Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → FrederikH
Feedback comments for LD45
FrederikH's games and stats for all events →
| Timestamp | Since previous | Game | FrederikH's comment | |
|---|---|---|---|---|
| Oct 7 12:08:49 | The Skewery | ♥ 0 | That was great. Clever little puzzle game :) now I am hungry though... | |
| Oct 7 12:16:36 | 7m 47s | Desert Flight | ♥ 1 | The Plane looks great - really like that wooden style. |
| Oct 7 12:37:36 | 21m 00s | White Starts With Nothing | ♥ 1 | That was fun - cheering on the AI to make the right move :) |
| Oct 7 12:44:16 | 6m 40s | Nothing Ball | ♥ 1 | Some balls just come flying too fast right at the start - would be great if the shields would rotate to parry those dirty sneak balls ;) |
| Oct 7 12:52:03 | 7m 47s | 7 Days | ♥ 2 | Beautiful artwork and the idea is lovely too. Maintaining the tree on Day 7 was actually quite challenging - especially since the "defects" were so small then. |
| Oct 7 13:03:33 | 11m 30s | Cut from Whole Cloth | ♥ 1 | Great and art and characters. Gameplay gets a little tedious on some clients(octopus) but the concept is interesting and well done. |
| Oct 7 13:25:57 | 22m 24s | Vengeful Spirit | ♥ 0 | Love the minimalist artwork and animations. The Gameplay loop is fun but could use a little more depth for my liking :) |
| Oct 8 06:41:21 | 17h 15m | Ammodillo | ♥ 1 | Pretty hard but really great little game. Love the focus on dodging in a clever way. Would definetly play it as a full fledged game :) |
| Oct 8 11:30:03 | 4h 48m | Shamanus and the Cursed Spirit | ♥ 0 | Looks great and the platformer/tower defense mix feels pretty nice. Gets a little chaotic for my liking but that's probably just me... Anyway: Great job! |
| Oct 8 11:51:20 | 21m 17s | 0-Skies : A Minute's Adventure | ♥ 2 | Yeah, sure just build the plane on the runway - pretty funny. Actually quite challenging to complete and looks great. |
| Oct 9 06:03:58 | 18h 12m | Contraband | ♥ 0 | Really good entry - love the music, characters and the changing feel for the world by getting new abilities. It also has some hidden depth to it, like "how did I get here - what is this place?" and such. GJ! |
| Oct 9 07:05:41 | 1h 01m | Lonely Planet | ♥ 1 | Prett clever and nice art style. Took some figuring out at the start. |
| Oct 9 08:13:24 | 1h 07m | Gem Hunter | ♥ 1 | Love the "stealth simplefied" approach, but sadly too hard and unfair to be enjoyable - please fix the difficulty and I'll definetly return to try it again :) The base game is super solid, really just that problem... |
| Oct 9 09:46:41 | 1h 33m | The Persistent Thief | ♥ 1 | Good job - love the setting and the graphics. Character moves a little bit slow for my liking and it's a little bit tiny but I guess that's also part of the charme. Great entry anyway :) |
| Oct 11 07:14:13 | 45h 27m | Building Keys | ♥ 0 | Very nice entry. A bit confusing on a different keyboard layout (the ; is on the same key as , on mine) would be great to allow for a "custom layout". Would be great if keys were still readable when blocked out :) . Would love to play a fledged out version of this - good job! |
| Oct 11 08:10:07 | 55m 54s | ØJE | ♥ 1 | Love the art style - super simple but also very polished :) |
| Oct 13 12:02:01 | 51h 51m | Flatmates from Hell | ♥ 1 | Damn those guys leaving their trash and dirt behind - great entry :) |
| Oct 13 12:05:41 | 3m 40s | ARCADE GIRL | ♥ 1 | Sound and art are great - gameplay was intriguing to say the least :) |
| Oct 13 12:17:32 | 11m 51s | Medieval Mayhem | ♥ 0 | I liked the level layout and design - reminded me of older UT-titles. I hope you'll find the time to improve upon the build when all members have more time :) |
| Oct 14 07:44:58 | 19h 27m | Among | ♥ 1 | Really enjoyed the playthrough :) It really shows that you spend a lot of time on character and animation and it gives the game a lot of personality. I liked the puzzle mechanic with figuring out in which order you need to get the apples. One thing which did annoy me a little is that you can rarely see the whole puzzle at first which means you can't solve a puzzle without dying at least once or twice (or was there a zoom-out-button I missed?). Great and very polished entry! :) |