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Feedback comments for LD46
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| Timestamp | Since previous | Game | WegPast's comment | |
|---|---|---|---|---|
| Apr 21 16:45:00 | Planet Escape | ♥ 0 | Cool to play :) The is really is quite distressing. Maybe a lack in UI design... (took me some time to understand that this lil' blue bar on generators were he to quit them) I like the low poly style :) I like the depressed astronaut, waiting for his loyal bot to do the job, saying "At least I tried..." xD | |
| Apr 21 16:51:03 | 6m 03s | A cake to grandma's house | ♥ 0 | Too short indeed... Replaying the cut-scene at each restart is a bit frustrating. We should start right before the first choice. |
| Apr 21 16:59:57 | 8m 54s | Cadavour | ♥ 2 | That's... quite disturbing xD I didn't really understand what was the goal (was going through, switching random part and so on) Although those plate-form make you invincible because you can still shoot to your enemy but they can't hit you. |
| Apr 21 17:24:00 | 24m 03s | 8-Bit Soul Eater | ♥ 2 | Good one ! Cool pixelart ! Are they yours ? I like that my orbs can hit what I have to defend x) One thing though : TOO MUCH VINES ! |
| Apr 21 21:16:22 | 3h 52m | Crates N' Gates | ♥ 1 | Cool game, nice graphic. But I think it's more based on luck than on keeping something alive. No real strategy. Maybe make loot more spĂ©cif to some crate type ? So you'll prefer go for an upgrade crate more than a heal crate, for example ? Anyway, I had a fun time, thank you :) |
| Apr 22 19:37:03 | 22h 20m | Prince of Al Harrah | ♥ 1 | Realy well made ! Nice graphic, cool music... I like the first steps that teach you how to play, really good tutorial ! But it is certainly short :/ Maybe a little lake of innovation too. But with more time you would perhaps be able to add some new mechanics in this nice puzzle game :) |
| Apr 22 20:12:19 | 35m 16s | The Drown | ♥ 4 | Oh god... err... what to say, where to start xD I got the feeling it's not your first game, nor first game jam isn't it ? :p Excellently done, perfect graphics, voice acting, cute-scenes, sci-fi mood... damn... So much good things so I'll go in grumpy mode to make some (funny) criticisms : \* _using grumpy grandpa voice_ \* - Wave shooter ? really ? Why not another Snake clone while you're at it ! - What are those icons in the lab research ? Icons for ANTs !!?? - Voice acting blah blah blah, "oh look at me, I'm so awesome I can have voice acting in my game" blah blah... \* _end of grumpy grand pa_ \* Even like this I can't make real criticism xD Maybe that it's too short ? I'm a bit jealous though, hope some day I'll could have a full team to work on my games too... (and no I won't say that pro game makers (or near that) in game jams are cheaters... 'cause Game jams are for everyone... And we wan't to play great games) Nice job, people... nice job... |
| Apr 23 21:26:59 | 25h 14m | Life Light | ♥ 2 | After reading the tips, I understand how to play correctly the game x) Cool mood, music is matching perfectly the scenery. I'm a bit confuse about graphics : Big pixel art along more hand-drawn sprite... But still quite coherent about color. All blend well after all. Cool mechanics, a bit short maybe, but I had fun playing it, and that all that matter for me :) |
| Apr 23 21:38:20 | 11m 21s | 4 coins | ♥ 1 | That art is just amazing ! A classic game ! it remind me of "Gobliiins" and "Sam and Max" A bit short though, but building up all this had certainly took some time... Sound and music are cool too (which one of you did the humming of the ghost ? :p) I got those 4 coins and saved me life ! (that boatman ain't here only for the end ;) ) |
| Apr 23 21:48:22 | 10m 02s | Station Keeping | ♥ 1 | Err... I didn't understand a thing of what I've done and I'm dead xD Maybe a too much complex mechanic without reading a full book of instructions is a bit of burden... And why 4 players ? Meant to be multi-players game ? a keyboard can't handle that much inputs at a time x) I feel you tried something, and it have certainly some potential, but... err... TL;DR and my head gonna explode. |
| Apr 23 22:04:09 | 15m 47s | Living Light | ♥ 1 | Made it to 300 ! Cute and awesome graphics ! And well done for made it alone ! (even if it was for the Compo at first...) Really cool work. And I like that you've written down some fun facts :p Hope I see more of your games later ! Never used anything else than Unity. But I heard a lot about Godot... I don't really like to code (more GameDesign and Pixel art for me ! ) so Unity fit, so far, well my needs. Is Godot more coding framework or a build tool like Unity (Even if we have to get into code in Unity too) ? |
| Apr 24 19:50:11 | 21h 46m | Keep your Distance | ♥ 1 | I really loved the concept ! Fun to play, and clever design (those people in capsules shape to spread disease... xD ) I love your lil' guitar tune Marco ;) Best I'v played so far ! (honestly) |
