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DrewG8

Feedback comments for LD46

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TimestampSince previousGameDrewG8's comment
Apr 21 02:02:46 Pass it On ♥ 5 I really love this! One small thing I want to complement you all on is that the game is very easy to get the hang of, even with the use of spy language instead of plain speech. In the future, using phrases that are't famous lines might be a better idea, because guessing was made a bit too easy by the ubiquity of the phrases.
Apr 21 02:16:32 13m 46s Feed da Boss! ♥ 1 The physics in this game are so much fun to mess around with. It's very challenging, but I did end up beating it. Good job!
Apr 21 02:22:38 6m 06s Firestarter ♥ 1 I am very alarmed with the radical NIBMYism this game promotes (jk). The art in this game is awesome! I love the use of blues and neutrals for the buildings. I think it might benefit from some visual cue for how large the city is. Good job!
Apr 21 02:39:29 16m 51s Silicon Soldiers ♥ 4 A lot of good character designs and animation. The music is awesome as well. The mechanics were easy to understand after completing the tutorial. One critique I have is that the weapons were pretty finicky and hard to use. I would be very interested in seeing different strategies for how to get the most silicon within the time limit. Good job!
Apr 21 02:52:58 13m 29s On Air ♥ 2 I love the art and music in this game! I also love how much is going on at once and the attention to detail. I noticed the screens that show how much time until the show is back on. The problem is, I wasn't entirely sure what I was supposed to be doing. There probably needs to be more instruction/cues for certain things, like the fire extinguisher capacity. But the game is really well thought out and a very interesting take on the theme. Good job!
Apr 21 03:05:58 13m 00s Aphotic Aquatic ♥ 2 I love this! The concept and the art are both great. I wish my memory were good enough to find out what happens next. Its a bit hard to remember what I imagined versus what I envisioned.
Apr 21 03:13:46 7m 48s Fire is Friend ♥ 1 This was really cool! I like the way you represented light a lot. I think it might be beneficial to players to give a better indicator of how well lit the torch is, but the concept works really well. Good job!
Apr 21 03:50:59 37m 13s Garden of Error ♥ 2 I really love this! All of the creatures are unique, both in their designs and their behavior. It was interesting to figure out how to get creatures to survive. I also really liked the creature sounds. Good job!
Apr 21 04:01:44 10m 45s Soulbond ♥ 3 This is a very well made game, especially for a first-time entry! The art is very good and the mechanic is used in many clever ways and has room to expand. I have two small pieces of advice: (1) Gamemaker lets you export to Windows in .zip or regular .exe if you choose it from the drop down menu when you export. Those formats are less cumbersome than the installer. (2) There seems to be a lot of concepts that you wanted to include but didn't have time for. Sometimes its best to limit your scope for game jams and focus on things that you know you'll have time for, and you'll probably get better at judging that with experience. But that aside, awesome job and congrats on your first Ludum Dare!
Apr 21 04:19:37 17m 53s LAB41902 ♥ 3 Very interesting interesting mechanics and art style. It almost feels surreal. One thing that wasn't super clear at first was why I was failing. Perhaps you could make the language in your description clearer to help players understand that the enemies can't disappear before you leave the room? Good job!
Apr 21 04:26:25 6m 48s Win or Your Totobee WILL Die ♥ 1 I really liked these minigames, especially the pizza Tinder and later measuring puzzles. The use of your platform for multiplayer is a really cool idea that could add a bit of competition. I really want to see what other games you have on there now. Good job!
Apr 21 04:43:13 16m 48s Shapes ♥ 1 I really enjoyed this. The graphics and music were great, I like the look of the towers. I would be really interested in seeing applications of these mechanics in puzzles, rather than just traversal. The opening area almost reminds me of Getting Over It in the fact that I kept losing progress by falling. Good job!
Apr 21 04:50:56 7m 43s Defend the swarm ♥ 0 A lot of good gamefeel here. I felt bittersweet when one of my swarm members died because, on one hand, I was losing, but on the other, the explosions look great. However, my controls, although smooth, were reversed and I was being shot at by something offscreen that I couldn't see. There's a lot of great stuff here though, I hope you end up repurposing it for something. Good job!
Apr 21 04:57:48 6m 52s The Lightwielder - Ludum Dare 46 ♥ 1 The graphics, audio, and animation were amazing! However, the arrow keys kept making me scroll down and the sheer amount of enemies lagged the game. Very good game nonetheless. Good job!
