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gwinnell

Feedback comments for LD45

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TimestampSince previousGamegwinnell's comment
Oct 8 18:00:56 Nothing In The Way ♥ 2 A very cool little puzzle game! One small UX thing: it might have been nice to drag from the buttons instead of clicking to spawn and then dragging. 🙂
Oct 8 18:24:03 23m 07s Genesis ♥ 1 Cool little planet generator! 🙂 Screenshot 2019-10-08 at 19.23.35.png #art
Oct 8 18:31:07 7m 04s VELOCE ♥ 2 Super cool style. Great, simple game mechanic. Well executed! 🙂
Oct 8 18:39:37 8m 30s Nature Garden ♥ 1 It was nice to see everything growing! 🙂 I could see what the cows did without reading the explanation tho! My game has flowers too! ;D
Oct 8 18:57:20 17m 43s Cult Carnage ♥ 1 Great use of the theme. I would have liked to see the enemies get more difficult over time because I'm pretty sure I could have played this forever! :)
Oct 8 19:10:15 12m 55s Stolen Goods ♥ 1 The hit area of the guards was a little unforgiving, and it might have been good to include a visual cue on the objects (like a little wiggle or something) because I wasn't entirely sure what the wallet or phone were by appearance alone, but I liked it! Music was proper heist-y! 🎵 🕵 🙂
Oct 8 21:08:43 1h 58m Unlock Everything ♥ 2 The best I've played. Truly smashed it again, @ddrkirbyisq! 👍 🎉 How do you make your music (tools/vsts)?
Oct 9 18:05:48 20h 57m Nothing to jump ♥ 1 Nice job using C++ (and presumably Emscripten) - I did too! There were some tough jumps in here, but I completed it. It would have been nice to hear sounds too but keep working on that engine for next time. 😃
Oct 9 18:14:54 9m 06s Spooky: The one who lost everything ♥ 2 That last level had some tricky timings on the flaming-arrow-head-things. Enjoyed it, though. It seemed to have everything!
Oct 9 18:30:52 15m 58s Ludum Dare 45: v0.0.1 (Working Title) ♥ 1 Well you just made FOUR games for Ludum Dare. Presentation could have been a little tidier, but it's a grand effort! Well done!
Oct 9 18:52:48 21m 56s New.AI ♥ 1 The jump not being quite immediate on key press caused me to die a lot! A few more checkpoints might have made it more forgiving. Good though!
Oct 9 20:34:03 1h 41m Bacteria ♥ 1 It took a few tries, but I got a score of 1200! Is there a win condition? It always tells me I can do better, but I'm not sure that I can! 😅
Oct 9 21:04:06 30m 03s nothing but everything ♥ 1 I realise as I sit here, in complete silence, having played this game with noise-cancelling headphones, that I am here, feeling everything, inside nothing.
Oct 9 21:13:30 9m 24s Blobbie ♥ 0 The evolution sprites were very cool. I liked the tactic of waiting for big enemies to smash single pickups into like 10 pickups! Music was nice too. 🙂
Oct 9 21:28:17 14m 47s Tubizo and the Dark Detrimental Wizard of Chaos ♥ 1 Quite unusual to get VO/subtitles implemented for a game jam! I found it tricky sometimes to jump when next to walls but it is otherwise a really nice entry!
Oct 10 13:39:04 16h 10m Knight Dash ♥ 0 Hey, I think you did pretty well given the situation! So did _this_ guy! Screenshot 2019-10-10 at 14.36.47.png
Oct 18 16:10:03 194h 30m World Collector ♥ 1 Finally got around to trying this on my Windows machine, since the Mac version was being weird. It really doesn't need saying at this point, with the most ratings out of any Ludum Dare entry and all that, but, y'know: AWESOME! It wasn't the most 'polished', but it was the most interesting and definitely the most innovative, topped off with the best music and design. Incredible work, man.