Foon → Ludum Dare Explorer → LD47 → Feedback comment stats → Masaru

Masaru

Feedback comments for LD47

← LD46   LD48 →

Masaru's games and stats for all events →

TimestampSince previousGameMasaru's comment
Oct 5 08:28:19 Looped Fellas ♥ 2 There's one thing that I don't quite understand : there's stats that go up, generation after generation, I went up to something like 8/8/9, let a guy get old, next one was a 1/1/9, this seems a bit too punitive, but even then, I didn't really notice a difference between him and the previous guy. I got an ending while reading the "how to play", no clue what I did or didn't do, but playing normally I couldn't reach an ending... overall, the graphism are insane, the sounds are very cool, the gameplay is fine (rhythm games are always fun !) and it fits the theme perfectly. Great game.
Oct 5 08:49:54 21m 35s Stuck in a loop ♥ 1 I love the concept ! Really well done, very fun to play. I beat the game in 12 attempts after discovering the hidden power of holding down the space key which, with a fully upgraded ship, shred through the enemy waves, it was a very fun play trough, I love it =).
Oct 5 09:01:24 11m 30s Snake Loops ♥ 3 Graphism are insanely cute, I love this main character in particular, he's so cute ! Gameplay wise, it's bit slow and as other have said, indicators would have helped. There's just one big critic I'll make : when you launch the game, you're given 4min, I jumped in a snake loop of the wrong colour and died, spawned back, 3min, couldn't kill them all in time, 2min ? If all of the previously killed snakes stayed dead, it might be an interesting mechanic, but the counter goes back to zero and I found new ones that weren't there the previous run through so I don't really understand the point of having less and less time, in particular with the world being that big and the colour mechanic requiring to find both enemies and fruits of the same colour. On the same kind of things : I killed 10 of them, went back to the portal expecting a "partial victory" kind of screen, but the game just tells the player that he's not done, which, when you have 10s left and no clue how many enemy you're missing or where they are is quite frustrating. Overall, this a gem, the kind of games where I find myself thinking "I wanna see a V2 with more time spent on it". Great job.
Oct 5 10:10:38 1h 09m The Cursed Tower ♥ 3 Really fun game ! The door at the beginning stay closed for too long, that's the only negative thing about it. Well done.
Oct 5 10:17:19 6m 41s Danger Beat ♥ 2 Super interesting concept and very well done. A timer would have added a win con as it seems that once you've reached the full song there's nothing to do outside of just lasting as long as possible. Very interesting to have gone with a musical loop as the interpretation of the theme !
Oct 5 10:31:59 14m 40s In The Loop ♥ 2 Like others have said : great game, looks like a finished game, really amazing work. The only thing I'll change is the respawn noise : I'm awful at physics game and therefore had to respawn a lot and it gets annoying quit quickly. I couldn't pass the one with the wall, I tried different strategy but never found how you're supposed to do it, the noise when hitting the wall is very satisfying and the overall sound design is very good, it's just the respawn sound that annoyed me.
Oct 5 10:42:51 10m 52s Thunder Rally ♥ 1 This game is cool, the one big issue it has is the standard pitfall of "passively upgrading stuff" kind of game : just before the start of round 8, I had everything maxed and therefore the last few rounds were just watching the game playing itself and clicking on a button once in a while, which I personally don't find very fun. Outside of that, I don't really understand how rounds work, is the blue car the only one that actually completes laps ? Do they all count and therefore with 2 cars do they each have to do half of the amount of laps required ? Is there just a timer in the background ? That's the thing that quite confused me. Outside of that, I wasn't sold on the sound with only one car, but with 3, the game sounds super good and the graphisms are great. Good job !
Oct 5 11:47:23 1h 04m Programmer Nightmare ♥ 1 Does the { not do anything ? I got stuck trying it on every character until I randomly clicked the computer... outside of that, these of true r/programmerhumour memes. Concept is very cool.
Oct 5 14:57:20 3h 09m Work Sleep Repeat ♥ 1 Do you just sleep until death or is there more that I've missed ? Also, on screenshots you have a happiness number, but in-game it's just "???", so there's probably something I'm missing but I don't know what... The textures on the walls and the 3D model of the computer are super good, I love them. I spent a bit of time just looking at the wall from very close I'm a fan of this texture.
Oct 6 12:40:33 21h 43m Cyberail ♥ 1 It's the kind of game I'll play while listening a podcast or music, I like it a lot. If I had to find negative things, it'll be that the train could be slightly faster and the people slightly less flat, but I'm nitpicking. Great game.
Oct 6 12:46:41 6m 08s Looper Cooper ♥ 0 Everybody else commented on the graphics so I won't repeat, just one thing : my fat fingers and lack of skills might be the cause of it, but I found the game very frustrating. I don't like the fact that the plane keeps on turning in the direction you've inputed even once you've let go, it seems counter-intuitive to me, it makes sense but in a game I wouldn't except this.
Oct 6 13:08:15 21m 34s Upventure ♥ 1 One of the best game of this LD. The music is super cool, the graphism are really great, the gameplay works super well. Loved it. The only things that I'll change would be making the camera go down faster and making the falling platform stay a bit longer, but other than that, I loved it. Also, the ending was very unexpected (to me she looked like a rocket so I thought "ah ! Classic Spyro-style boss, I'll go around and fire rockets at him"), which confused me for a bit, but it was really funny.
