Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → oillen

oillen

Feedback comments for LD46

← LD45   LD47 →

oillen's games and stats for all events →

TimestampSince previousGameoillen's comment
Apr 25 16:11:36 Last Hope ♥ 1 This game made by Gabriel is very strong in mood, maybe one of the top games in this category. The Mechanics are simple, clear and effective, and foreshadowing early, that there are multiple outcomes in Last Hope's scenario, create a desire for replaying it instantly and before you finish your first run. Admittedly I would like to see things like a menu, with something like the option to restart the game without closing and some minor improvements & polish on a nice game like yours. In addition it is a quite well representative of the Point&Click genre - and I would like rate to games by how they are good at a genre, mix or spin of a genre(s) instead of "pure" innovation. Btw. in my first run I've already got the best solution, which I am unmildly proud of. ;)
Apr 25 16:25:33 13m 57s BOILING PLANET ♥ 0 Boiling Planet's mechanics are a bit simple, yet good understandable and enjoyable. The rate of decay of dry dirt adds some pressure, without frustrating me - so nice. I think there are more comparable garden games,that are about tending and some puzzling , out there, and this one fit well in this genre (I would prefer to have "genre+" than "innovation" as a criteria) Of course it fits the Theme nearly by default. The graphics are okay,but this time, I think, the sounds have a better quality. I enjoyed it, however actually I am looking forward to Aeldun...
Apr 25 16:29:51 4m 18s Last Line of Defence ♥ 0 Grafics stronk, Gameplay stronk. I mistread "Innovation" as "GenrePlus" so it's a 3rdPerson Herodefense, that's good. need some polish ( e.g. the skeletons infobar should disappear when slayn). But most important! Need more blood & gore, mine more of it!
Apr 25 16:34:41 4m 50s PHYSICTORIA THE ULTIMATE BATTLE ARENA ♥ 1 Your game has a fun concept and it's coolnes is priceless. The Grafics are Stylish, a bit rought, but this is good. Personally I would like to have the game a bit less burdened by physics, so my invincible groteskiator doesn't whirlwind him self into the abyss of freeeedoom.
Apr 25 16:47:30 12m 49s Until We Freeze ♥ 1 Actually the proxi grafics are good and stylish, maybe except for the main character. Your game is good in mood - you couldn't belive how a ton of rocks fell from my chest, as I figured out how to get the small golden one up the cliffs. There are more "keep the fire alive" games out there, but I would say you (mainly) keep your character and his fish alive, so it fits the theme multiple times. The random mechanics can make a run quite exciting, also a bit frustrating, though replaying was fun ... and a bit sad sometimes.
Apr 25 19:04:52 2h 17m P4R3NTing 101 ♥ 1 Schön seit dem RocketBeans MiniJam wieder ein lustiges Spiel von dir zu sehen. Das Spiel ist echt schön chaotisch und die Roboter bestimmt ordentlich entschaltkreist^^. Ich weis nicht ob man sagen sollte, dass man die, schön mit dem Mund gemachten, Soundeffekte vielleicht etwas mehr in einem Audacity gequält gehört sollten, weil sie irgendwie schon sehr zum Humor und der Stimmung beitragen.
Apr 25 19:16:38 11m 46s Iguanathon ♥ 1 In regard to mood & theme this lovely lizard is a winner - I used to love snakes till I played this 🐍 ⚔️ . Sadly I got quickly the r i g h t (hint hint) way to get into the ocean ... looking forward for the next episode "the swimming Iguanothon", subnautica will be nothing in comparison ;)
Apr 25 20:00:59 44m 21s platformEGG ♥ 1 Yor game is clearly a good platformer, with some nice ideas - especially transporting the egg vs collecting pinapples motivated me to explore the levels either to max out collected pinapples and figuring out how to get the egg to the goal. Though what gave me a punch for my enjoyment is being send back to the beginning of the game (the main menu solved as a level is a beautiful idea) - being forced to replay all levels after the frog's death is in my opinion more frustating by punishment than challenging by a hard difficulty (you guess it, that is what I always say about Dark Souls (and call it a bad gothic clone 😏 )) - it contradicts a bit the clever level design and the step by step approach of new mechanics. My comment might sound more critical, than I have actually enjoyed platformEGG.
Apr 26 13:03:33 17h 02m MiniDrone ♥ 1 A relaxing game about resource collection and energymanagement quite a nice combination, could be part of a beloved survival game. Made multiple runs, seems the green and yellow planets likes me, my best run was on a yellow one, that had intense lightning ☀️
Apr 26 15:47:02 2h 43m Red Vs Blue ♥ 1 Nice to see another RTS in this Ludum! As it is a kind of Basedefense game, it is the type of Towerdefenses I would prefer. Would loved to see units that can be selected and commenced, but this solution works well, too. Red vs Blue has quite amount of content (units and buildings), and also various mechanics which add to the fun and the overall impression for me.