Apr 21 05:16:15 18m 27s 8-Bit of Farming ♥ 2 The audio and visuals of this game are incredibly charming. I love the sprite work and I absolutely adore the farmer. The music remains peaceful and not annoying, despite its frequent looping. Once you start the game, it can be hard to figure out what you need to do, but its easy to grasp once you learn how to plant seeds. The prices, however, are incredibly sharp. I managed to but the first tool out of curiosity, but I stopped soon after that. The game is wonderful and charming though, and those fixes are not too hard, should you decide to do a post-jam. Good job!
Apr 21 05:33:19 17m 04s Firekeeper ♥ 2 Its hard to believe this was made in one weekend. The level of polish is insane, I especially loved the sound design. Going from being intimidated by strange noises in the woods to a literal god feels incredible. I don't thing there is anything I could find to critique, especially considering the development time. Good job!
Apr 21 05:38:59 5m 40s Turtle Daddy ♥ 2 I love the aesthetics of this game so much! I also really liked the unique set of moves that Turtle Daddy has at his disposal. Using the shell to collect babies is especially clever. If I had to pick one thing to nitpick, it would be that the speed of the main character feels a bit off, although it may be necessary for the gameplay, I don't know. Awesome job!
Apr 21 06:00:07 21m 08s First Love / Late Spring ♥ 0 The graphics and audio are very good. I really like the style. The UI of fake Tinder is also really fun to play around with, although the fingers block some of the bio text. The ending was a bit abrupt, but I understand why now that I realized that I didn't crash the game. I think the short length works pretty well for what the game is. I did encounter one game breaking bug when I pressed the like button when there were no other profiles. Very good job!
Apr 21 16:02:08 10h 02m Purple Thing! ♥ 1 I really liked the mechanic here, it seems like there are a lot of cool possibilities to expand it should you want to. I felt extremely dejected each time my purple friend died in a burst of goo, and I think that the time between that and the restart kind of reflected that, but also, for a game with so many deaths, it kind of felt slow to wait for the restart. Great job!
Apr 21 16:11:18 9m 10s Bogged Out ♥ 5 I love the character designs here. The golem is very unique and incredibly interesting visually. I also loved the frog enemies. The mechanic of not being able to fight on your own, but rather trying to help someone who can is really cool. The game ran a bit slowly on my computer and I kept running into the water and dying as a result, but that's probably on my side, not yours. Awesome job!
Apr 21 18:53:33 2h 42m Don't Kill Death (Or Die Trying) ♥ 1 Very well done! There's a lot of good game feel and the art, music and voice acting are great. At first I didn't really understand that the only way to regain health was through the store, but that's about the only complaint I could make. Good job!
Apr 21 19:23:27 29m 54s Leading Light ♥ 1 This is a cool entry. I really like how the light looks, and your player character is also very cute, although a bit hard to see due to the size. There are also a lot of cool traversal options. Some of the collisions seem a bit off though, especially the spikes. Great job though!
Apr 21 21:13:40 1h 50m Graceful Planet ♥ 1 Honestly the is a perfect game. I love the planet's face a lot. The white ring is a great unobstrusive way to show health. Everything just works, great job!
Apr 21 21:25:43 12m 03s Cannon Knight ♥ 1 I really like the concept here. Managing your time between defenses is a cool mechanic. I think holding the e key for the cannon is a bit clumsy and adds an additional control that might be better served by just standing next to the cannon. The flamethrower refueling also doesn't happen immediately, which was a bit confusing. But great job, I really enjoyed it!
Apr 22 00:21:06 2h 55m Love Verne ♥ 1 This is a very charming game, I love all of the visuals. There were a ton of fun and unexpected interactions like putting the fishbowl on the cat's head. Although I think I encountered a game breaking bug after setting the Verne's pants on fire and being unable to put it out with the extinguisher. A very good game nontheless.
Apr 22 01:21:30 1h 00m Wayward ♥ 5 This is a really cool game and a great metaphor. I love that it shows your path at the end. I always end up going a little bit too far past the orbs to see the whole picture. Maybe the orbs could make the picture appear a little bit ahead of them instead? Awesome job!
Apr 22 01:31:44 10m 14s Mis Vacas ♥ 1 Very well executed game. I loved the sprites, the colors, and the music. Good job!
Apr 22 20:16:30 18h 44m Last Light ♥ 2 This is a cool idea! I like the art and ambience too. I found it pretty much impossible to move while hiding the light, I know you're not supposed to be able to jump, but I couldn't get away from the monsters when I was hiding. A good game nonetheless!