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Feedback comments for LD38
Cethin's games and stats for all events →
| Timestamp | Since previous | Game | Cethin's comment | |
|---|---|---|---|---|
| May 1 23:58:10 | Monolith | ♥ 3 | Fantastic entry. I loved the feel of this game. My biggest complaint is that sometimes it is hard to tell when you are going to be hit, which feels unfair, but it plays very well. After a few rounds this turns into less of a problem as you get used to how the enemies work and how to abuse them. The aesthetic of the game is fantastic though. If you don't mind, check out our game! I think you'll like it. https://ldjam.com/events/ludum-dare/38/roguelike-one | |
| May 2 03:18:39 | 3h 20m | uP-8: Microprocessor | ♥ 1 | I found you after you reviewed our game, so thanks again for that! I saw your game and had to try it. I love any computer simulator, and this one is very well done. I haven't had time to get very far, but it looks promising. Good work! As a complaint, I think the grain on the CRT effect is a little too high. The text becomes hard to read sometimes because of it. It's a nice effect overall though. I am personally thinking of making a C64 inspired VM to put in a game of some kind, so I love this. |
| May 2 16:11:55 | 12h 53m | Colorfly | ♥ 1 | The visuals of your game are great. The core game play loop isn't very engaging though. There needs to be more to do or some kind of challenge to it. As it is now it's just look for all the orbs and take them to the trees. If some kind of challenge was added I think the game would be improved a lot as it already looks really nice. Good work on your first complete game! |