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Feedback comments for LD47
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| Timestamp | Since previous | Game | davidcmcdonald's comment | |
|---|---|---|---|---|
| Oct 6 15:06:36 | Rest In Peace | ♥ 2 | I found this game actually really intriguing, well done. I like the story, even though it was simple I was curious enough to finish it until the end. :) | |
| Oct 6 15:13:12 | 6m 36s | Luminous Edge | ♥ 1 | I mean, screw you! haha. Your game is bloody awesome! honestly surprised this is a jam game. I think you could turn it into a pretty sweet mobile title if you were inclined. |
| Oct 10 02:27:32 | 83h 14m | The infinity - Pool bar | ♥ 1 | Honestly, how the hell did you get so much done! well done, your game has so much charm, weird as hell but charm. I really did not expect this. I left feeling like I had only scratched the surface, as I feel as though there must be tiny easter eggs and secrets. When we hit the hospital I was like..... no way! honestly impressive. Well done. |
| Oct 10 02:33:57 | 6m 25s | Life is Loop | ♥ 2 | Well done, I really liked that I didn't even need to read the instructions to know what to do, this game was intuitive which is good game design, I really liked the pixel art as it was unique and I liked the music, some of the gameplay may of needed a bit of balancing (who's doesn't on a game jam tho), but overall a really good game for a jam. |
| Oct 10 02:45:39 | 11m 42s | Escape Velocity | ♥ 2 | This was amazing! This is a game I think you should refine and put on mobile or tablets. The audio is so mesmerizing and calming, I love the piano key as you hit a planet. I would love to see this game in a version that doesn't have levels, as I felt taken out of the experience when the menu came up, It would be awesome if you could just jump from one plant to another as the music slowly played. I found it a little hard as well, I think that can be good, but it felt a bit punishing for me when considering the music, I am being very picky tbh, but only because I actually think this game has strong commercial merit. It took a while for me to realize that I could change the curve, but when I did and saw my ship passing through my home plants atmosphere and shooting off, but then slowing and turning around, it felt really good. This is the highest rated game for me so far. Well done! |
| Oct 13 05:02:49 | 74h 17m | Do-While-For | ♥ 1 | I have no idea how you got a game like that to be scary but you did it. I felt myself on the edge of my seat while playing. Well done. |
| Oct 13 05:07:55 | 5m 06s | Phone Tree of Despair | ♥ 1 | I cannot even tell you how much this game killed me hahaha! |
| Oct 16 18:38:49 | 85h 30m | BrewBrew | ♥ 1 | Well done, I wouldnt even know how to begin to code a game like this in Unity (or at all) |
| Oct 16 18:43:07 | 4m 18s | Toil of Pnamos | ♥ 0 | I like how simple this game was, I immediately know how to play. Well done :) |
| Oct 16 18:47:00 | 3m 53s | The operator | ♥ 0 | I don't even know you you coded the physics in this, well done! I think you did well in the time that you had, what I mean is that I think that it feels polished... that's very hard for any gamejam game. Nothing major is lacking and I wish I had your skills. Great work! |
| Oct 16 18:56:31 | 9m 31s | Orbit Jumper | ♥ 0 | My ownly gripe with this game is that it somehow felt too easy and too hard. I think if the physics were adjusted and the speed was slower, this game could be amazing.... you know, for like a real game, not a jam game. The fact that you have pulled this off in a game jam is bad ass. Well done! I really enjoyed the simple graphic style and concept of the game. This is a good example (imo) of starting with a simple mechanic and stretching it as far as you can. I didnt 100% the game but I imagine you felt on the right path. |
| Oct 24 14:40:43 | 187h 44m | Loop Trap | ♥ 1 | Well done! this game was simple but fun! I felt like I was playing a level from megaman or something. Great work |
| Oct 24 14:45:01 | 4m 18s | Chronic Curse | ♥ 1 | Best game I have played so far! |
| Oct 24 14:49:11 | 4m 10s | Fresh Harvest | ♥ 1 | I do not know how you even begin to make a game like this in Unity. It could be easy but I have been using Unity for years and I wouldn't know where to start. Well done and I super appreciate the balance! |
| Oct 24 14:54:13 | 5m 02s | LUPINS | ♥ 1 | I liked the mood, I instantly felt interested |
| Oct 24 15:00:25 | 6m 12s | Welcome To MILTON KEYNES | ♥ 1 | A simple game.... I say that in the best possible way. I could intuitive tell what to do and I just needed to master it, I LOVE THIS!. The art style actually matches the game play as well which is the mark of a good game designer. Well done :) |
| Oct 24 15:07:42 | 7m 17s | Easy Mode | ♥ 0 | Wow wow wow! the controls were simple and executed perfectly, the player felt awesome to control. I thought the game was a bit easy until I met the 100,000,000,000 enemies on hard mode when I missed a teardrop. Thats was like .... OW F! haha. Well done! |
| Oct 24 15:12:14 | 4m 32s | Grind | ♥ 1 | I felt like I was on a planet in the Rick & Morty universe! haha. loved the art style |
| Oct 24 15:25:25 | 13m 11s | RunPower | ♥ 1 | Owww man! what a cool art style!!! Well done. I loved the simple concept and overall mood. |
| Oct 24 15:33:15 | 7m 50s | Glowing Home | ♥ 1 | I felt as though I was back in Paris where I visited from Australia in 2016. This game just felt nice, the music and the vibe was relaxing. I would only suggest that maybe a slight tweak with the difficulty, as some moments I wanted to just enjoy the game when I felt frustrated with a poor timing mistake, (that also could just be because I have had a beer or two so please take with a grain of salt haha). I think this game could go onto be a commercial mobile game and I would definitely be a customer. :) |
| Oct 24 15:38:54 | 5m 39s | Stuck in a loop-Puzzle Game | ♥ 1 | I could see this game being used to teach kids how to code. Well done. While (playing game){ havingFun(); } |
| Oct 24 15:53:12 | 14m 18s | Cursed Labyrinth | ♥ 0 | Well done :) |