Oct 6 15:55:38 2h 47m Curse of King Uroboros ♥ 1 Good take on the theme, very well done, the graphism are super cool, the bullets killing each other is not something I would have thought about even though it makes a lot of sense. Sadly it ended up with me having a path that attacks everywhere the boss could spawn and therefore "actual me" just staying in a corner waiting, but I don't really see how you could have solved that anyway (outside of maybe letting the boss kill the clones ?), so it's more of an issue with the concept that a particular issue of your game.
Oct 6 15:58:55 3m 17s AudioLoop ♥ 0 Interesting game. I don't think the notes shooting you adds a lot, and the background music breaks the "create your own song" aspect of this game, but the concept does work. Based on your comment above : hope you'll be okay, and if your mind really wasn't into this, you can really be proud of the result.
Oct 7 13:19:09 21h 20m Killing Count Time ♥ 1 Super cool graphism (the death / loading screen is fantastic), mood and sound. Gameplay wise, a map would have helped, also a checkpoint once getting to the boss, and also I didn't understand how to damage the boss, I shot him a lot but nothing happen. A little thing : there's a missing collider if you go right than up, the right wall isn't solid so you can go through it and out of bound, it doesn't do anything as you can't enter anything from it but it's a little weird.
Oct 7 13:30:05 10m 56s Loop Blocks ♥ 0 Game ran fine on my computer (well, avast went paranoid like with every other ld entry, but outside of that, no issue launching the game). Only problem was : the "loop remaining :" is too far right, the number ends up below the play / stop button and is unreadable. Outside of that, game is good, the way the player rotates is a little weird, but it works very well. Cool interpretation of the theme. I liked it.
Oct 8 10:40:06 21h 10m Crypt Loop ♥ 1 Very good puzzle game, and procedurally generated ? Waow, very impressive !
Oct 8 10:57:19 17m 13s SwingShot: Stuck in a musical loop ♥ 1 Super good concept, music is awesome... but that's a huge difficulty spike (pun intended) ! Level 1 and 2 are easy and suddenly level 3 with the spikes is pretty hard to me, I couldn't clear it. Other than that, super good game.
Oct 11 18:05:58 79h 08m MUGEN ♥ 0 Really cool music, graphics and concept. Colour-shmup have been done before (Ikaruga, Radiant Silvergun...), I don't remember one where you didn't have control over your own colour : this control is at the heart of strategy in both of those, and its something I missed in your game, being able to cycle with left and right click would have helped a lot. Also, tan / white wasn't a good idea, three colours was good enough in itself. Outside of those two, it's an insanely good entry. GG !
Oct 26 18:08:52 360h 02m Out of Time ♥ 1 One more review for you before you're out of time ! Graphics are good, the time travel thing works, physics are a bit weird, but overall, well done. There's just two big negatives : 1 - I think when it comes to this kind of games, a button to go back is a necessity. What I mean is : I've waited a bit, taken a slab, moved it up, now I'm done, I would like to go back in time to jump on it and not have to wait for the 30s timer to end 2 - I don't really understand what you're supposed to do. Was hitting the power button the ending ? If yes, I did it, but It felt like there might be more and if it is, I missed it, cause I had no clue what to do.
Oct 26 18:17:27 8m 35s LoopBerries ♥ 1 Very cool concept ! Very well done, the only thing that I'll change is the fact that the player keeps moving when you're trying to melt berries, this gets me killed every single time and is very frustrating. Outside of that, very cool game !
Oct 26 18:23:45 6m 18s Spherio - Ludum Dare 47 ♥ 1 Good game ! The jump is a bit too tiny and the camera is a bit buggy when you hit the ceiling but outside of that, very cool game !
Oct 26 18:31:15 7m 30s Stuck In A Loop - A visual novel that totally mentions the theme at least once. ♥ 1 Nicely done ! I got ending 4/6. If you don't mind, I have a question, am curious : every single time I could, I picked "maths", cause I like maths... does it do anything ?
Oct 26 18:41:40 10m 25s La boucle du Dongeon ♥ 0 Nice game. Couldn't figure out that the items in the chest were movement and not things to add to the bar without reading it and couldn't pass the third stage (the character just doesn't jump high enough, and sometime just touching the large wooden box kills him for no reason), but really cool concept. (also... dongeon ? Is that a play on words that I'm not getting or isn't it supposed to be "donjon" ?)
Oct 26 22:28:28 3h 46m Day 1 ♥ 1 Negatives : The icons being black is kinda weird, the text is too tiny on pc and the beginning of the game is pretty slow. The obvious first goal (a building that would give you more action point) is missing. Also, I don't understand what the rifts do, I let two accumulate at first and it had zero consequence on the game. Positive : Super cool concept, interesting take on the theme (didn't see any other game doing this) and a very cool game. Was pretty annoyed when I reached the end, I wanted more ! Very well done !
Oct 26 22:36:18 7m 50s Stuck Machines ♥ 1 Seeing it, I expected it to be the kind of game where for some reason you find a pin under a blanket that lets you open a panel that controls a projector that, when moved, gives the perfect lighting to get a code shown in a shadow. But no, it was much simpler (and therefore more fun) than that ! My hairs thank you and so do I for these fun few minutes trying to understand the logic =).
Oct 26 23:12:36 36m 18s Energy Loop ♥ 1 Really cool game ! Solved the last level via brut-force (trying every option until one works) cause I couldn't figure out the actual answer, but yeah, was really fun ! I love the design of the enemies, really simple but works really well =)
Oct 27 15:38:58 16h 26m Too Many Phases ♥ 1 The controls are perfect, the 5 different patterns work well together, some combination are super fun to dodge, the sound effect works very well, really, a super cool game. The only negative thing is the window size, which is really small. Outside of that, it's just super cool. I died at phase 19. Really fun little game !