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Ace17

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TimestampSince previousGameAce17's comment
Oct 5 06:02:49 VPR.WAV ♥ 0 The graphic style really works, too bad there's no gameplay!
Oct 5 06:18:12 15m 23s Four Walls Of The Boiler Room ♥ 1 Amazing pictures for a compo game! The audio ambience sound also contributes to the overall mood. Too bad, the voice kills it ; sounds too much as a default-disguised voice. Maybe the game would be better with just the text and no prerecorded speech? I was able to find some clues, but not to win.
Oct 5 06:19:28 1m 16s LöwÖrbit ♥ 2 The HTML5 link is dead at this time of writing!
Oct 5 06:25:35 6m 07s Loopero ♥ 1 +1 for a web build, would have liked to play but I don't have a smartphone.
Oct 5 19:56:50 13h 31m WhileTrue ♥ 1 This is a clever idea! I was rather doubtful when playing the first levels, but I had to use my brain to reach the end! Nice sound FX and graphics, simple but effective.
Oct 5 20:25:25 28m 35s Race Condition ♥ 1 Very funny idea! Kudos for the visuals (you even took time to steer the front wheels :D) and also the music!
Oct 6 06:14:45 9h 49m Exit Only ♥ 1 Wow, this is impressive! I really like the way the maze starts simplistic and get more and more complex as you enable rooms. Very nice choice of music BTW. I see that there are discussions about a key? I managed to reach the end without getting/seeing any key, did I miss something? Great, now I have an excuse to play again :D
Oct 6 17:19:33 11h 04m Mind the Gap ♥ 2 The linux version aborts at startup. Too bad! ``` $ ./LD47\ -\ Mind\ the\ Gap.x86_64 /tmp/MTG Set current directory to /tmp/MTG Found path: /tmp/MTG/LD47 - Mind the Gap.x86_64 [1] 20474 abort ./LD47\ -\ Mind\ the\ Gap.x86_64 ```
Oct 6 17:25:05 5m 32s Mystery Loop ♥ 1 Nice graphics, however I'm having a hard time figuring out what I'm supposed to do?
Oct 6 17:31:31 6m 26s Escape From The Loop! ♥ 1 Nice idea and cool graphics! However the controls seems to randomly get stuck (web version), meaning sometimes, pressing space won't jump. Which is a dealbreaker in a platformer game ...
Oct 6 17:40:32 9m 01s Confusing corridors ♥ 1 I liked the exploration part ; fighting enemies is *hard*, and might not contribute so much to the game. And by the way, kudos for using a custom enginem and for providing a GNU/Linux build!
Oct 7 18:41:35 25h 01m wipestuck ♥ 1 Three words "Just like wipeout" ... and I was in :-) Kudos for making a GNU/Linux binary! It's also nice to see people using their own engine. I like the idea of a race game inside a curved tube, this reminds me of Torus Trooper and Ballistics. Now go add some gameplay please! :D
Oct 8 06:01:14 11h 19m System Reboot ♥ 1 Doesn't load under Firefox, I get a uniform dark gray image, and this error in the javascript console: ``` SyntaxError: missing ; after field definition sfx.js:36:1 SyntaxError: fields are not currently supported screen.js:3:4 TypeError: Illegal constructor.[Learn More] game.js:16:23 Game https://v6p9d9t4.ssl.hwcdn.net/html/2798569/game.js:16 <anonymous> https://v6p9d9t4.ssl.hwcdn.net/html/2798569/start.js:10 ``` It works under Chrome, though. The gameboy-zelda feeling is nice, here are two easy improvements that would IMHO bring a lot of value: 1) use a non-uniform picture pattern for wall tiles : otherwise, they can be hard to distinguish with a darkened floor tile. 2) add a (short) sound FX (a simple beep sound will do) on *any* interaction with an object : it wasn't clear if the messages were appearing on the console on the right as a consequence of me pressing the interact key, or if they were appearing on their own.
Oct 9 07:04:40 25h 03m Paradox ♥ 0 > Game killed my Google Chrome twice :( when I chose “Enter loop” Same for me :-( I got it to start with Firefox, but then the camera was stuck upwards and not responding to the mouse. Too bad, this game looked very promising!
Oct 9 12:13:58 5h 09m Swop ♥ 1 Wow, you came up with a great original puzzle game idea, and you managed to create many interesting levels! This was hard, but I made it to the end!
Oct 11 18:32:58 54h 19m Pseudogravity - You Control Gravity by Going Through Doors! ♥ 3 What a cool idea! Strong puzzle game mechanics, and polished graphics ... an even a secret exit! ;-) I think I found a little glitch though, it seems you can "hang" to vertical red switches. This can be useful to start a new jump from there ... but maybe unintended :D It took me nearly 5 portal transfers before fully grasping the mechanics, but hey, it's a first-person puzzle game, so I'm not going to complain for the game making me think ;-) ( BTW if you like 3D mind-twisting mazelike tricks, I suggest you have a look at my game ). Kudos for your impressive work in such a short amount of time. PS: who is Jakob ?
Oct 12 19:31:01 24h 58m Minotaur's Labyrinth ♥ 1 Nice game, with a strong connection to the theme! I couldn't help but think about the famous antichamber red/blue stairs ! Some decorative stuff might strengthen even more the repetition and the "stuck in a loop" vibe. My 2 cents: what about connecting parts of the level, but with a 90 degree rotation?
Oct 24 09:16:07 277h 45m INSIDE THE LOOP ♥ 2 The abstract/dreamy/psychedelic vibe (the dancing lamps, the swinging doors, and of course, the rotating tunnel) made me enjoy this atmospheric *more* than with the original game "Inside". At least, with "Inside The Loop", the tone is set from the start, and it's very cool : it's a psychedelic trip, so no concrete story is needed/wanted. The music is more than good: your atmospheric soundscape is almost perfect ; maybe some subtle footstep sounds would have added to the feeling of isolation? On the gameplay side: this game suffers from "accidental hardness", as it's very hard to tell where the character feet are located depth-wise, especially when you're in the middle of a jump. This is a direct and non-surprising consequence of the orientation of the camera (especially when it's located so far behind!), but it could certainly be worked around, maybe by adding an artificial "shadow" decal below the character? Anyway, thanks for making this game, this is some great work!