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Joror

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TimestampSince previousGameJoror's comment
Oct 8 19:04:01 Bob in Wonderland ♥ 2 The concept slowly became more clear as I played, and I was interestingly frustrated by my past selves. That presented some interesting puzzle thoughs! The art is pretty fun and unique, and the controls were a bit clunky at times (perhaps a higher walk speed / acceration / only collision on the bottom of the player sprite would improve that?) Plus the prisms on the side were good pointers that helped quite a bit to guide.
Oct 8 19:09:08 5m 07s Base Defender ♥ 2 Cool little game! Was a bit caught for a loop at the beginning with the inverted gun, but got used to that. The controls were a bit clunky, and slowed down me getting into the groove that is important for these type of games. (keys to the side of each other, like 'a' and 'd' would have felt more intuitive as 'strafe' keys) The graphics are nice and crisp, good job! :)
Oct 11 10:15:24 63h 06m RAIL LIES ♥ 3 I got a bit through the puzzle, but then I escaped the loop! bla.png (not in the intended way probably) Gameplay wise the choice to only be able to progress if you randomly chose the correct option is messing with player agency. A hint or puzzle or some feedback would be good. I did not hear any sound, is that a bug? The circular repeat is a neat concept. :)
Oct 11 10:47:27 32m 03s Project Rewind ♥ 2 Really cool concept, like the visual style (did something a bit similar Hotline-Miami-ish). The puzzle is well done, perhaps a bit too difficult for a LD entry. (but it tickled my fancy, so I persisted and finished!) A few things that were not clear on playing: - That the elevator is not a valid exit, the only hint I saw was the sound. You need a text as well. - That you do not need the rescued people to actually follow you to any exit - The log was cool, but it might have been better to show that text in the main screen briefly as well I liked: - Multiple paths of access (I assume there are a few paths to success?) - Restricted inventory limit (but might have been nicer to swap items, auto-drop, just for intuitiveness) All in all, nice game!
Oct 11 11:05:04 17m 37s Silent All-Round Defence ♥ 1 Interesting life-loop-sim-thing. Definitely need more hints on the effects of each place. In the beginning I did not realize I could walk less than the nr of places to visit, which could get be stuck a bit.
Oct 11 11:13:45 8m 41s Lyza's Knot ♥ 2 Cool puzzle game! Was a bit hard to figure out how to use the portals and traps, but figured it out in the end. The pixel art is nicely done, and the death animation is appropriately gruesome. Lessons learned: bones do crunch.
Oct 11 11:19:23 5m 38s LABLOOP ♥ 2 Took me a bit to figure out how the aiming worked, but a nice puzzle after that! Operating the menu with your turrets is a nice touch πŸ˜† Almost made we think there was an extra puzzle in the main menu? πŸ€”
Oct 11 11:43:48 24m 25s Loop Guy ♥ 2 I can only appreciate the minds that came up with this world. It was fun, the physics were wonk, the music was silly, the game was longer than expected, but I kept playing~ Also screw that work dude. We did our best. It was hard pushing that pc button. Great job, would roll again.
Oct 11 11:57:18 13m 30s Yes! ♥ 0 Nice platformer with unlocks! The camera and performance (heavy stuttering) when looking in certain directions made it hard to finish it though. Perhaps an intro of some sort with some goal setting would be nice too. But core concept is solid, gj.
Oct 11 11:59:57 2m 39s Endless Grind ♥ 0 Your download links are broken - did you move it to https://stratobox.itch.io/endless-grind-not-gamejam ?
Oct 11 12:20:44 20m 47s LoopBots ♥ 1 Cool and complete concept, love the worker-bot-loop thing. Resource management plus platformer combo, is not something you often see πŸ˜„ The jumping controls were a little finnicky, but ok when I got the hang of it. Difficulty ramp was good, would have liked an additional mechanic at the end, but time is limited in LD. Well done!
Oct 11 12:45:12 24m 28s 3 Minutes ♥ 2 Cool lil setting & fun world building - simple enough puzzles (randomizing codes on restart πŸ‘) - but I had an issue that I could not swipe the keycard at the end, or I was doing something wrong. Nicely done!
Oct 11 13:09:32 24m 20s TRAM OF WISHES ♥ 2 Gorgeous art! I did not realize until reading here for a bit that I should stop in between the stations (thats dangerous! πŸ˜…) Love the voice over flavour - perhaps some subtitles there would be cool. The game itself is a bit slow, but that is part of the type. Nicely done!
Oct 11 13:28:13 18m 41s Hyperloop hell ♥ 1 Cool story game! The text occasionally passed through too fast, but otherwise no hickups. Would have liked some extra sound effects and a bit more story or puzzles. The dialog was pretty nifty, liked that you highlighted important words/names.
Oct 11 14:00:24 32m 11s DodΓΆbius ♥ 3 Interesting lil platformer! Had a tough time getting through to the actual game, some notes: - Don't move text dialogs up and down, it makes them very irritating to read - Make sure that mouse-interaction works (mouse left click seems to restart the entire game?) - Seems like I have to start the jump movement one step before I actually need it - Hard to understand/see how dashing works
Oct 11 14:22:13 21m 49s Creed ♥ 2 Very nicely done time travel puzzle platformer! Love the AI voice over, gives the whole more personality and feel. The loop-repeat is interesting, not sure if I got to the 'true' end or not. Great music, graphics / puzzling, only minor downsides would be: - Puzzle complexity ramp is quite quick - Maybe one more in-between complexity mechanic But those are not that important for a jam game. So great job everyone πŸ‘
Oct 11 14:33:52 11m 39s Mystery Loop ♥ 1 Interesting loop game! It was quite hard to understand why certain loops where different, and that that would mean shooting a wall somewhere. Might have been nicer to put the detective into that and have a separate action for finding the differences. The NPCs were fairly easy to evade/shoot, so there was not much of a pressure on the bullet economy, could make that a bit sharper. Got through a fair amount!
Oct 11 14:45:45 11m 53s DooooG ♥ 4 Love the 🐢 luv! Very nice lil puzzler - the graphics are off the chart cute stuff! :) Some notes: - Would like to see which levels I have already completed - Dog-cookie reward when I finish all? - Some additional mechanics to explore (dog shortening? portals? add cats to avoid/chase? birds to scare off? Dual control mutual dog-butt sniffing?) - Some woof-fx/music Nicely done, regardless πŸ‘
Oct 11 15:07:00 21m 15s Singularity ♥ 2 Cool concept! Love the graphics & sound. Figuring out the game takes quite a bit of effort, I would recommended adding arrow so you can see what each move does. The drawn moves seem very random, and over 5ish runs it was just a big dance that just went forward and backward until the timer ran out. Some balancing there would help. Perhaps a 'default action' you can take once per turn would help with the biggest setbacks? Very nice core to work from though!