. I thought the taglines for the characters were pretty great too. Nice work! |
| Apr 28 20:03:18 | 37m 59s | An Eggsellent Escape | ♥ 1 | I chuckled with the pickup animation sequence :) Movement felt good. One thing I would like is to either have the sentry bots either insta-kill me on detection *or* make it so that the laser beams are move avoidable so I have a chance to still live after being detected. I feel right now it's in this middle ground where my death upon being detected is just drawn out and that is a little frustrating. |
| Apr 28 20:08:00 | 4m 42s | Where's my dynoMITE? [LD48] | ♥ 2 | KABOOM! I love how death cannot stop the dynomite. Fun SFX. :) |
| May 3 21:46:17 | 121h 38m | Space Buddies | ♥ 0 | Nice job with the dual-purpose controls for deploying the crane and shooting lasers. |