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Feedback comments for LD45
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| Timestamp | Since previous | Game | MrPiedPiper's comment | |
|---|---|---|---|---|
| Oct 7 23:44:50 | Unlock Everything | ♥ 2 | This was excellent. Played it from start to finish, and enjoyed it thoroughly. Great music, great interpretation of the theme, great gameplay, great graphics, it was just... all great. Amazing job! | |
| Oct 8 06:19:34 | 6h 34m | Missing Entry | ♥ 1 | This is pretty incredible. I had a tab opened where you talked about it just so I could come back once it was done, and it does not disappoint. Amazing job! |
| Oct 8 06:29:18 | 9m 44s | TinyBeat | ♥ 1 | Enjoyed playing! This could grow to be a great little rhythm game. Enjoyed the gameplay, and the sounds were nice! I do wish it was a tad bit more forgiving on the timing I press on the note, but that might just be my inexperience in the area. (I've only ever really played 1 rhythm game, so I don't know the standard) Good fun, nice job! |
| Oct 8 06:39:43 | 10m 25s | White Starts With Nothing | ♥ 1 | This is an excellent idea, and you really pulled it off. Nicely done! Main things I'd personally want to change: The placing felt odd. I think the piece was offset from the mouse pointer, and I wasn't sure if I was pointing from the piece, my mouse, or both. So sometimes it wouldn't let me place a piece, and I wouldn't know if it was how I was clicking, or if I just couldn't move there. Overall, an amazing game. Sent this to a friend who does alot of chess, they're sure to enjoy it! |
| Oct 8 06:56:57 | 17m 14s | Chroma | ♥ 1 | Excellent little platformer! Really brings new meaning to the term "3D platformer" XD Really enjoyed it. Reminds me of a cross between "Ink" and the B-Side unlock parts of "Celeste". Other than occasionally wishing there were more checkpoints, this was an great fun. It did feel odd that the enemies could hit me from "outside my sight", but I couldn't land on platforms "outside my sight". But, I get how it was needed for the levels, so 🤷 |
| Oct 8 07:50:00 | 53m 03s | I Have Nothing - If I don't take from you! | ♥ 1 | This was actually really well done. I spent sooooo long making trips and completing collections. Things I'd change: * I spent an incredible amount of time waiting for the lady to leave, running in, and running back. After a while, it got a bit old. Maybe a timer would help increase the action a bit? * Mini achievements would help keep interest longer as well. Things like "Fully dressed", "Kitchenware", ect. * I really really wanted to toss something out my apartment's window. * Maybe have the option to allow the player to see where/how-far she can see? But really, there's so much good here. It's basically the embodyment of how I me and my siblings started out "Hello Neighbor". Run in, grab stuff, run back and put it in your house. Perfection And the extra little bits are excellent. Sounds, music, graphics, this game is awesome. (By the way, I stopped at 4500 points) |
| Oct 8 08:11:29 | 21m 29s | Terminal | ♥ 1 | This was quite creative. Really enjoyed playing through it. You could craft a really cool story with this, excellent job! |
| Oct 8 08:51:57 | 40m 28s | Idle Office Inc. | ♥ 1 | This was really cool. Great idea, and you executed it really well. Great for practicing typing 😅 Great job! |
| Oct 12 04:32:39 | 91h 40m | Faze | ♥ 4 | This, was excellent. I've been meaning to check it out ever since I saw that it was a fellow squirrel game, and it definitely delivered. You guys did soooo well. The graphics, sound, gameplay, everything. In fact, after winning once, I mentioned how cool it was and started it over to show somebody what it was like. After they walked away, I ended up finishing up my second playthrough XP Favorite points: * The screen wrap was incredibly well done. Combined with great level design, it really stood out to me. * Making everything pretty and alive was very gratifying, and well executed. * Possibly my favorite part, would be the way things were revealed. I believe its a shader? The way they just sort of... "phased" into existence, was so good, and made a great first impression I did feel like the character momentum was off at one point, but I think I got it now. I also sort of wish I could have somehow peeked at the other side of the map before jumping off the screen. Not sure how you'd work with that, though. Maybe having it seamless from one side to the other? Like walking around the planet. Might confuse players though so 🤷 Anywho, amazing job. And yes, I got the golden acorn. Twice XD |
| Oct 13 02:22:48 | 21h 50m | Void/Entropy | ♥ 1 | Ahhhhhhh that was so hard. I saw a post on the main page issuing a challenge to complete this, and decided to give it a shot. This thing was amazingly well done. My eyes felt a bit weird occasionally with all that moment on-screen at once. The music was excellent, and I loved how you could hear the new area each checkpoint. Really added alot to the experience. Main thing I'd change... After all this time, I really wished that the Shift button would make me fast, instead of slow. Or at least that I could have held the right Shift instead. My pinky cries. Amazing game, maybe my favorite all jam. Nothing like a good challenge! (And thank you so much for adding checkpoints) Screenshot (287).png |
| Oct 14 03:03:55 | 24h 41m | Bob the Brawler | ♥ 2 | Excellent game! Probably my only complaints are that I could get combo-d into oblivion (which might be on purpose), and that I'd sometimes click off-screen and not have it register. One time I was trying to place a wall, but as the mouse was in the black border of the fullscreen it was bringing up the context menu. I almost saved the webpage 😅 Here's my score! Screenshot (290).png |
| Nov 13 00:55:59 | 717h 52m | Nothing | ♥ 0 | Your game was just recommended to me in a YouTube video from `Alpha Beta Gamer` https://youtu.be/-rImVSHhDEo |