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Rolly

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TimestampSince previousGameRolly's comment
Oct 6 23:12:36 Nothing but climbing ♥ 3 Today I played a game with a naked man climbing moutains. And that wouldn't have been achieved without you. Thanks!
Oct 7 09:39:26 10h 26m The Darkness ♥ 0 That's a nice idea! The sounds and visuals work perfectly together. I didn't meet any enemy except the static ones, and they didn't do any harm. So that was more like decoration improving the mood. The minimalistic game over screen made me laugh :D
Oct 7 09:54:07 14m 41s DesertTamer ♥ 1 I was so hyped by the intro (even with that drawings; "as long as we understand what it is..."), it's so sad you couldn't get any gameplay. Please notify me if you add some, I'd like to see a little more. Music was very nice.
Oct 7 10:14:15 20m 08s Yogurt's Quest ♥ 1 I finally made it, after I don't know how many deaths. :D What was the purpose of the first part of the game, an unfinished introduction I guess? I must say, the visals were so gorgeous that I could almost hear the melancolic piano music and a deep voice telling a sad story while I was floating in the void. The platform part was well executed, it felt very robust and polished. My only complaint would be that the inertia following the movement is a bit too much in a game where you need to make precise jumps (or maybe I'm just really bad at platform games). Great entry! EDIT: I guess you already know it, but sounds and music could have added soooo much to the mood of your game. I think devoting some time of your jam - even 1 hour - adding some sfx, is totally worth it!
Oct 7 10:51:06 36m 51s Egg Problem ♥ 1 I did it! egg_problem.png It was a very fun game, classic but well executed. I didn't realize at first that I could move birds (yeah it's written but I didn't read till the end, I'm such a lambda-user...). It could use some more balancing (the white bird is so powerful that the last five waves are just "sit and watch"). Visuals and sound effects are sober and efficient! I had a great time, thank you!
Oct 7 11:46:20 55m 14s Eventualities ♥ 1 That's such a great concept! The story was quite interresting, and you can definitly feel the "passive aggressive"ness. Visuals and sounds are simple but very well done! Music could have been a little louder. The problem with that kind of game is that it needs a lot of content to make it feel like we are never repeating ourselves. Getting back to the "so... nothing?" seemed sometimes out of topic. Do you plan on adding more content after the jam? At first, the delay between answers helps the mood, but when we want to get through the tree again to explore another part, it takes too much time... Maybe it should get faster after a while. I gave up with a 4/6 solution, but I had a good experience! Nice entry!
Oct 7 12:01:50 15m 30s Monochromacy ♥ 1 The idea is brilliant, and the game is visually very pleasant. The physics could be improved (jumping against a wall to reach the top kinda felt like cheating...), and how to start entering the digital code should be explained. I think you got a nice basis for a good game with great mechanics. I wish there were more levels to play! Nice entry!
Oct 7 12:42:59 41m 09s Reconcile ♥ 1 Sorry, I just can't win your game... I even managed to have the black part full and the white part completly empty, but I can't get both full at the same time... Anyway, that's a nice concept, efficient thanks to its simplicity! The music is nice but there should be more variations to it (especially for people like me who need a lot of time :p). I think the border of the white should be white too, so we can have a better understanding of where the collision box is for each color. Nice entry!
Oct 7 12:58:53 15m 54s NoControl ♥ 1 Haha, I couldn't be the only one with this interpretation of the theme ;) First, let me join kuviman's comment, clicking an "install" button felt very wrong. It's done with Unity, it's so simple to create a WebGL version, and you would make everybody happy! ;) It was a very fun game, the character was so cute and the animations felt real smooth. It's just sad that there was no audio. But if it's your very first game, congrats, you made something very enjoyable! Nice entry!
Oct 7 13:19:16 20m 23s We have Nothing! ♥ 3 That's some solid entry for a first time! I absolutly loved the gameplay mechanics and humor you put in your game! The music is discreet and fits the game very well. Last level was challenging without giving an headache, so it was just fine! I wish there were more levels! +1 for the breathing animation you made for a white square 😃
Oct 7 13:43:30 24m 14s Collecting Parts ♥ 1 Your game is so gorgeous. Visuals and animations look very polished, and the sound effects fit perfectly. I could have imagined a nice arcade music with it, it would definitly have improved the overall mood! Apart from the bullet destroying the finish point bug, I also had the stone sticked to the wall. I don't know if it's intended or not, but it made the wall jumping so hard that I had to start again from the beginning. I had fun, nice entry!
Oct 7 15:03:32 1h 20m Real-time Gardener ♥ 1 I can see from your printscreens that you couldn't stand the continuous "ouuuh" either x). Too bad, I'd like to apreciate the music which seems to be nice. I will let the game go for a few hours and come back to rate then.
Oct 7 20:12:22 5h 08m Floating Forest ♥ 1 What would be the purpose of your game? It looks nice, but it indeed misses some kind of objective. That's actually not bad for 12 hours of work! You even added the escape key to exit the game, which is nice! :D
Oct 8 06:38:00 10h 25m Robot Trial ♥ 1 Your game mechanic is very fun. I read your page but once in game, I didn't remember that I could press U to open an Upgrade panel, so at first I had a really hard time and I wondered what was the "scrap" for. Then I remembered and everything made so much sense, I actually began to see the fun and understand why some tiles highlighted... I'm not sure it was intended that the upgrades were kept from one try to another, but it was nice to have that! I'm not sure the jump line and the jetpack bar should be upgrades, since it really plays on the first impression. Or maybe it should be explicit that it exists but you need to upgrade for that. Maybe that's all part of further polishing. I had fun, nice entry!
Oct 8 09:24:22 2h 46m Dungeon Miner ♥ 0 This is pretty decent game, with a lot of content for game jam! Visuals are nice (did you do the title image? It's awesome!). Some features were counter-intuitive, like going through the menu to be able to craft. Also, the character should keep its position and not always face down when we stop moving, it made the battles very difficult. Nice entry!
Oct 8 09:35:47 11m 25s Ultra Quest ♥ 1 This game is visually awesome. Audio is nice too and fits correctly the game. My only complaint would be a missing "initiate jump" animation, or the speed of the character doing it (I'm not sure, but something felt wrong), but it was overall a great experience. Great entry!
Oct 8 09:51:00 15m 13s A Field of Flowers ♥ 1 It's great to have a relaxing game once in a while. Music and visuals are awesome and work perfectly together to build this relaxing mood. I think I filled half the terrain before I stopped. Is there an ending? Great entry!
Oct 8 12:24:33 2h 33m Buried Things ♥ 1 Great pixel art! The introduction was hilarious! I found everything, but it was somehow sad that there was no ending. The little puzzles are nice, some more difficult than others (I digged all the morse code before I understood it was actually morse code. Yeah, 62 not so wise. But seriously, morse code?? x) ) I had a lot of fun with this one, great entry!
Oct 8 13:33:19 1h 08m No Control ♥ 1 That's a great idea! Is it just me, or turnLeft and turnRight are inverted? Nice entry!
Oct 8 14:34:41 1h 01m 0-Skies : A Minute's Adventure ♥ 1 That's some serious challenge to start your first LD with a 3D game! :D This was well executed, and while the physics could be improved, you definitely got something convincing. I could also imagine multiple paths so the player can create his plane in different ways, with different parts giving their own bonuses, but I'm getting out of the possible scope for a jam... Nice entry!