Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → Cethin
Feedback comments for LD45
Cethin's games and stats for all events →
| Timestamp | Since previous | Game | Cethin's comment | |
|---|---|---|---|---|
| Oct 6 22:01:55 | Mr.Grind | ♥ 1 | Sound effects and graphics are good but upgrades feel pretty bland. There is no change to gameplay or graphics and the only thing it changes is the number going up. It doesn't feel very rewarding. Overall the appearance is good and it is an endless clicker, as it says on the box! | |
| Oct 6 22:08:57 | 7m 02s | Bearly Alive | ♥ 1 | Nice job. Everything works and graphics are stylistic and nice! I had two issues though. Stuff on the edge of the screen seems to deload early on, I guess, unsupported screen sizes and eating wasn't intuitive at first. The "E" prompt over a corpse was hard to see and there is no notification to press "Space" to eat. Overall pretty good and functional. The end screen is great! |
| Oct 6 22:21:20 | 12m 23s | It may be your story | ♥ 1 | Nice job! This is really good for a first attempt! Sometime platforms seem to stop moving too early but everything else worked perfectly! I feel like a lot of these thoughts are everyone's during a LD. I feel that having "SLEEP" chasing you the entire time would be hilarious. Also, most game jam code isn't great, even from experienced people, because it's about getting something done not getting it perfect! Keep it up! |
| Oct 6 23:54:31 | 1h 33m | itemless | ♥ 0 | There doesn't seem to be any enemies. The building and gathering worked well though, but I couldn't place the metal blocks. |
| Oct 7 00:04:11 | 9m 40s | Start with no Fuel | ♥ 1 | I really like the concept, it's pretty unique. That said, it damn near impossible to aim, at least for me. I only got a few pickups, and that was by accident. I could never actually hit one when I was aiming for it. Maybe a direction indicator could help or bigger pickups? That said, it was a good idea and good execution. |
| Oct 7 00:11:46 | 7m 35s | Space Flight of Survival | ♥ 1 | Great first entry! Holy shit, that's a hard shmup. Both watching vertical and horizontally moving things with so much going on is nearly impossible for me at least. Sound effects probably would have helped out a lot with the feel of the game to give some feedback to what's happening. This is a great first game though! |
| Oct 7 00:22:58 | 11m 12s | Yogurt's Quest | ♥ 1 | Beautiful game! Everything looks fantastic! The platforming I think could benefit greatly from checkpoints because some parts of it require such precise input. Also the deceleration time I think could be decreased just a bit too to give the player more controls. Overall very cool and basically two games in one! |
| Oct 7 00:26:05 | 3m 07s | Robo-Fort | ♥ 2 | Crashes on running the executable. From the log: [06-10 08:25:10]: starting SIGIL... [06-10 08:25:11]: loading assets... |
| Oct 7 00:30:32 | 4m 27s | Stuffman: Collector of Things | ♥ 0 | The game should probably restart when you die. As is it must be relaunched to play again which makes it really hard to try out. |
| Oct 7 00:38:03 | 7m 31s | Escape Room | ♥ 0 | Like the others have said, the link is broken. Is your itch page set to private maybe? |
| Oct 7 00:47:27 | 9m 24s | LEGION | ♥ 1 | Great job! I only wish it was longer! The graphics feel amazing for a LD game. Good reuse of assets to be able to achieve that. |
| Oct 7 00:54:21 | 6m 54s | Life with Words | ♥ 1 | What a good idea and great execution! Not my type of game but I can see the potential. Very easy to understand and works exactly as expected! |
| Oct 7 01:07:56 | 13m 35s | Apartment Furnisher | ♥ 1 | Very zen. My biggest issue is the chairs don't fit under the tables! How can such an important feature be overlooked?! Cool concept though. I could see this having a score system similar to Islanders. |
| Oct 7 01:31:11 | 23m 15s | NoWastelandCreationIntended | ♥ 1 | Really cool concept. It's a little tough to see what's going on though. A display of the current rate of production/consumption would help a lot. |
| Oct 7 19:05:14 | 17h 34m | Operation: Tough Crowd | ♥ 0 | Download link 404s. Is your itch page private? |
| Oct 7 19:15:44 | 10m 30s | Mae's Turtle Beach | ♥ 1 | The music is great and the graphics are pretty good too. The dragging to select didn't work which made the manic rounds insane. Really cool game that also raises awareness! Nice job. |
| Oct 7 19:21:38 | 5m 54s | void | ♥ 1 | Fantastic look, I just wish there was more to the gameplay than wiggling your mouse around really. This feels like it's Agar.io if you are Dark Souls humanity. |
| Oct 7 19:32:16 | 10m 38s | 14 billion years | ♥ 1 | Really cool game. I love the progression. The "Object" stage is almost unplayable because of framerate in the WebGL build sadly but I could see this expanding into a cool learning tool. |
| Oct 7 19:45:37 | 13m 21s | Fragmented Reality | ♥ 1 | Nice job. I love the soundtrack with unlocks. That is a really cool way to make collecting all the items actually feel good! |
| Oct 7 19:55:28 | 9m 51s | My contribution for this ludum dare 45 | ♥ 2 | Cool idea with an actual settings menu! That was required though because the default movement buttons were really strange. Why not just WASD like every other game? Not actually controlling your jumps and the acceleration/deceleration speeds being so low made the platforming parts nearly impossible though. |
| Oct 7 20:13:22 | 17m 54s | Color and Creativity | ♥ 1 | Great look and the music is pretty good. I feel that this could benefit from checkpoints though. Having to redo a large part of it when you're stuck on a single point gets a little aggravating. |
| Oct 7 20:24:16 | 10m 54s | In the beginning | ♥ 1 | Great idea and good execution! It worked pretty well, but I agree that the zoom level needs expanded so you can plan more and actually see what's going on. Maybe have a button to display the entire level? The gate unlock things could also zoom to where it's unlocking too, which would help. Overall I like the progression of the style where it become more detailed over time. That was really cool. Nice job! |
| Oct 7 20:34:18 | 10m 02s | Meaningless Blob Slaughter | ♥ 1 | I'm not sure what the objective is, but I'm guessing there isn't one by the name. The music is cool and I like how the blobs seem to spread out over time. |