Apr 26 19:16:07 3h 29m Solar Colonizer ♥ 1 Lovely strategy game, relaxing and has quite a amount of contents and mechanics, which I appreatiate. Also your GUI works quite well. Creating both ecology & economy, is a concept, that was one of two options I wanted to do in this jam (the other was "standard" RTS). Had quite fun ascending a little civ in Solar Colonizer - btw. how did you get your inspiritaion/concept for colonizing, did you follow a certain example, it seemed to my like a mix of the styles in ES2 and MoO?
Apr 26 19:40:02 23m 55s Fairy Fountain Factory Forest ♥ 0 An interesting mix of concepts, although there are some setbacks like that you cannot remove a connection & you can accidently start a connection you don't want, I had a lot of fun trying to beat the game (over and over). This is a quite an advanced example for an strategy game in a game jam. Well done.
May 3 11:42:41 160h 02m Keep Everything Alive ♥ 2 This work has a loveley conception getting multiple minigames, which every one could be the core of an entry of it's own. Therefore it shows different interpretations of the theme (Theme 📀 📀 📀 📀 📀 ). The games it self works well, and collecting these meta-points tie them together in a easy elegant way.
May 3 11:48:18 5m 37s Keep it alive ♥ 1 TLDR: LOL XD. Long: Simple game, with everything in it, what you need: freakish monsters, badass soundtrack, and a powerfull weapon!
May 3 12:03:25 15m 07s Airplane Mode ♥ 2 Nice game, but who the hell puts a fork in an electrical outlet? LD_46_AirplaneModeWTF.png
May 3 13:38:38 1h 35m AA Jumper 2 ♥ 3 cool mix of fps & towerdefense - works mostly well, iam a bit unhappy with the glitchiness of movement/jumping (no air control, or sudden jumps on landing), though it gives you a additional challenge. The map looks like it was dynamicly generated, and it makes you wish to discover sth. (I know its made in 3 days). However it is beautiful when you have a lot of (stronger) towers and behold the enemy airfleet constantly bombarded by flakfire. The small crafts has the minecraft creeper face as crest 💚
May 3 13:54:00 15m 22s Feed The Fire ♥ 2 Throwing aliens into the fire should ignite it more (or turns it green)^^ Game works quite well, it is a bit simple but quite fun. I know there are a lot of keep the fire alive games, but I think i would say in the innovation ratings I would say it fits its genre (so it's not negative for me).
May 3 14:20:03 26m 03s Symbiosis ♥ 1 The game has some small issues, which prevent it from being quite perfect.
May 3 14:38:23 18m 20s Milk Dungeon ♥ 1 This game is stragely funny - I actually I don't know what to say (it's rare when I am speechles) ... 😸
May 8 21:34:02 126h 55m Commodore Commander ♥ 0 This is an interesting entry. Although I would prefer to start in the current level when the commodore fails the tank, than being thrown back to the tutorial - i guess it was intended to have some rogue-like elements? The game builds quite a unique tension when you have to type in your control commands, giving you the the slower pace of round based games meanwhile giving you the pressure of realtime reactions.
May 10 16:32:42 42h 58m Meatball VS Gymzilla ♥ 1 freakishly nice game, graphics are gorgeous, the resource based combat works well, the random picktrucks don't feel that embarrasing as a lot of "lootsystems" are. Although the sound & music could be a bit more impactful and more powerful. I really like the mutations, though I would like I could choose a mutation than to get told which one I get from a nuketrashtruck. When I evaluate an entry of a team, I rate it more strictly, than the work of a single person or a duo, however meatball vs gymzilla got maximum on graphics, and only theme & music were average, the rest lies in between imo 📀.
May 10 16:53:03 20m 21s Raid on LudumBay ♥ 1 The game has a good graphic style, quite a big map and the controls of your helicopter are complex, which is often appealing for vehiclebased combat simulation. Imo the control layout should be a bit different, e.g. turning on Q & E and sidewards on A & D. Nevertheless the game is fun, and I enjoyed especially in the ego perspective.
May 10 17:05:55 12m 52s Death's Compass ♥ 0 The game is advanced in the movement section, which is quite fun.
May 12 18:19:20 49h 13m In the Enemy Line ♥ 0 Nice grafics with an consequent style on the one hand, on the other a fitting soundtrack & the right sfx, all together build up a good mood. Facing dangers of trenchwarfare meanwhile the pressure of your friends hemorrhaging life tells a story which needs words only to click the start button - good job 📀
May 12 18:26:28 7m 08s The curse of Ah Puch ♥ 2 Cool, a wave based defense strategy/tactics game! I like the multitude of units available, though I would have liked to see a unit group control. The tutorial is genious and a artform of it self 😏
May 12 18:55:44 29m 16s Please Feed My Troll ♥ 1 hehehe trollolololol - what else to say? ok, it would be great when you could see the answers before twistering and then get the retrolling. Honestly funny!