| Apr 24 20:09:57 | 19m 46s | Broadcast Bandits | ♥ 0 | Cool to play, but encountered some bugs that was breaking my experience (some card wouldn't activate, some times enemy action resolve before mine but the game assume it was the opposite... weird x) ) Music doesn't really match the theme IMO. The idea is quite cool though, liked it :) |
| Apr 24 20:31:44 | 21m 47s | Tree Tender LD46 | ♥ 0 | Interesting concept, and yes, relaxing music. Graphic need more work but it does the work (nice tree though) Controls are a bit hard, getting stuck on obstacle, shooting is not what I'll easy to do... wish it was mouse aimed... For a first entry (and alon) that's not bad :p |
| Apr 24 21:20:58 | 49m 14s | The Consequences of Gardening | ♥ 5 | Really nice artworks, musics and sounds too are great ! But it would be great if we could ... pass dialogue that we had already read... (don not clic that woman in the bar second time !!!) I don't know what to think about the scenario. I couldn't get any empathy for that psychopath giving to eat innocent people to his abomination x) (My purr-efferred cat-racter was Ghosty :p) Are there multiple endings ? cause the water-can didn't seems to be useful at all. If yes, then I'll go back test another round. If not, the game is a bit short after all. Wish I could see more. But again, wonderful artwork and music (I liked the hidden add for @eqkter :p ) |
| Apr 25 15:41:40 | 18h 20m | Seafood | ♥ 0 | ~~Avast put the .exe on quarantine because of "IDP.Generic" :/~~ |
| Apr 26 09:47:50 | 18h 06m | Keep It Alive | ♥ 0 | Quite a classic game design, remind of those Laser Defense games. I really liked the rebound of the shot on my paddle, it feel nice. Once you understood that the laser sight getting a bit bigger just before the shot is fired, it's helps you lot to remember where to protect :p Simple but polished graphics. |
| Apr 26 10:01:45 | 13m 55s | Battery Savior | ♥ 1 | Excellent ! I have a ... big pike of fun and then it was the end of the game xD Neeed mooooaaaar ! Seriously, it really fun to play, bright color, easy to understand, hard to master. It's really cool ! Some downside : - I wish there was a key to restart the all level when you see that you wouldn't make it. - I wish there was a button to click or a timer before each plug launch, because some times my pointer was just not where it should be, inducing a start in the wrong direction - More levels ! Even if some would be rather the same in some cases, don't be afraid to put random stuff on you scene if you lack inspiration, then remove too hard to dodge blocks. Anyway, really polished game, fun and great experience ! Nice job ! |
| Apr 26 12:10:35 | 2h 08m | Daisy | ♥ 1 | I really loved playing your game ! Nice concept ! Graphics are... good :) Choosing what will help my little flower go through the night is really cool. I didn't use all upgrade though. Like the figurine, I don't even know what it does x) I wish I had a bit more space to click one those sun before they touch the regeneration field. And wouldn't be better if each element had a life bar ? This would help us know when it will be destroyed. I really like your game :) One thing however : I didn't rate your game on Audio because your update 1.2 and the date when it was published (23 of April) let think that you added music and sound *AFTER* the end of the game jam. And that a no go for me to note on Audio topic then... |
| Apr 26 12:23:03 | 12m 28s | Keep the Love Alive | ♥ 0 | Awesome ! Simple but nice concept ! My lover and I tested it, it's really fun ! Wish we could use "up" to jump more than using another key from movement :p (what does prevent you from using your other hand to push "up" ?) And if you used "up" to jump, the game would be playable by one person, one square by hand, it would be harder but you wouldn't have to had a bot :p And you have had a world wide leader-board, that's really cool ! Nice job ! |
| Apr 26 14:53:55 | 2h 30m | Potater Toss | ♥ 1 | I had so much fun playing this game... Really cool. I like the weird arms of the character. And those sound effects... x) Ouuh ! Made it to eat only without salt, so not bad :p Simple bu effective. Good job there ! |
| Apr 26 19:11:23 | 4h 17m | Agewalker | ♥ 1 | Perfect graphics, you really nailed the game-boy aesthetics ! I like the sounds-design too. (Visager is a good choice ;) ) But... err... I think this doesn't deserve the theme really well... Yeah, there this story of keeping hope alive but there's nothing that let you see that, apart of the end text. And, sorry but all I see is a Link's awakening mechanic (more than just a tribute) and just "try not die" is a bit too vague to match, in my opinion, enough the theme. Your game is really cool, really polished and great graphics though ! And I had fun playing it :) |
| Apr 26 20:27:33 | 1h 16m | Keep the Dream Alive! | ♥ 1 | Awesome graphics and music ! But It's really too long to get to the heater... 19 balls (plus the spare strikes)... I didn't make it. And the crowd screams is way to loud, my ears ! xD I like that little story at the beginning, it's like the pitch of an 80's success movie ! That's cool. |