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Feedback comments for LD46
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| Timestamp | Since previous | Game | joleon's comment | |
|---|---|---|---|---|
| Apr 20 22:38:15 | A tale of Rebirthism | ♥ 4 | I love these little touches that give the game life - different voices / text colors / personalities for characters that would otherwise be so simple - it reminded me a bit of Thomas Was Alone even. The story and humor, mixed with the surreal setting, made the game give off such a weird mood. It also got me invested, so I'm sad that I wasn't able to get past the second encounter with Might Opponent ™️ and never got to see whether they ever got those sweet n̨͟u̢͜ǵ̷͟҉g̶͠e̷̶̢̧t͝s͏̶̕͢. | |
| Apr 20 22:42:54 | 4m 39s | KIA | ♥ 0 | I really want to try this out, but itch link doesn't work. Will there be an in-browser build available later? |
| Apr 20 23:00:33 | 17m 39s | To the Moon and Back... | ♥ 1 | I really liked the hand-drawn-like art style. Other than that, this game didn't do a lot for me, I feel like it may be better suited to a younger audience. Most of all, I was really missing some audio here, I can very much envision how some music and sound effects would do wonders for this game, especially in accompanying the emotional roller-coaster of the story. All that said, I really admire that you filmed yourself through the whole process, I can only hope to be able to do that in the future ❤️ |
| Apr 20 23:13:58 | 13m 25s | DJ Data Bender | ♥ 2 | Heck yeah, that was fun! 😄 It's kinda a few good ideas that fit together in a neat package. A fun little puzzle, and also a tycoon, and also a music game? Sign me up! I was playing in the browser, so the loading times were awful, and I just wish that it didn't have to load between levels, otherwise who knows how many rounds I would have played 😅 |
| Apr 20 23:26:07 | 12m 09s | Protect the Earth | ♥ 0 | I like that you thought to create two modes, and they both work ok. Shooting was kinda boring, but slicing was interesting, and it actually gets easier to slice multiple at the same time when you let them get closer to hitting. However my main issue was with the audio - blast sounds got really repetitive and annoying, and I was really missing some spacey music. Second issue is that the difficulty/intensity is always the same, and it's just stressful to play like that - I would wish for levels, or waves, or just generally parts of varying difficulty. I really liked the art style. Really painterly (if that's the word?). Good job 😄 |
| Apr 20 23:36:32 | 10m 25s | My Friend Vac | ♥ 1 | It's a very cute concept that fits the theme well, and it's fun to fly around 😁 Audio is kinda annoying though, and controls were a bit hard to use. Nice job 😄 |
| Apr 20 23:48:19 | 11m 47s | Terraforming Mars | ♥ 2 | I appreciate that you basically made a game within a game, I know that can be difficult 😉 It was really gratifying to see my plant thriving in the end. However I think two things would have made the game loads better. First, platforming is all about jumping so jumping needs to feel super fun, one specific example is being able to control the height of your jump. Second, I was really missing some audio, specifically some background music (switching between two tracks based on the scene would be cool), and sound effects for things that should feel gratifying (leveling up your plant, and jumping between platforms). Sorry for all the suggestions, good job on your game! 😅 |
| Apr 21 00:01:47 | 13m 28s | Is it wrong to feed haterz to my plants? | ♥ 3 | That plant can have all the haters it wants 😍 What an interesting story, and it sounds like there's quite a context behind it 😁 I don't really get the "mood" (lonely/cheery), and the game is pretty challenging (especially balancing sunlight). Most of all I like the animation and movement, everything feels so alive, even the UI. Also the sound effects and music fit very well. And finally that plant baby 🖤 |
| Apr 21 00:09:22 | 7m 35s | economy keeper | ♥ 1 | Super difficult, I clicked as fast as I could until my wrist started hurting 😂 But it was fun while it lasted, interesting concept, and I loved the natural sound effects 😁 |
| Apr 21 08:43:16 | 8h 33m | Time Guardian | ♥ 1 | Itch.io link leads to 404 page. |
| Apr 21 08:55:22 | 12m 06s | Prototype Towers | ♥ 1 | Wow that was fun and super difficult 😄 It's rare to find a good tower defense game come from a jam. I love the mechanic of fixing the towers, I don't believe I've ever seen something like that in a game before, so points for innovation. Music and sound effects fit well. And difficulty curve is good, and there's just enough content to have a good session. Good job! |
