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taffyko

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TimestampSince previousGametaffyko's comment
Oct 8 02:07:21 CRAB GAME ♥ 0 i like how the music plays in my left ear - also good to see that you have it branded on itch as a "crab experience" - 1.5/5 i'm a fan of crabs but the clipart could be better
Oct 8 03:32:59 1h 25m Castle Crab ♥ 1 always down for a casual crab experience, heh— and i gotta agree your faux-3d is attractive. the interesting visual perspective is mildly disorienting but it's fun to play around with once you get the hang of it
Oct 8 03:50:49 17m 50s lotor ♥ 1 really excellent concept and execution! perfectly minimalistic in the most enjoyable way, while being surprisingly innovative and fun to play with — really great work torc, especially for the compo!
Oct 8 04:32:30 41m 41s Bruno's Mind Control Project ♥ 2 this is surprisingly fun to play now that i'm actually checking it out, i gotta say - fun just goin' around throwin' flyers at people even if it's really nothing more — aesthetically pleasing simple little city with some personality to it, nice dual isometric and first person experiences great work as always guys, all your efforts came together nicely
Oct 8 05:37:38 1h 05m First, you get the potatoes ♥ 0 love me some potato themed idle ldjam gaming action
Oct 8 06:04:59 27m 21s Play & Quit ♥ 1 nice-- the mechanic makes things fairly difficult, even frustratingly so, heh, i guess you just have to kinda get a feel for righting yourself and jumping carefully so you don't graze anything and fall over— did you produce the music yourself? if so, groovy
Oct 8 06:24:18 19m 19s The items, that change everything ♥ 0 short and sweet simplistic little puzzler, here it does kinda come down to trial and error but i definitely am a fan of the concept behind it! something about games that throw you in a very confined and minimal space that you have to work with and bring out complexity from is rather attractive to me, and i can see a more fleshed out and polished game under that premise being very enjoyable
Oct 8 06:45:22 21m 04s Forge Warpfuel ♥ 2 oh i really like the style here! teeny tiny but authentic pixel rendering, with just a small range of reds and greys, and some quite attractive particles! it took me a moment to figure out the gameplay as simple as it is, heh- and from there on it wasn't too long to the rather abrupt end, very minimal game, but for what it is the minute assembly of pleasant graphics and sounds has a pretty nice mood to it!
Oct 8 09:07:01 2h 21m ...and to Nothingness Return ♥ 1 fun lil' classic tile puzzler with a bit of a mood and ambience to it — good job
Oct 8 09:26:24 19m 23s World Collector ♥ 1 fantastic work for the compo! highly impressive level of visual polish for something under these time constraints, music composition, fleshed-out fun and innovative creative puzzle mechanics, you've got it all here— solid game!
Oct 8 09:45:00 18m 36s REWRITER ♥ 1 great work! fun and satisfying to play, you really pulled off the artwork and effects through everything here, lots of details packed in like how the tiles subtly depress down as you walk over them, makes the game good. and, of course— the mechanics are quite fun, interesting premise of manipulating tiles to damage one another as well as for mobility, and the helping of upgrades on top certainly makes it good fun i'd just really love to see some sound in, it's the one thing this game really needs
Oct 8 16:48:25 7h 03m BadMouThing ♥ 2 i'm not sure how to describe this one, haha, but it's pretty amusing and charming and evidently had some care put into it— well put-together and fairly fun
Oct 8 17:05:30 17m 05s Nothing ♥ 1 awesome work! solid and enjoyable platformer with things shaken up with the control restrictions— and overall your graphical work was really pleasing throughout and the game clearly has a good amusing sense of humor about itself— gotta give credit where it's due, you did a good job
Oct 8 17:45:49 40m 19s Bob ♥ 2 quite a welcomingly subdued and charming little sandboxy entry! i spent longer than i probably should've just fishing after i had collected everything and trying to expand out as far as possible, heh
Oct 8 18:00:02 14m 13s Tale of the Toad King ♥ 2 haha, amusing entry i've gotta say, fairly difficult, i definitely like the art style and more and you've certainly put some of yourselves into it what with the rather silly voice acting
Oct 8 22:39:03 4h 39m Tabula Rasa ♥ 2 wow, this was really cool! love the moody style and aesthetic, really unusual mixing everything together with point and click photography like this for the intro and ending, then with some stylish hand drawn fun physics platforming action embedded inside also the style of the flickery color-quantization in the animated gifs you shared imo would look fantastic and super atmospheric as an actual visual aesthetic that could be written into your game as a shader! you should totally consider messing with that in future projects, it would go great with your style
Oct 8 23:09:52 30m 49s Galactic Letters ♥ 1 nice, fun classic asteroids mechanics and space shootin' action with an additional Alphabet™ premise goin' on here- always down to play inside some big 'ol letters i gotta say. good n' fun all in all, though it's fairly punishing in how it does throw you back to the beginning and require you to re-do all the objectives if you die on any of the levels
Oct 8 23:36:56 27m 04s Trashquest ♥ 2 hey i actually love the kinda sandboxy physics combat mechanic here, it's really fun to mess around and play with and found myself more invested and having more fun than i expected, haha-- at times it could be frustrating getting the player to orient the right way and sometimes i wished i had finer control over detaching and attaching parts— but that certainly doesnt take away from the fact that this is an awesome and fun game! great job
Oct 9 00:28:36 51m 40s Pocketon Peak ♥ 2 really great work, esp. for a jam game! surprisingly full world with lots to do and well-done and pleasantly designed graphics, lovely sound and music, while it's true the grid-locked controls feel a little clunky, it's still quite fun to explore— i would reccomend registering directional changes immediately instead of delaying inputs to the next tile transition, and so that instead of purely relying on divided looking and movement between two different sets of directional keys for the player to use to position themselves correctly, they can just tap to look in a direction or face an npc (for kiting and stuff the separate directional keys could still be available) oh and yeah with a number of items if you're facing a wall, it often just consumes it without really giving any auditory or visual feedback as to what just happened or where it went and that can be a little confusing or unsatisfying-feeling, — that's just all my feedback n' stuff though, heh, you did good! also: i noticed there's a bug where if you die or quit and resume the game while in the little room where the ice enemies spawn, you'll reload inside of a wall south of the actual exit you should be in front of and this bricks the game, so uh, to anybody playing the game, probably avoid doing that.
Oct 9 01:26:12 57m 36s From Nothing to Mine ♥ 3 cool management sim! really difficult though— and in the beginning it really just throws you into the thick of it to figure out the systems in the midst of the ever-increasing rent and debt, so i imagine for most it may take a few tries before they get the hang of it— pretty fun though
Oct 9 01:36:53 10m 41s Mr.Grind ♥ 1 good job on your first ludum dare! simple little fairly barebones clicker game, well done enough— hope to see you expanding and learning and making more in the future!
Oct 9 02:29:07 52m 14s Buried Things ♥ 0 this was a pretty enjoyable and amusing puzzle game, nice little character animations (i like how his hat bounces, haha) clearly some love went into it with all the different locations to find. i went as far as to dig up 7 items at least
Oct 9 02:37:14 8m 07s Nix ♥ 1 pretty fun! very minimalistic but the movement and mechanics that are here are fun and i can enjoy playing it — i'm a bit hesitant to rate the audio though since it's just 'above all' by HOME
Oct 9 03:29:04 51m 50s Hobo Sapiens ♥ 2 love the moody sad portrayal of its urban russian setting, the art comes together very well for its purposes -- gameplay-wise after exploring the available interactions there isn't much more for the player to do, but i don't think that detracts from what this entry is