| Apr 21 10:12:09 | 1h 16m | Catastrophic Calculations | ♥ 1 | Cool idea and good execution 😄 Buttons are satisfying to press, and I was missing some equally satisfying audio feedback. Also some dramatic music would do this game a favor. I didn't really have much agency, since a right answer only adds a second to the timer, and it takes at least a second and a half to type anything in, so those poor dinos were doomed from the start ☠️ RIP. Because of the difficulty, I'd like to be able to play with just my keyboard, and also any chance to increase the accessibility of a game is good to take 🙂 Good job! |
| Apr 21 10:22:48 | 10m 39s | Balloon Balloon! | ♥ 1 | What a beautiful game to have made from scratch in such a short time ❤️ Really good execution. My favorite is the graphics (I wish I knew how to make a game look like that), and sound effects and music are charming, and the physics and way the characters break things around the house are charming as well. Bonus points for having more than one level. More bonus points for making it a local multiplayer game, there are way too few of those these days. However, being alone inside and all, didn't really have anyone to play with, but it was possible to play alone after practicing contorting my hands to weird positions. It's my only suggestion, maybe with very little effort you could make the controls more playable for a single player? For example WASD+LCTRL and IJKL+SPACE. Cheers! 💜 |
| Apr 21 21:23:11 | 11h 00m | Nortan Antivirus | ♥ 2 | That was fun 😄 The movement is so smooth and satisfying, I didn't know exactly what my goal was, but it didn't matter because just dashing through the viruses was so fun. Cool art style. I like the smooth camera movement. And last but not least the sfx and music were on point, especially the increasing music intensity. Just a very juicy game all around. |
| Apr 22 21:39:17 | 24h 16m | Keep it Alive : Gate Crusher | ♥ 0 | Super tight and super simple, yet such an interesting idea for a game 😄 I liked the art and sfx, and music was very fitting. All I missed was a tiny bit of tutorial at the beginning, at least about the controls, it wasn't super obvious how to play, I died 4-5 times til I got it 😅 |
| Apr 22 21:52:45 | 13m 28s | HEART LORDS | ♥ 0 | Really fun game! Super juicy, looks good, sounds good, feels good. My favorites are the music, the look of the giant heart, the look of the attacks, and dashing. My only gripe is that it's pretty slow and tedious to defeat the enemies, no matter how many cool double attacks or dodges I did, I had no agency over the fact that I had to end up punching each of them many many times 😅 All in all, good job! 😁 |
| Apr 23 18:32:36 | 20h 39m | MACHINA | ♥ 1 | Portal vibes! 🖤 Aesthetically pleasing, audio and visuals super tight, pretty innovative concept, and the bit of humor is perfect 😄 My only critique is that the combat system itself, while innovative, was kinda unwieldy, I didn't feel like I could do a lot with the actions given to me, or optimize at all, I just ended up running and hiding, and using the "smallest" offensive actions I could. Great game all around, super impressive to have done for a jam, good job 😁 |
| Apr 25 18:12:01 | 47h 39m | Lich Clicker | ♥ 2 | Loved the art style and music and sfx. Especially the animations, they made everything come to life. Pretty interesting concept helping out a lich, but didn't really get the setting or the goal, and the narrative was just confusing but sounded pretty I guess 😅 Also I wish I knew how my choices affected the game. Don't know about the theme adherence - what am I keeping alive? That said, I was quickly addicted to harvesting souls, and didn't stop until I upgraded everything to max 😂 Great game though, good job 😄 |
| Apr 25 18:31:46 | 19m 45s | Slime Mama | ♥ 2 | I loved this! 💚 Fun, tight platformer, super juicy, sounds and looks good, perfect all around, and also pretty new concept. Very good job for making it in a jam! 😁 It's a bit difficult... I replayed it 5-6 times, but I wish I could've seen Slime Mama prevail 💔 |
| Apr 25 19:21:13 | 49m 27s | Lost Goblins | ♥ 1 | Pretty interesting and innovative puzzle game 🙂 Well balanced, good difficulty curve, and quite a bit of content for a jam game! The mood wasn't really there for me, like, animations are a bit off and it isn't really satisfying to win, and not a very "juicy" game I guess. But, I can't define it well enough, so I can't complain 😛 Good job! |
| Apr 27 08:39:35 | 37h 18m | KeepAlive | ♥ 1 | When I saw the title, I was hoping for a network setting, and the game delivered 😁 Probably the most interesting interpretation of the theme I've seen so far. Difficulty curve is good, I feel like some love was put into it. I'm not a fan of the graphic style, but I guess it's a limitation of the TIC-80, which by the way, I have no idea what goes into making a game for TIC-80, but mad props for that. Music is top notch and very fitting for the game. Good job! 🙂 |